OP here, a very heartfelt thank you to everyone (well nearly everyone lol) who contributed, it is nice that some here still appreciate the game - yes I was beginning to doubt that!
One more from me:
If you haven't done this, try it. Fly around the exterior of a Coriolis station and just take in the level of detail that has been put into modeling it. Most of what you see won't be noticed by other players, which is a shame in my book. And from what I can work out, it seems most stations are slightly different from each other, externally that is. I know that it is probably procedurally generated but still, it would have been simple for FD to have each station identical to each other, create a few lines of lore to explain it and we, the players would have accepted it. But they didn't they put the effort in and for that I can't thank them enough.
Even the interiors of the station can set the mood. Fly into one and it looks like an old industrial site, someone welding in a broken bay, thick smog floating about, dim lighting and you just know that the workers there are probably grumpy as hell. You just know that your ship will end up covered in soot if you land. Yet others dazzle you as soon as you slide through the slot, statues, parklands, bright 'sunlight', you could immediately imagine the inhabitants there are happy. The ambience created in some of these stations are just incredible.
Again, thank you all for your wonderful contributions and for keeping this thread civil.