Movable pilots chair, left right or centre line. Make it an ARX thing and they can make some cash from it.
I'm pretty sure that actually provides advantage if you were to have a seat off-center.
Movable pilots chair, left right or centre line. Make it an ARX thing and they can make some cash from it.
Yes, this is the main one for me. Also, vastly increase the number of bookmarks.Ingame tools similar to what eddb.io and inara offers
Boomarks Bookmarks Bookmarks Bookmarks Bookmarks Bookmarks Bookmarks Bookmarks
Yes, I could do with more, though. I am always having to find bookmarks to delete in order to use elsewhere, and I have Sidewinders and Eagles at key stations as acting bookmarks.Although I could use more of them and a grouping structure better than me adding numbers at the start, I find that with regular bookmarks (blue), squadron bookmarks (green) and bookmarkwinder ship markers (red) I get by okay.
Bookmarks were definitely one of the more useful QoL additions to the original game imo.
And to think that some of us (errr ... well, me actually ) naively thought the Codex would make these redundantIngame tools similar to what eddb.io and inara offers
The reason it's so clumsy is because it was never designed for that. Initially we were only going to be allowed to own one ship at a time, and they've basically never updated the UI for that.I like realism as much as the next commander, but having to strip a ship and repeatedly access different menus while doing it is painfully archaic. For such a detailed and futuristic game, you would think that Elite would allow us to do this, and to save loadouts for quick swapping when we use a multipurpose rig. Some people even have a combat, a mission-running and an exploration loadout for ships like the Dropship. So, probably far more for Anacondas and Kraits, on average.
Is this process really supposed to simulate removing and applying each part systematically, in real time, or is it just a lazy series of interfaces?
I would like a setting that allowed for Interdictions from NPCs: Low, Medium or High.
I would also like a key bind to SC Assist.
One thing, that's tricky.According to Deft Beck of NeoGAF (who I assure you is a stellar chap) -
I think it's a flawless definition.
If you had one - just one - quality of life improvement that would boost your enjoyment of Elite in general, what would it be?
Mine would be having different HUD configurations along with the ability to customize their colors and save them in the game, right there in my cockpit. No external files. No more uniform appearance. Select a HUD from a list, mess with the colors until you get them just right, and save it to that specific ship or some external list. The one that got close but didn't make my top choice was updating the Clipper. If can't be classified as a medium ship, give it a damn fighter bay.
Expecting people to work for free... Have we sunk so low in capitalism?Bribing developers for changes and improvments... have we sunk so low in this community.
This... I add numbers for 'important' and an 0E: for engineers, 0M: for mat traders, 0B: for bubble, 0C: for Colonia.... would be so nice to colour code/sort these instead...Although I could use more of them and a grouping structure better than me adding numbers at the start, I find that with regular bookmarks (blue), squadron bookmarks (green) and bookmarkwinder ship markers (red) I get by okay.
Bookmarks were definitely one of the more useful QoL additions to the original game imo.