Will there be any point in having multiple NPC crew at this point? I can see why it was useful in the pas to have up to 3, since it was nice to have a backup crew member in case you lost of a crew member due to being destroyed. But now, assuming you have ship rebuy + NPC crew rebuy (which will now become RULE #1: NEVER FLY WITHOUT REBUY + NPC RESCUE), there doesn't seem to be any reason to have more than 1 NPC crew hired. And, in fact, there would seem to be a strong incentive to NOT have more than 1 NPC crew. I have three ELITE NPC crew members, all of whom I've trained up from Harmless (so they all take 10% of my earnings). I've accepted this 30% "NPC Crew tax" and have paid out nearly 2 billion credits to my crew over the years. Don't get me wrong, I think it's great that we can now rescue NPC crew, but I hope that I there will eventually be some type of gameplay where having three Elite NPCs is worth the grind to train them and the money I've paid them. Perhaps I'll be able to deploy them as a fighter escort to my fleet carrier when fleet carriers become available to Pilot Federation members.