Frontier: "You Bought Our Game, Now - We Despise You Actually Playing It"

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The only thing I can add to this is, the more systems one is actually allied with, the more cops show up when interdicted. Though it does usually take a minute for them to arrive. The more station's one is allied with, means even more cops will show up, and again, it usually takes a minute. Thus if you can hold out for a minute. The cops intervention will allow you to low wake easy peasy.
That's a little difficult to "hold out" when you have an AspX and an Anaconda is intent on destroying you...
 
I AM CURRENTLY EXPLORING IN SOLO MODE, WITH NO ACTIVE COURIER / CARGO MISSIONS, OR ANYTHING IN MY CARGO HOLD, AND I AM STILL GETTING ATTACKED BY PIRATES!

Nope, something does not add up

So lets see:
No missions whatsoever, no cargo (limpets do not count) - means that in the bubble occasional interdictions would happen, either by pirates or by military.
Both this types of interdiction are harmless provided you behave as explained in post #8

So while an interdiction might ruin your feng-shui, it will be harmless as in you will be interdicted, but not attacked.

Now, if you are pledged to some power - you might get interdicted and attacked by enemies of your chosen power.
You will also be attacked if you defect a power by assassins sent to hunt you down
You might get interdicted and attacked if you are hostile with a faction - same as above, that faction might send assassins to hunt you down
IF you have bounties you will also be hunted down by bounty hunters.

Obviously, you're a moron who can't read: I got rid of the limpets, and guess what? Pirates STILL attempted to interdict me.

They will interdict you, so you throttle to zero to submit - let them scan you and move along. This type of interdiction does not happen often enough to be a real annoyance

Also pirates are tied to the bubble.
Go some couple of hundreds lightyears far from the bubble and you will not be bothered
 
I wonder if people go on the Doom forums and write "I was just going for a lovely walk around to see the scenery and A DEMON ATTACKED ME! I WAS JUST OUT FOR A LOVELY WALK! WHY!!!!!" ;)

Anyway, if you think pirate interdiction is pointless then wait until you find somewhere with military interdiction - they don't even bother to scan you ...
People who bought Doom knew EXACTLY what it was about by the cover art, not to mention everyone else probably knew based on the controversy surrounding it all those decades ago.

I, and every person I have talked with about it, know absolutely NOTHING about the Elite game series. Zero. Zip. It is a game series no one (except a select few, apparently) even knew existed before this game being tossed up on Steam.

This game is not advertised as "Come get your dogfight on - this game is always going to hunt you down! Get ready to die, and we're going to punish you for doing it!"
This game is advertised and promoted as "Come explore the galaxy! We have over 400 billion star systems for you to explore, many painstakingly recreated from real-life stars and planets in our galaxy! There's ship-to-ship combat, exploration, cargo hauling - anything you want to do, you can do! Not to mention, our game is the most beautiful space game created so far (and heavily influenced by '2001: A Space Odyssey')!" - it doesn't say "We're going to try to try to kill you every couple of minutes - you better know how to fight game-breakingly OP enemies without any real training or tutorials, and get ready to get punished for dying as well!"
 
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People who bought Doom knew EXACTLY what it was about by the cover art, not to mention everyone else probably knew based on the controversy surrounding it all those decades ago.

I, and every person I have talked with about it, know absolutely NOTHING about the Elite game series. Zero. Zip. It is a game series no one (except a select few, apparently) even knew existed before this game being tossed up on Steam.

This game is not advertised as "Come get your dogfight on - this game is always going to hunt you down! Get ready to die, and we're going to punish you for doing it!"
This game is advertised and promoted as "Come explore the galaxy! We have over 400 billion star systems for you to explore, many painstakingly recreated from real-life stars and planets in our galaxy! There's ship-to-ship combat, exploration, cargo hauling - anything you want to do, you can do! Not to mention, our game is the most beautiful space game created so far!" - it doesn't say "We're going to try to kill you every couple of minutes - you better know how to fight game-breakingly OP enemies without any real training or tutorials, and get ready to get punished for dying as well!"
First sentence of the game description on Steam... 'cuthroat'...

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Description on the Frontier store - talks about piracy and exploitation:

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Now let's hear where your quote is from.
 
I dunno - I used the "Road to Riches" webpage tool to generate a 200 high-income exploration star systems list, many of which are inhabited. I started exploring from Polahukuna because I was trying to earn combat bounties (with my 'Conda) for the weapons engineer at Trophy Camp, but then started exploration because I got bored with mining and wanted more money while doing something low-risk and interesting (love finding signals on planets and investigating the surface).

