Hey it's not fair... this guy left without giving me his stuffz!

With all this NMS advertising around here I was really tempted to get the game,
it's on sale at Steam right now, but I simply can't get into those cartoon graphics.
Watched some vids, but all I see is a guy in a space suit running around through ridiculous
colored landscapes.
I mean, Star Citizen I could get into as an alternative to Elite, but NMS?

I am exactly in the same situation. That color bonanza and the flight model.
 
Ok, I had to get the game on the sale and I have to say, while I'm sad it's not as good as I hoped in VR, it's a nice
game on flatscreen.
Just at the beginnings of course, and the graphics still aren't what I really like, but the whole base building stuff is
done quite like subnautica, which is good. It just seems it's another awful grind lol.
 
Word of advice, always have a save point with you and save with it regularly. When the game kills you (usually a bug) it auto saves, however save point makes a manual save. So when you go into menu after death you can pick which of the two saves to load.

I play only on survival and all my deaths were by either a bug in game or a “watch this” moment with friends. Other than that, there’s no real threat.
 
Ok, I had to get the game on the sale and I have to say, while I'm sad it's not as good as I hoped in VR, it's a nice
game on flatscreen.
Just at the beginnings of course, and the graphics still aren't what I really like, but the whole base building stuff is
done quite like subnautica, which is good. It just seems it's another awful grind lol.

What's the issue with VR?
 
Movement isn't as I like it. Either teleport or with thumbstick. Will further look into it.

Ah I see. There is an app on Steam called natural locomotion, and a quick Google search suggested it may work with NMS too.
It is basically a VR plugin that upgrades games with movement options such as the arm swinging walking, I tried it with Skyrim VR.

Once they go below 50% discount it'll trigger me to buy NMS. I feel like it would be nice to try it, but I would probably abandon it after 20-30 hours.
 
I started playing NMS over the weekend as well. Different vibe to Elite obviously but I found it quite rewarding to build my first base. The VR experience is pretty good and they made real efforts to integrate the Oculus controllers in nicely (I do not flying with them though).

ED will continue to satisfy the "realism" side and is better looking but I hope the new era comes close to matching some of the NMS functionality otherwise there will be an embarrassing gulf between them
 
With all this NMS advertising around here I was really tempted to get the game,
it's on sale at Steam right now, but I simply can't get into those cartoon graphics.
Watched some vids, but all I see is a guy in a space suit running around through ridiculous
colored landscapes.
I mean, Star Citizen I could get into as an alternative to Elite, but NMS?
It's certainly an art style not for every taste. Last time i checked on it it still had guided tutorial mandatory so you grind inventory slots and that is no sell for me.
 
Last time i checked on it it still had guided tutorial mandatory so you grind inventory slots and that is no sell for me.
That's definitely the main turn off with No Man's Sky for me. I prefer to play survival games Ironman, but having to redo the tutorial every time I start a new game makes that a no-go. I also don't enjoy gathering resources in this game for some reason I can't identify. The flight model is abysmal for a space game, and I tend to find excuses to fly a variety of space ships, not the other way around. The scale of space and worlds is miniscule, and the worlds are fixed in place, with the "sun" (really big spotlight) apparently rotating around them, rather than the other way around, which can be jarring. The procedural generation isn't particularly well done, especially with the life forms, so I keep recognizing the "building blocks" used in this game, which is even more jarring. The requirement to build save points, which isn't available immediately in a new game, is another minor source of annoyance. Finally, VR in this game is designed to be played from a seated position, which makes trying to playing it in roomscale, my preferred way to experience non-cockpit based games like NMS, a frustrating experience.

That's why Space Engineers is the game I use to scratch the "space legs" and survival itches that Elite: Dangerous does not. Yes, it has miniature scaled worlds that are fixed in place, with a spotlight "sun", just like No Man's Sky, which is particularly jarring when I transition the surface of a planet and space, but that's the only sin it shares with NMS. More importantly, it lets me design, build, and operate all kinds of vehicles and installations. It's a pity it isn't available in VR. ;)
 
That's definitely the main turn off with No Man's Sky for me. I prefer to play survival games Ironman, but having to redo the tutorial every time I start a new game makes that a no-go. I also don't enjoy gathering resources in this game for some reason I can't identify. The flight model is abysmal for a space game, and I tend to find excuses to fly a variety of space ships, not the other way around. The scale of space and worlds is miniscule, and the worlds are fixed in place, with the "sun" (really big spotlight) apparently rotating around them, rather than the other way around, which can be jarring. The procedural generation isn't particularly well done, especially with the life forms, so I keep recognizing the "building blocks" used in this game, which is even more jarring. The requirement to build save points, which isn't available immediately in a new game, is another minor source of annoyance. Finally, VR in this game is designed to be played from a seated position, which makes trying to playing it in roomscale, my preferred way to experience non-cockpit based games like NMS, a frustrating experience.

That's why Space Engineers is the game I use to scratch the "space legs" and survival itches that Elite: Dangerous does not. Yes, it has miniature scaled worlds that are fixed in place, with a spotlight "sun", just like No Man's Sky, which is particularly jarring when I transition the surface of a planet and space, but that's the only sin it shares with NMS. More importantly, it lets me design, build, and operate all kinds of vehicles and installations. It's a pity it isn't available in VR. ;)
OK save points is really another no for me. Thanks for the warning. In X2 you needed to buy saves but they were dirt cheap. Bought some ridiculous number then never bothered again
 

Deleted member 110222

D
After having played 7 hours of NMS yesterday I can tell you neither Elite nor NMS allow for other games next to it :ROFLMAO:
They do.

ESO on the other hand, does not. Like if you don't dedicate yourself to it, you will fall behind. Not a problem for most players but if you're interested in top content... Yeah it kinda' does matter.

MMORPGs are the best IMO.
 
Back
Top Bottom