Adjust Rebuys to account for ridiculous cr/hr

Everyone is in Borann. I am as I type this as a matter of fact. We’re seeing people reach cutters, vettes and Condas in days. Credits are meaningless. Blowing up a ship is meaningless. There’s 0 reason for any ship progression other than cargo capacity to mine.

So I propose rebuy goes wayyyyy up. I’d say 100% of your ship even.
What would that accomplish?
-make dying scary
-give smaller cheaper ships a role. You learn in them, take your licks and build that bank account.
-big ships would be for special occasions
-less sheildless t9s and cutters

Also, give me a tool to scan rings and identify roughly where the player activity is. You can pirate while they can replenish what you steal, they’re hard masslocked, you have time to sneak up, type a message, as well as hunt them down, and it makes sensor ranges matter.

thanks for listening. I look forward to hearing how I’m ruining the game 😎
 
Insurance is a major cause of the lack of consequences in the game, but tampering with the mechanisms for it when those rules can be sidestepped so easily (legitimately or otherwise) wouldn't change much.

I'd like to see insurance plans that had to be purchased beforehand, and with costs dependent on how much of an insurance risk one was. Of course, before that happens something would need to be done to ensure it was difficult or impossible to cheat or abuse one's way out of the consequences of ship loss. And this still wouldn't address fundamental problems with the economy.

I do like the idea for sufficient activity to produce temporary signal sources.
 
For years the risk of death have shrunken and the consequences mitigated to the point of meaninglessness. It sucks but it is what it is. FWIW, based on how often my ships have been destroyed since december 2014, my insurance and my current credit balance I have enough to cover all my destructions for the coming 42.8 years without earning a single credit.

Oh, the thrill I experience when I am attacked!
 
No thanks. I'd like to not be punished because other people are in Borann.

-give smaller cheaper ships a role. You learn in them, take your licks and build that bank account.

You could spend 1000 hours in a cobra and still screw up fitting a conda through the mail slot. Flight characteristics differing ship to ship have IMO demonstrated that to get good with a ship you need to spend time in that ship.

-big ships would be for special occasions

Every day is special if you want it to be.
 
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If someone wished to reduce player counts in open, as well as increase menu logging, and Clogging, this is one way to go about it. Why not add in that they have to re-engineer their ships as well?

OP, there is nothing preventing you from not using rebuy and picking up a free sidwinder to take you back to one of your other ships or to Jameson to build another one. You don't have to wait on Fdev to implement something like this.

It's not hard to figure out the general area in a triple hotspot the open miners are in.

You are not ruining the game anymore than anyone else is. You certainly are not ruining my game. Pretty sure Fdev ignores us all fairly equally anyway.
 
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You could spend 1000 hours in a cobra and still screw up fitting a conda through the mail slot.

I have never, ever, screwed up fitting any ship through any slot. No matter how drunk or how novel a new controller setup. Honest question: how many insurance claims do you have, how many hours have you played, and what is your total net worth?
 
No thanks. I'd like to not be punished because other people are in Borann.



You could spend 1000 hours in a cobra and still screw up fitting a conda through the mail slot. Flight characteristics differing ship to ship have IMO demonstrated that to get good with a ship you need to spend time in that ship.



Every day is special if you want it to be.
You’re not being punished. Insurance companies are simply in dire straits. Commanders just dying left and right, eating up profits, forcing the poor insurance to only offer replacement at full cost
 
If someone wished to reduce player counts in open, as well as increase menu logging, and Clogging, this is one way to go about it. Why not add in that they have to re-engineer their ships as well?
Honestly I’d prefer it if death meant you totally lost the ship and there was no insurance at all. The op is the happy middle ground lol
 
Meh, I rarely lose a hull but I always have the option to not buy my ship back & take the sidewinder. I don't (;)) but I can.