Here's the link to the webpage and should already have the exploration list generated: http://edtools.ddns.net/expl.php?s=POLAHUKUNA&d=200&n=300&ap=on
Here's the thing though: It should be low risk, something's not right. :unsure:

Heck, I'm trundling around with a hold full of Hutton Mugs, delivering to 'hostile' space, and I'm getting very few interdictions.
 
Hoo boy, the hyperbole is strong with this one.
Let me chime in on the exploration part though. You are carrying cargo if you have 30 tonnes of limpets in your cargo hold, so the game will spawn pirates to interdict and scan you. Ditch the limpets and the collector limpet scanner, you aren't going to need them for anything, that's just 30+ tonnes of dead weight. Plus you said you have a good jump range on your Asp (although we don't know what counts as good range for you), so it won't take you long to head out, say, 500-1,000 ly from inhabited systems, and you'll no longer meet any NPCs.

Oh, and what are your Elite ranks? The game spawns NPCs the difficulty of either your combat rating, or if trade / exploration is higher, then at your highest - 1. So if you're Elite in trade but Mostly Harmless in combat, you'll see them spawn as if you were Deadly in combat.
I ditched the limpets. I kept the controller. I have no cargo whatsoever. I am still getting interdicted.

My AspX has a max jump range of ~52LY per unladen jump with the current setup - more than enough to get to the next system on my list.

As far as my ranks? I am Tycoon in Trading, Mostly Harmless in Combat, and Trailblazer in Exploration. I was using an AspX as a trading ship when I was first rank in trading, Harmless in combat, and nothing in exploration, when I was getting interdicted by Anacondas...
 
Here's the thing though: It should be low risk, something's not right. :unsure:

Heck, I'm trundling around with a hold full of Hutton Mugs, delivering to 'hostile' space, and I'm getting very few interdictions.
Now you see why I'm so frustrated... The recent multiple interdiction attempts occurred in the Hyades Sector IH-V d2-130 star system, both before and after I had relieved myself of those limpets!
 
How are you getting attacked by pirates while exploring?

Once you get a few hundred LY away from civilization you will never see a pirate.
My strong suspicion is that OP has a bunch of stacked missions still active in the transaction tab. That's the only way I can think of to get that many interdictions.
 
Nope, something does not add up

So lets see:
No missions whatsoever, no cargo (limpets do not count) - means that in the bubble occasional interdictions would happen, either by pirates or by military.
Both this types of interdiction are harmless provided you behave as explained in post #8

So while an interdiction might ruin your feng-shui, it will be harmless as in you will be interdicted, but not attacked.

Now, if you are pledged to some power - you might get interdicted and attacked by enemies of your chosen power.
You will also be attacked if you defect a power by assassins sent to hunt you down
You might get interdicted and attacked if you are hostile with a faction - same as above, that faction might send assassins to hunt you down
IF you have bounties you will also be hunted down by bounty hunters.

They will interdict you, so you throttle to zero to submit - let them scan you and move along. This type of interdiction does not happen often enough to be a real annoyance

Also pirates are tied to the bubble.
Go some couple of hundreds lightyears far from the bubble and you will not be bothered
To answer your queries:

I refuse to pledge to any powers - I may be allied with them (their rating of me), but I do not pledge for just that reason - I don't want to be constantly attacked. I am allied both with the Federation and the Alliance.
How does one "Defect a power"? Since I only do non-violent style missions (cargo, courier, mining, exploration), I don't know how I could get that outcome.
I am not hostile towards any faction - I am Neutral to Allied with every faction in every star system I have entered.
I have no bounties because I try to do nothing wrong. I once accidentally fired upon a peaceful miner, which got me a 200 credit fine, that I then promptly remedied when I went to the nearest star port and turned myself in to authorities, got sent to nearest prison star system megaship, paid the 200, got my 'Conda back, and promptly left the megaship to scan the system before returning to my current base of operations in Polahukuna (home system is Diaguandri).

Also, before this thread, no one said submitting to interdiction and actually waiting was an option to allow you to live - I usually avoid interdictions, and when I couldn't, I was always attacked when I was trying to get away from them, or just being attacked as soon as I got dropped out of supercruise...
 
...How does one "Defect a power"? ...
...Also, before this thread, no one said submitting to interdiction and actually waiting was an option to allow you to live - I usually avoid interdictions, and when I couldn't, I was always attacked when I was trying to get away from them, or just being attacked as soon as I got dropped out of supercruise...

IF you pledge to a power you can simply leave that power or you can defect. The former case implies no downsides except one cannot join another power for half a day, while the later means you will get assassins sent after you for a certain period of time - 3 days? one week? cant really remember.

