I agree 100% with Drew here

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Lore is always cool and nerdy but I wonder how many players really follow or care about the Elite lore. I mean you could have a couple of devs dedicated to story, galnet and in game events, but if players moan about the game it's probably better those people work on features and playable content.

Unless you're playing a single player game like Skyrim do you honesty follow a story? I don't think many do.

I loosely follow the lore in terms of superpowers, thargoids and history but I don't really know much about particular characters.
 
So I've watched the stream and there's a lot l agree with.

I think (compared to FD's other IPs) that Elite was deemed too demanding of narrative and lore, so someone at FD has demanded that those aspects of the game be cut back, to match the other IPs.

The result? Dead galaxy. But a cheaper one for FD to maintain.

I think Frontier expects players to fly their ships around, do their thing and not notice that nothing is happening around them. Its not just II's, CG's and Galnet - there's been no new Codex rumours, no new scenarios, no new missions for new BGS states, nothing since December 2018.

I'm not expecting a narrative rebirth after New Era drops, I don't tend to set myself up for disappointment. But, we'll always have Thargoid Thursdays, I guess. And I'll have other games to play.
 
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I really do think Elite has a really good foundation for something narrative. Thargoids and Raxxla and Guardians and Cobras and Sol and Achenar and the Old worlds and Hudson and Halsey and The Bubble and Colonia and Witch Head and Sirius expansion and Canopus and the PowerPlay powers and the corporations and the pirates not least the Pilots' Federation. Politically, geographically, visually, emotionally, there is quite a lot of potential. You could do a good campaign in this.
I think the tricky thing is implementation given the multiplayer and open world environment.

There's a big compromise between player agency in the story and the ability to make a coherent plot, for example. With so many players, so many player groups all with their own priorities, aims and egos, and so many ways for those players to attempt to influence the story or the underlying setting, it's very hard to meaningfully integrate player agency into a story.

But if you don't integrate it, then why bother putting the story in game at all? A book is a much easier way to tell a story, if that's all you want to do.

And there's obviously a big difference between solving this issue for a tabletop RPG, where the GM and the very small number of players can cooperate to make a story work, and for Elite Dangerous where even just counting those players with a demonstrated interest in story events the GM has to work with a few thousand competing and adversarial players, not to mention the side effects of the actions of people who don't care about the story at all.

That's not to say that they shouldn't try - I think the Interstellar Initiatives were definitely along the right lines, and made things more dynamic in a way that the BGS alone can't - but it's always going to have big limitations.
 
I watched some of that gave up when he was on about the galnet staff all working on new era, since FDEV clearly said they were making sure all the text for FC's and new era was up to scratch which is positive thing and means new stuff is coming rather than DOOOOOM ! as he was trying to imply. In fact they mentioned fleet carriers first, something he seemed to ignore as it doesn't fit the GAH DOOM everything's gone wrong narrative.
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Drew very well mentioned that fact and he like me and may others think that in parts it is an easy to see through move by Frontier, as FCs should have been ready A LONG TIME AGO.
Crawl back and hide under your rock, Bob!
 
Drew very well mentioned that fact and he like me and may others think that in parts it is an easy to see through move by Frontier, as FCs should have been ready A LONG TIME AGO.
Crawl back and hide under your rock, Bob!

So there's a fiendish plan by FDEV to delay stuff totally unnecessarily, which is utterly unrelated to the huge tantrums some people throw about minor bugs in new releases ?.

I think its far more likely that some people just like getting upset about video games and that generates clicks.

If you think FDEV are deliberately lying to you the last thing you should do is ever consider buying any DLC from them. Toddle off and buy from companies you don't think are involved in such evil shenanigans.
 
I think it is likely that some people just like getting upset about other people getting upset about video games, and that's why they feel compelled to come into threads like this and defend those games with all their zeal :p

I don't know mate, I'm not sure how I ever gave you the impression I'm doing anything other than mocking video game outrage.
 
One thing Wagar said which I completely agree with is when he said that the stage is set. And it's true. Elite has a great flavour. It has a great pool of world and lore and character up to now by the old games combined with E:D development. This thing has a really great 70s scifi feel too which isn't common for a lot of scifi now.

I really do think Elite has a really good foundation for something narrative. Thargoids and Raxxla and Guardians and Cobras and Sol and Achenar and the Old worlds and Hudson and-

Whoa!!!
You need to go on a healthy narrative diet like the rest of us. Please see your Doctor for further advice.
 
Which itself is a commentary of certain aspects of this game. You'll never see me in the forum when I'm playing just about any other game, because most games are fully engaging (though lately thanks to VR you'll not see me active here even in ED, I'm stuck staring at loading screens and long supercruises).

Being fair, supercruise assist made forum browsing much easier, I no longer have to alt-tab every 30 seconds and then realize I have to turn around, I can just browse the web until I hear the supercruise disengagement sound.

Just to be clear, I don't want to get rid of supercruise, I can't even imagine the game without it (how would travel even work?), but it would really benefit from a some acceleration and deceleration buff. Too much of the game time is spent on the "in-between" moments.
 
Which itself is a commentary of certain aspects of this game. You'll never see me in the forum when I'm playing just about any other game, because most games are fully engaging (though lately thanks to VR you'll not see me active here even in ED, I'm stuck staring at loading screens and long supercruises).

No it isn't, its a commentary on certain types of player.

The game has umpteen billion systems, its one the biggest games ever made. That means loading screens. Which I don't mind as this type of game has to use them so I expect it.

The fact it bothers you that the entire galaxy isn't loading on startup just shows you are being pretty unrealistic about both the scale of the game and the capability of platforms.

(I'm scooping fuel now)

No outrage here, just stone-cold contempt at Frontier's convenient excuses to do pretty much nothing with the game atm.

Other than the free FC expansion and the upcoming DLC obviously.
 
Being fair, supercruise assist made forum browsing much easier, I no longer have to alt-tab every 30 seconds and then realize I have to turn around, I can just browse the web until I hear the supercruise disengagement sound.

Just to be clear, I don't want to get rid of supercruise, I can't even imagine the game without it (how would travel even work?), but it would really benefit from a some acceleration and deceleration buff. Too much of the game time is spent on the "in-between" moments.
Oi, I tried to edit my post before derailing the thread, but people here are just too quick! Apologies, OP...

But to your point, I LOVE the supercruise assist. I'm not even opposed to supercruise (I like giving Stigbob a hard time), but I do wish we could hyperspace jump to non-binary / trinary stars in a system. Making me supercruise 200,000 LS to what is basically an entirely separate solar system in many cases is a bit punishing, especially in VR where one cannot easily distract oneself during the long trip. I used to take that time to catch up on Galnet, which IS the topic of this thread.
 
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