Higher cc range franchise

Hi,

I would like to see that the pricerange for animals (in franchise) would be higher than 10k. I mean, you can earn cc so easely that i now have so much cc that i just can not spend, lol ( yes i can buy only 10k animals, but still the incomes are way higher then the outcome :D )
 
I would be absolutely okay with that. Although I would put a requirement on it. For example: only golden animals with all stats over 70 or something. It's no fun to see my leafs only going up and up by only releasing all animals I don't need.
 
Although I would put a requirement on it.

Agreed.. you can do it like this:
0 to 5k all the animals (so also golden animals if people want to do that, so this range is like the range is now from 0 to 10k, only then it is from 0 to 5k)
5k to 10k minimum bronze animals
10 k to 15k minimum silver animals
15k to 20 k minimum golden animals, or rare animal colors (like a white lion) with no border or bronze border
20k to 25k rare animal colors with at least a silver/golden border

or maybe you can expand the cc range even more
 
this would change nothing regarding spending CC, this would only mean that you spend more for one animal. But if you breed that animal you will always have a return depending on the number of offspring.


That is not entirely true : if i don't get offspring, i won't get the cc back, if i get way less cc for the offspring than what i bought the parents for, then the cc will also drop...

I'm just looking at ways to spend my 2.2 miljon leaves that keeps rising everytime i play :D
 
sounds like a really good way for new players to enjoy franchise mode... I have 500k and it just means I can sell animals for less cc to help people out. Can we close this thread as it’s obviously a “ look at me I have so many cc’s” thread...
 
sounds like a really good way for new players to enjoy franchise mode... I have 500k and it just means I can sell animals for less cc to help people out. Can we close this thread as it’s obviously a “ look at me I have so many cc’s” thread...

it is no fun having this much of cc and not being able to spend it. my goal is, as i already stated, to make the game more fun for people who find themselves having a lot of cc.
and you have 500k cc, you must know how easy it is to get it, so this affects a lot of people.

i was a few weeks ago also a new player and had no problems at all with buying animals or earning cc, just being patience and don't want to buy the expensive animals right away will get you at the same place. unfortunatly it is way to easy to earn cc, even with someone who just started.

i just expected franchise to be WAY more difficult and challenging, but at is it now, it is just way to easy
 
I mean, if you have 2.2 million cc and never find yourself spending it all, that just means you have way more than you actually need. If the price range was raised then the same thing would eventually happen again, and it wouldn't really change anything other than make things more expensive for newer players (since when the cap rises, I imagine people will also raise their prices across the board). For balance purposes, the market should only be able to inflate so high
 
I agree with the others, raising the price limit certainly isn't the way to go here. More like cap it even more for different levels (IIRC I think OP even suggested something along those lines as well) like basic animals can be sold up to 2.5k, bronze 5k, silver 7.5k and gold up to 10k. That way there'd be a certain guaranty that more expensive animals are actually higher quality as well, while players would still be allowed to sell good ones for cheap. Another way would be to set a range for each level: basic 0-2.5k, bronze 2.5k-5k...though I'm not sure if I'd actually like that kind of limitation to the market.

Either way I'd prefer if they found another way to implement more CC sinks, like being able to buy more space in the trade center or transfer research to a new zoo. They could even make it more expensive to open a new zoo. I mean right now every zoo is 100cc which is nothing, really. It'd be better if each new zoo was more expensive than the last, maybe twice as much going from 100 to 200 to 400 and so on.

So yeah, whatever they do I hope they won't raise the limit. And if you really wanna spend some cc you can start doing give aways like I've seen some people do already or you can do what I do as well (I got close to 2mil cc now as well) and just breed good animals especially the popular ones and sell them for cheap to help others out who don't have that much cc yet.
 
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I agree with the others, raising the price limit certainly isn't the way to go here. More like cap it even more for different levels (IIRC I think OP even suggested something along those lines as well) like basic animals can be sold up to 2.5k, bronze 5k, silver 7.5k and gold up to 10k. That way there'd be a certain guaranty that more expensive animals are actually higher quality as well, while players would still be allowed to sell good ones for cheap. Another way would be to set a range for each level: basic 0-2.5k, bronze 2.5k-5k...though I'm not sure if I'd actually like that kind of limitation to the market.

yeah I think I agree here. I think a lot of things need to be considered before this happens.... market balance is of utmost importance. It has to be fun for new players, experienced players and long-time players to have fun in Franchise mode.
 
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