Check your left panel, transaction tab, for missions, fines or bounties.
If that panel is empty in its entirety then i really don't see any reasons for you to get attacked after submitting to an interdiction
 
My strong suspicion is that OP has a bunch of stacked missions still active in the transaction tab. That's the only way I can think of to get that many interdictions.
I plainly stated in my first post that I currently have NOTHING in my cargo and NOTHING in my courier missions.

Also, it is freaking ridiculous that acceptance of ANY in-game mission of certain types (courier, cargo) is going to have a pirate after you to kill you. This is what I meant by forcing a player to only play a "certain way", because even non-combat missions will result in over-engineered enemies with perfect combat and targeting AI, using ships impossible for players to ever build without hacking or modding, being sent after you to kill you.

Every. Single. Time.

Then you have to pay for the goods you lost, even though you were the victim of a crime - there's insurance on ships, why not on cargo runs? This game hates the player because it is programmed as "Oh, you died (due to impossible, developer-designed-game-is-cheating pirate ships that are beyond the in-game build possibilities) carrying standard cargo you can buy at any station, but marked as 'unique' (just like EVERY SINGLE cargo load - nothing is regular) so you can't replace it and still complete the delivery? Too bad. Pay up, and lose reputation, because we won't allow you to fix anything. We hate you."
 
IF you pledge to a power you can simply leave that power or you can defect. The former case implies no downsides except one cannot join another power for half a day, while the later means you will get assassins sent after you for a certain period of time - 3 days? one week? cant really remember.

Check your left panel, transaction tab, for missions, fines or bounties.
If that panel is empty in its entirety then i really don't see any reasons for you to get attacked after submitting to an interdiction
I reiterate: I have no active missions, fines, or bounties. The one single time I got a fine, small as it was, I turned myself into the nearest station authorities, did my punishment, and was sent on my way.
 
I reiterate: I have no active missions, fines, or bounties. The one single time I got a fine, small as it was, I turned myself into the nearest station authorities, did my punishment, and was sent on my way.

Then i have zero idea how you are getting attacked while out exploring. It simply shouldn't happen, and it might be best to raise a ticket with FD. Submit them evidence of being attacked while out exploring, and get them to take a look at it.

You could also perhaps upload a video for us of you out exploring and getting attacked by pirates, because i think you understand, quite a few of us have now crossed Skepticism Street and walked into The Bull and Dung for a few pints until this all blows over.
 
I have arrived in low security systems with a cargo full of low-temp diamonds or of void opals and made it to stations without interdiction attempts more than rarely. I understand the frustrations you have (I've been there- we all have) but the phrase every single time is not what I have experienced. You bet it happens - often.
When I was new playing ED, I quickly realized that an inability to evade interdiction attempts was going to be bad for fun. I took on numerous salvage, illegal salvage, military evidence (etc) missions to get practice evading interdiction attempts. That was an excellent way of gaining that useful experience. You will be interdicted every time, numerous times. Crank it! You'll get it real fast! At first it was accidental because these missions were tempting due to their high pay-outs (when you're new), but I quickly realized that interdiction attempts were all over this activity. I simply used that fact to my advantage. Now? An interdiction attempt by an NPC? Ha! - dispatched in seconds - literally. Or I decide (me, not anyone else) to submit (I don't call it that) and knock out the interdictor for MY enjoyment.
If you're hesitant about accepting this advice I'll say this: how long does it take for you to submit, be scanned and let go, re-engage the FSD, and get back up to speed? Seconds? No. If nothing else, the ability to stop wasting all that time is enough reason to get this down.

Others have given good advice here so I won't repeat it. I'll add the following: A great way to get useful experience in maneuvering and defending yourself with your ship is to get help. Even if you don't want to be a combat-player, you will benefit from this experience in this game. Confidence begets relaxation. Just what does "get help" mean here?
Consider putting some bait cargo in your hold. As you have seen, most anything will do. Head to a high-security system. My experience has been that, when successfully interdicted, help in the form of local security forces shows up just about instantly. It happens fast. Details of ship merit aside- If I can hold out (as an inexperienced pilot, mind you) long enough in a completely un-engineered cobra-3 against an anaconda, pretty much anyone can hold out long enough for help to engage the pirate.

You can then simply hang back and watch the locals combat the pirate for you or choose to engage and help knock it out when it has been worn down. Lots of satisfaction to be gained there but, more importantly, valuable experience in mechanics of flight and (necessary) combat.
Realize that interdictions will be less common in HS systems. I don't know if carrying more precious cargo (a little silver or gold, for example) increases the likelihood or not.

