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So whats so spanky about the Carrack? I love some of SCs designs but I get confused with all of them.
The Carrack is to ships what Jesus is to patches.
The Carrack is the Anaconda of SC.So whats so spanky about the Carrack? I love some of SCs designs but I get confused with all of them.
The Carrack is the Anaconda of SC.
The Carrack is the Anaconda of SC.
I remember a handful of offers for "pledging" when I first saw it. It wasn't easy to see whether you'de get something finished or "to be released" from the polished and shiny webpage. It also transported being a crowdfund effort rather than sale - it must have been after the kickstarter though. It kinda looked dubious. For CR I didn't really care - I wasn't a big fan of Wing Commander - I think Lucasart's Tie Fighter and X-Wing did it way better.
X-Wing vs Tie Fighter was my first ever flight / space combat game. Amazing for its time.
My first flight game on my own computer was F-16 Falcon for Amiga. Space themed one was Elite Plus on PC....X-Wing vs Tie Fighter was my first ever flight / space combat game. Amazing for its time.
I lie it was actually Solaris.
That is it in a nutshellThe Carrack is the Anaconda of SC.
But without any exploration mechanics or content existing in game. Nevermind a revamp of said mechanics.
Alright, but once they all get the ship, and launch SC, what will they do with it between two 30K errors (as these are just as frequent as ever) ? There is no exploration, and that ship may be a bit overkill to try and carry those small boxes for missions.It's easily the most anticipated ship since it's original concept.
Alright, but once they all get the ship, and launch SC, what will they do with it between two 30K errors (as these are just as frequent as ever) ?