So how is easy mode not ruining a game?Don't try to actively ruin the game for everyone else just because you wanna "git guud".
So how is easy mode not ruining a game?Don't try to actively ruin the game for everyone else just because you wanna "git guud".
Elite:nothing bad can ever happen to me
It's called a sidewinder.Then ask for a hardcore mode switch you can flip when you log in.
So how is hard mode not ruining a game?So how is easy mode not ruining a game?
That's a disingenuous question and you know it.So how is easy mode not ruining a game?
You want to create infinite loops?So how is hard mode not ruining a game?
It is a game. A game where the potential of failure was advertised as a possibility, where the sandbox is a dangerous place.Elite: It's a fricken GAME?
Leave the FSS out of the discussion please.You want to create infinite loops?
Well you are gunna have a hard time taking that pesky pirate out who is in Solo!Since its being end game content, and Frontier really wants it to mean something, let it really mean something then.
Remove upkeep, make them 1 billion a peace, keep the guns, but remove the not-destructible flag.
Let pilots clean up the 'sleeping' carriers.
Anyone game?
No it's all about perspective, from your perspective easy mode is ruining the game, for someone else hard mode is ruining the game, both extremes are bad......MIDDLE ground is the way to go.You want to create infinite loops?
Lol, if they hadn't build that snore fest, I would still be out exploring, and prolly asking here for the removal of upkeepLeave the FSS out of the discussion please.
.... where interactions with other players are entirely optional.It is a game. A game where the potential of failure was advertised as a possibility, where the sandbox is a dangerous place.
Like Mining for upkeep?You want to create infinite loops?
Exactly!!No it's all about perspective, from your perspective easy mode is ruining the game, for someone else hard mode is ruining the game, both extremes are bad......MIDDLE ground is the way to go.![]()
failure is still there.It is a game. A game where the potential of failure was advertised as a possibility, where the sandbox is a dangerous place.
Would that be a problem? If you can work with the FSS, mining would be tons of fun!Like Mining for upkeep?
I'm ok with upkeep as long as it's off when I'm not in the game. And no forced scrapping of carriers.Exactly!!
And I'm starting to feel things start to get out of wack with the "removal of upkeep"
Irrelevant to my point. In fact just reinforcing that the sandbox needs more danger..... where interactions with other players are entirely optional.