Try to have fun. It is indeed a dangerous galaxy, as widely advertised in game promo material. Most folks here try to offer advice to help. How you react to it is your choice, but most are indeed trying to be helpful.
Happy travels!
 
...you don't have to be diverted to some distant penal colony when you've made a mistake like that. Just head over to a neighboring system with an interstellar factor to pay the fine - done.* We've all inadvertently shot security forces in a combat situation, or gotten fines by some other means.

btw, I think finding a neighboring system without a presence by the faction that issued the fine is the safe way to do this.* Others can verify or negate that; I'm not positive. That's how I did it when I was inexperienced and fearful of getting attacked when I was wanted for a silly 200cr fine. I never got attacked when trying to approach/enter a station.

* It's easy to find all of this info on Inara.
 
I suggest you join Dignitas Mobius Private Group, theyre PVE only and someone will happily wing up and escort you. Or play your own PG and invite some players to be wingmates. That's one in game way of beating the NPCs.

Interdiction does not necessarily mean attack - as above if no cargo but limpets will scan you, moan at you and fly off. Same with mining, the pirates will appear within seconds of you instancing, scan you and fly off, fly out of range so they disappear from your scanner and start mining. usually no more will show until you re-enter SC. Not at Res Sites though, they will re-spawn.

Missions - You assume that whats in the cargo pod is what they say is in the cargo pod. For all you know its that stolen painting. :) Reality, every mission regardless of type is to get that faction more influence in that system (from their POV), so equally, every mission can reduce someone elses influence and they may not be happy about it. A lot of missions come with pirates, some have time bonuses instead.

Authority/Police response times vary by state of system security from 30s to 90s or none at all.

Overall, I have noticed or think I have noticed a lot less interdictions in certain systems, so maybe the NPC C&P is working or has been improved. I think its something that's constantly worked on.
 
Then i have zero idea how you are getting attacked while out exploring. It simply shouldn't happen, and it might be best to raise a ticket with FD. Submit them evidence of being attacked while out exploring, and get them to take a look at it.

You could also perhaps upload a video for us of you out exploring and getting attacked by pirates, because i think you understand, quite a few of us have now crossed Skepticism Street and walked into The Bull and Dung for a few pints until this all blows over.
The next time it happens, I'll try to get as many screenshots as I can in sequence. Anyone who's read this thread can see my intended path of travel while doing the "Road to Riches". I don't have my rig set up to record video because the one time I tried, it saved uncompressed and ate both hard drive space and framerates...

Below are screenshots I literally just took a couple minutes ago, sitting in my AspX above the surface of a planet I am currently exploring with 32 geological signatures - no courier missions, no cargo delivery missions, no bounties, no fines, no cargo, no negative reputation. I was in a previous system (Hyades Sector IH-V d2-130) where I was pirate-attempted interdiction with my cargo hold only containing 30T of limpets (which I intended for collecting engineering material salvage from Degraded / High-Quality Emissions Beacons), and then after I sold them, I was once again being interdicted while trying to map that same star system...

Furthermore, as soon as I had mined some valuable materials with my 'Conda and was back in supercruise, within a minute, some damn pirate popped up saying "That's the one I was looking for - the ship with the big haul", which means pirates are programmed to attack as soon as you have something of value in your cargo hold!

Transactions Screen.png
Inventory Screen.png
Faction Rep.png
 
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...you don't have to be diverted to some distant penal colony when you've made a mistake like that. Just head over to a neighboring system with an interstellar factor to pay the fine - done.* We've all inadvertently shot security forces in a combat situation, or gotten fines by some other means.

btw, I think finding a neighboring system without a presence by the faction that issued the fine is the safe way to do this.* Others can verify or negate that; I'm not positive. That's how I did it when I was inexperienced and fearful of getting attacked when I was wanted for a silly 200cr fine. I never got attacked when trying to approach/enter a station.

* It's easy to find all of this info on Inara.
I was in a Low Risk Resource Extraction Zone. IIRC, I was in Polahukuna, shooting up pirates with my 3x Turreted Beam Laser 'Conda and the help of the local authorities. I accidentally targeted a ship I thought they were attacking, but failed to wait for "Wanted" status confirmation. I didn't kill the ship, but incurred an immediate 200Cr fine. I jumped into supercruise, got to the nearest star port, found the relevant authority, turned myself in. Next thing I knew, I was on a prison ship in a system two jumps away. I paid the fine, got my ship back, and was sent on my way.
 
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