I was going to post this in another thread (might still), but VR has totally changed CQC for me. I went from being rubbish to being top duck in the last two matches I tried, and it all comes down the the ability to keep my eye on my opponent and "feel" my ship move under me to track that opponent. I actually found myself enjoying CQC! It also gives me a chance to fly SLF in VR without having to equip an SLF hangar in the main game (currently the T9 is the only SLF-capable ship I own).I don't just mean the "headlook" to open panels or to enjoy the view, but to "track" the path of my opponent. It's much more "elegant" to follow the trace of the target when it get's "out of 2D view". In 3D you get a certain "feeling" what your oppenent, whether npc or commander, will do next, when he's "out of the front screen". It's a huge advange, as far as it conerns me. I experienced the same within DCS. I got "better" just because of the "natural" view.
Now if only Frontier would give us bots in CQC so it wasn't such a ghost town...