Regarding fuel for the FC. Watching the video again I noticed that it displays the current fuel as 500/1000t and the current maximum range as 500LY. But it doesn't say anywhere how much fuel is needed to jump 500LY or how many jumps of 500LY could be made with 500t of fuel. It could be any number between 1t and 500t.
Is there some other info I'm missing that actually gives details of the fuel usage and range... or is everyone else just guessing too?
I think it's mostly guessing - at least, I certainly haven't seen any official source confirming those numbers, just the video. We should know by Tuesday.
It would make sense though. You can store two full jumps in the tank, and
if you can store tritium in the cargo hold (unconfirmed), then at most 50 jumps' worth of fuel. (No idea how much the various modules will take up, and how much of that 25k hold will be available.) Then there are 8 large pads for players to dock at, so if you can get 8 players to help you carry fuel, that's 10-11 extra jumps. In other words, a carrier stocked up with as much fuel as can be could even do 32,000 ly without needing to refuel.
Whether that will be practical... we'll see. I'm still concerned that the jump-based wear & tear costs will be high enough to discourage people from bringing their carriers out of the bubble. (At least, I don't see any point to introducing a credit cost to jumping other than to punish explorers.) But again, we'll see this in a couple of days, when the beta starts.