Well, its a cool ideea with space legs, base building. There are a vast galaxy only for explore? Just jump/scan/jump/scan and sell the data to a nearby station?
and again from the beggining... "frame shift drive activate... 4, 3, 2, 1, jump"...I tought this game is different, didn't know its p2p, imagine space legs, space flight, base building, these 3 things combined in one game, in a large scale pvp where the squadrons can conquer planets, systems, planets or systems full of resources, strategic systems, or can defence them, a squadron land on a planet for defence, in the same time another allied squadron defence in space the planet or system... Landing on an unexplored, unvisited planet where environment can be full of surprise, full of fun things. The galaxy map is vast and only 20% are controled by powerplay, the squadrons can only influence it, well, in my opinion its a cool ideea for a squadron to conquer a planet or a whole system to be their own, but this cool things can not be implemented in this beautifull game, its getting me bored transporting manifests from a station to another almost to infinity only to INFLUENCE the respective powerplay...The modules ship can be upgraded but for who... to fight 80% of the time only with npcs...?that's not challenge
. Well..."frame shift drive activate...4, 3, 2, 1, jump