I try to not lose ships. I know a lot of players that don't care about hull loss at all (unless funds are low) and I just don't think I have the mindset for it, quite a lot of my playstyle is derived from avoiding losing the ship or the SRV. I have spent hours getting my SRV out of some ravine or other. otoh never CLogged either, again I don't play that way & it just doesn't occur to me in the heat of the moment.

I think you can play at a higher risk level (like ironman rules too), it would be nice if the game allowed those to be optionally enforced but I'm not sure it would change how I play anyway & I don't feel any need to push other players into playing as I do.
 
This is such a wildly short sighted and poorly thought out suggestion. Not everyone is at Borann. Not everyone has infinite money. For example I'm sitting at 180 million right now after upgrading my Vette several times this past weekend.


Not everyone farms credits 24/7. Some of us enjoy actually playing the game. You can't just arbitrarily ruin the whole game just because you want things to be "hardcore".
 
This is such a wildly short sighted and poorly thought out suggestion. Not everyone is at Borann. Not everyone has infinite money. For example I'm sitting at 180 million right now after upgrading my Vette several times this past weekend.


Not everyone farms credits 24/7. Some of us enjoy actually playing the game.
I do too. In fact I spent my first couple hundred hours just in small ships mastering high res and high CZs. and I really enjoyed it, and I really enjoyed how impactful and thrilling it was to ride that edge of losing the ship and getting by on the skin of my teeth. I’m just suggesting a rebalancing of risk.
 
I have never, ever, screwed up fitting any ship through any slot. No matter how drunk or how novel a new controller setup. Honest question: how many insurance claims do you have, how many hours have you played, and what is your total net worth?

Some do, some don't. General point stands.

Per Inara:
14 insurance claims
1month, 22days, 18hours played
3.7B net worth

With that said, not sure what that has to do with anything.

You’re not being punished. Insurance companies are simply in dire straits. Commanders just dying left and right, eating up profits, forcing the poor insurance to only offer replacement at full cost

Then they need to negotiate better with ship manufacturers. That and stop offering insurance at an assured loss. That is if we're suddenly looking at it like real insurance.
 
I think you can play at a higher risk level (like ironman rules too), it would be nice if the game allowed those to be optionally enforced but I'm not sure it would change how I play anyway & I don't feel any need to push other players into playing as I do.

Optional enforcement would be the same as no enforcement.

I won't cheat, even if the rules aren't going to be enforced, but I'm also not going to play by a less advantageous set of core rules than those I share the game with, even if I would personally enjoy a much less forgiving game.

This is such a wildly short sighted and poorly thought out suggestion. Not everyone is at Borann. Not everyone has infinite money. For example I'm sitting at 180 million right now after upgrading my Vette several times this past weekend.


Not everyone farms credits 24/7. Some of us enjoy actually playing the game. You can't just arbitrarily ruin the whole game just because you want things to be "hardcore".

I don't farm credits and my CMDR may never see Borann.

I still think the game would be vastly better if prices/costs inflated with money supply.
 
Some do, some don't. General point stands.

Per Inara:
14 insurance claims
1month, 22days, 18hours played
3.7B net worth

With that said, not sure what that has to do with anything.

Forgot to ask: what is the total value of the insurance claims? I promise to explain myself! :p
 
This is such a wildly short sighted and poorly thought out suggestion. Not everyone is at Borann. Not everyone has infinite money. For example I'm sitting at 180 million right now after upgrading my Vette several times this past weekend.


Not everyone farms credits 24/7. Some of us enjoy actually playing the game. You can't just arbitrarily ruin the whole game just because you want things to be "hardcore".

How often do you lose your Corvette? You have insurance for at least 3 rebuys, and I have lost mine exactly zero times...
 
Forgot to ask: what is the total value of the insurance claims? I promise to explain myself! :p

4mill.

How often do you lose your Corvette? You have insurance for at least 3 rebuys, and I have lost mine exactly zero times...

The thing is, don't fly without rebuy applies. A few preferably. So higher rebuy means more credits on hand which means diving more to Borann. And I don't want to have to go to Borann to keep flying my ships.
 
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