How I envy you, Zarquon! Babylon 5 never was released in DVD here in Brazil. 
Aliens... I hate aliens! Can't wait to shoot me some.![]()
I hope we do come across alien life forms of different variety. But, I don't necessarily want to kill the life I come across. It wold be cool to have first contact type scenarios where you could learn things from them and visa versa.
Some of us don't play Elite to kill everything that moves. So I hope that we can make friends with/establish trade routes with alien life.
There's been a lot of speculation on the last bit in particular, and I would hope that FD have some biochemistry nerds that they can get on board or at the very least consult with, so that procedurally generating such lifeforms can be based upon science, however simplified and abstracted it has to be in order to work in a real-time, just-in-time model.
I'm interested in finding out how they plan to model lifeforms on planets with different environments, with different gravitational and/or magnetic field strength, with different numbers of satellites and suns, and even different biochemistry (e.g. based on silicon, or even metal-oxides for high-temperature environments). There's been a lot of speculation on the last bit in particular, and I would hope that FD have some biochemistry nerds that they can get on board or at the very least consult with, so that procedurally generating such lifeforms can be based upon science, however simplified and abstracted it has to be in order to work in a real-time, just-in-time model.
For civilisations, we've got a lot of research and we have entire fields of study devoted to finding the abstractions and laws of such multi-entity organisms - it would be nice if people that have real knowledge of that subject can also be made part of the process of working such stuff out in the game - as long as they remember it's meant to be fun!
A simple thing as an extra digit on the end of each of our limbs would probably have had a profound effect upon our science, our technology, and our culture. Working out how form and function interact would be a major challenge, especially in the context of lifeforms with different shapes, behaviour, lifespans, forms of communication and organisational structures. I doubt anyone will bother with that level of complexity, but it would be amazing if they did and an endless source of discovery for the explorers amongst us.
PG languages based upon the cultures and behaviours of alternative lifeforms, PG cultural artefacts, modelling likely forms of sustenance and danger based upon body chemistry...there's infinite possibilities and only so much CPU time to go around. Still, I'm willing to be in for the long haul to see what the Braben Bunch can come up with.
The interaction with NPCs should have more depth. Now when you encounter them it's either attack, get attacked or leave it alone. The Comms messages are simplistic. Players should interact with NPCs in a variety of ways.
I hope they add more sentient aliens that look very different. They must not be humans with some alien makeup.
I think the aliens will be handcrafted. Procedurally generating them would be difficult.
I realize that this thread is pretty much dead, but reading through the posts I felt compelled to refute the notion that procedurally generating races on a very detailed level is impossible. Yes, it won't be possible in ED, but in a 'spiritual successor' another 20 years from now? Relative proverbial child's play. Like vr in the 90s vs. vr today.
I could imagine something like the Iconians from STO. An ancient alien race that started near the start of the universe. Leaders of a vast empire back then stretching across the galaxy. Everyone in the galaxy forces them out blah blah. They will have really creepy looking ships that you see 1 in a billion chance after your FSD mysteriously getting disrupted. And Frontiers way of developing the story of the game is every one person has an impact on the galaxy sort of thing means they could say for example this many people attempted to attack them out of the amount of people that encounted these aliens so that will influence the future. One person shoots some alien and they start to massacre everything in the galaxy. My ideas on the alien thing. It would work well in a game like this where yo are restricted to your mk.1 eyeball looking out of a restricted cockpit (depending on the ship you fly) and your sensors.
Have you not noticed? They've already implemented the Vindaloovians.
http://i.imgur.com/RqAlPG1.jpg
http://i.imgur.com/9vPqH0b.jpg
I would like to see battles raging in certain territories that put humans against aliens.
101 108 105 116 101 032 100 097 110 103 101 114 111 117 115 013 010
101 = e
115 013 010 = s
097 110 103 = n
Figure it out.