Please please stop making me repair 1% ship integrity and paint every single time

I know this is really silly, super minor, nitpicking kind of thing, but the fact that every single time I go to a facility my ship integrity and paint are at 99% really drives me crazy. It's a bit of an OCD thing, but I have to fix it every single time and it drives me nuts -- especially knowing it's going down to 99% pretty much the moment I leave the letterbox. It should at least take a while if I have done nothing to have any significant effect (for that matter, while I can accept heavy movements might affect overall integrity, why is paintwork going down when you're not even in an atmosphere or anything?)

It's an OCD thing and it doesn't even cost enough for me to have ever taken note of the cost, but still, it's not like there is any reason it should be at 99% almost instantly after takeoff.
 
First of all, that should take more than 0.00000000000001 seconds. Second of all, while I haven't tested extensively, I don't think it even needs you to use your FSD at all. Besides, while that might affect the paint job, why is it affecting ship integrity? Besides, if the ship didn't have mechanisms of handling space dust it would erode away completely within an exceptionally short period of time pretty much your first time out. Especially doing things like fuel scooping...

If you're out there enough to significantly reduce it it's one thing, but it shouldn't be automatically at 99% just every time you go into a station pretty much no matter what.
 
Last edited:
I mean, I'm just talking about it not immediately dropping to 99%. If you stay out in the black, it's going to be low in no time flat and that's normal I suppose. Though it kind of sucks. (Try having a dark black courier and when you come home from a super long trip you look more like a slab of marble with highlights. And btw, marble should NOT have highlights!) You get this really nice paint job and then by the time anyone sees it again in such a case it's already ruined. :(
But, hey, if you like the marbled look, more power to you I guess.

Have you tried not clicking the repair button?

Go on. Do it. I dare you.

It's incredibly liberating the first time you don't. Like you did something bad...but it's OK.

:p
Completely and utterly impossible. Hey, I'm just glad I'm not the arrange every thread of a rug just perfect sort of OCD. There is a lot in this game that would be problematic... It's still maddening knowing that probably the moment I clicked launch it's pretty much effectively already at 99% again though.
 
I also always wondered about the ships integrity thing and what would happen if that is never repaired, does the coffee maker stop working or something like that?
 
As an owner of a Saitek X52 HOTAS I'm pretty sure I already know exactly what happens. Whenever the cable between the two parts loosened the lights would start flickering like crazy, the ship would spin and turn, even boost randomly. (Ultimately I ended up having to glue the cord in.) Bear in mind one part still worked fine, so that was 50% integrity.

My bet is that's what happens. Anyone want to test that?

Jokes aside, I imagine a Hutton Trucker would know.
 
Last edited:
My bet is that's what happens. Anyone want to test that?

I haven't repaired integrity since, well, ever, you get used to the random spinning in place every now and then, the coffee maker producing Kelgian swamp water every third use has me beaten though, of course I could try storing my old socks somewhere else but I use everything as a multifunction device to save room.
 
The coffee machine is legit the only module in my ship above 95% for more than a day everything else i figure that is what the "master caution" light is for
 
Have you tried not clicking the repair button?

Go on. Do it. I dare you.

It's incredibly liberating the first time you don't. Like you did something bad...but it's OK.

:p
I also always wondered about the ships integrity thing and what would happen if that is never repaired, does the coffee maker stop working or something like that?
As an owner of a Saitek X52 HOTAS I'm pretty sure I already know exactly what happens. Whenever the cable between the two parts loosened the lights would start flickering like crazy, the ship would spin and turn, even boost randomly. (Ultimately I ended up having to glue the cord in.) Bear in mind one part still worked fine, so that was 50% integrity.

My bet is that's what happens. Anyone want to test that?

Jokes aside, I imagine a Hutton Trucker would know.
It's even easier than that - just don't look in advanced maintenance, since that's the place integrity is shown. Does mean going without limpets, but it will 'cure' your OCD and also keep you busy scooping stuff :D
I haven't repaired integrity since, well, ever, you get used to the random spinning in place every now and then, the coffee maker producing Kelgian swamp water every third use has me beaten though, of course I could try storing my old socks somewhere else but I use everything as a multifunction device to save room.
The coffee machine is legit the only module in my ship above 95% for more than a day everything else i figure that is what the "master caution" light is for
Just don't ever get shot if your integrity is zero.
Won't be a pleasant experience...
 
If my paint is this bad, I dread to wonder exactly what my integrity is...
phantom.jpg

No bits have dropped off though, well - not yet :)
 
I also always wondered about the ships integrity thing and what would happen if that is never repaired, does the coffee maker stop working or something like that?
At 0% integrity your hull is approximately 30% weaker. That's about it. A long time ago there was talk of less than stellar (haha) paint affecting the mission board and attracting attention from security (no ruffians allowed sort of thing) but I dunno if that ever eventuated.
 
Space dust at superluminal speeds will do that.
Shields?

Its the inside of my ship that should have immediate clean-up costs. The longer I'm out on mission more cleanup should be required. How is it so clean and shiny all the time? Where did all my chip bags and spilt cola go? Who cleaned up all my burger wrappers?
 
The biggest issue with integrity is, passenger's won't get in. I flew a Python for over a year straight before finding out about integrity and paint fixes. Though I did only haul cargo during that entire year.
 
I'd rather ask for laser scoring marks, bullet holes from cannons, scorch marks from pa's and holes in the hull from missles after every combat mission.
Ya know. Give it that lived in look.
 
Actually, that's not the worst idea I've ever heard. It sort of is too bad that such things aren't permanent. But of course that would be significantly more overhead to manage. Perhaps a paintjob that looks like a battle scarred ship wouldn't be the worst idea in the world however.

An option if paint job and integrity should be included in the repair button would fix it. So people can select if they want scratches on their hull.
Well, this would help somewhat since it's fewer steps to repair every time, but it still would mean having to do a repair of that 99% every blasted time I went into a station. I just don't see why it should drop from 100% to 99% so quickly and easily. Pretty much everything beyond that is reasonable and makes sense.

But yeah, I don't even think integrity should be optional. That should be included with the normal repair process period. It would make sense that some might want the paintjob to be optional, though personally I wouldn't complain if my own paint never scratched.
 
First of all, that should take more than 0.00000000000001 seconds. Second of all, while I haven't tested extensively, I don't think it even needs you to use your FSD at all. Besides, while that might affect the paint job, why is it affecting ship integrity? Besides, if the ship didn't have mechanisms of handling space dust it would erode away completely within an exceptionally short period of time pretty much your first time out. Especially doing things like fuel scooping...

If you're out there enough to significantly reduce it it's one thing, but it shouldn't be automatically at 99% just every time you go into a station pretty much no matter what.
It does error away, when you don't fix integrity you die faster. The first 1% is fast but the rest you'll need hours in SC.
 
Back
Top Bottom