Buildings & Attractions 1993 Buildings suggestions, only existing buildings in-game

Raptor pen: if placed in any enclosure with raptors, it provides a significant boost to their ratings, but also makes them more easily stressed, change price accordingly

Fences: provide electrified variant of Heavy Fence Cable, and attach on all electrified fence the traditional lights & "don't touch" signs

Ranger teams: allow the 3rd ranger slot, since there is no ACU, and allow for alternative skins of cars (I personally don't use them but still, other would)

Power plant: increase power output to 90, upgrade slots to 4 & increase price accordingly

Hatchery: 4 upgrade slots, increase price

Live Bait Feeder: give the aesthetic choice of a cow or goat, & keep it on leash, rather than letting it go free - in order to allow for better visibility;

Park Tour: allow for a different choice of cars, even if not realistically lore-wise (I mean, I'd have loved gyrospheres in JP style but I guess it's not happening + , perhaps, "Drive land cruiser"?

Restaurant/Toy shop: more menu choices (?), more cosmetic than anything;

Storm Defence Station: increase price and protection to 50%

Suggestions welcome for Substation - perhaps better range?
 
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OK, so confirmed thanks to our friendly Whale that Storm Defence Station & Substation share the same range of their JW counterparts. They need a buff.
 
So right now, we could use a Bar and a fancy restaurant, see picture attached. As for shops we could have a fossil store and a clothing store as well. There are no fun buildings but a Spa or a Rest Area would be great additions.
 
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