Why is there no auto sell buttons for animals???

So i just recently got my hands on this game and started a franchise park.
I like to build everything nice so I build a park in which I spent like 20 hours and I made only 2 habitats with flamongos and antilopes.
It takes a good 2-3 hours to finish big buildings and during this time the animals breed like crazy.

Started with just 2 flamongos and after I finished a restaurant building there where like 150 of them and I needed to sell them and the antilopes.
It is getting extremly annoying to check the population count all the time and I cant even imagine what it is like to micromanage a zoo with 10-20-30 or more habitats.

Hell why is there no autosell button? i cant believe there are so few complaining about this.
Even if the animals get sold for free on automode. I dont want to restock animals and i dont want to sell their breeds constantly.

plz fix
 
then the habitats will die out while i am building stuff and i need to buy new ones which makes matters even worse

I want to build a big zoo and not worrying about selling animals or buying ones i already bought

how do you even manage a 1000-2000 animal zoo??
 
People use contraceptives, which is pretty normal to use in your game. Especially with some species.
You'll need to manage your breeding sessions.

Autosell has been mentioned but there are too many cons to this system.

Autosell could sell good offspring/albino/wrong gender.
To me, this would be taking out management aspects out of a management game. (I don't consider this as micro-management)

Selling could use improvements. A quick CC sell option (which would work similar to releasing your animals) has been mentioned a few times as well.
 
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I did not ask you for criticising my playstyle. If you dont like such a feature you are free to not use it. I bet there are plenty of other who would appreciate
 
Well, you are on a forum. I don't care if you ask for this or not. And also: you posted this is in general discussion.

Idea has been mentioned a few times, and people made valid points against this system. Only few people complain about it, because they share your poor attitude.

Hello, you can slow down the aging of the animals in the settings.
The birth time and everything related to it will take longer.

I think this qualifies as criticising his playstyle as well :D
 
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I agree that I would love an auto sell option, there is a great thread about it, but General discussion is not the place for it, you should propose it in suggestion / feedback, or even better, simply look for the already existing thread as many thought about it before you, and say that you support this idea on the thread !

To match the General Discussion, you can build with the game on pause. I always do that, it helps me controlling the birth and the animals dying from old age. The age slowing is also a good option, if you don't want to put pause to have an income !

Finally, please remember to remain respectful. As you said, many would love this option being added, and being demandful and agressive towards player who disagree with you doesn't help, it will only make people think bad things about us, and if I worked at Frontier, I would not appreciate it either. We are all players and fans of the same game, let's help make it an even better game that please as many people as possible in all kindness ;-)
 
I wouldn't mind if such an option like OP mentions would make it into the game but the system is fairly fine as it is (to me).

As mentioned above, there are at least 3 ways to address your concerns and make your life easier in-game.
1) Pause the game while you're building things that take a lot of time.
2) Slow down animal ageing, up to 5 times slower if necessary.
3) If it's still too frustrating for you and you are a more of a creative/builder kind of player, you should rather play sandbox mode and forget about breeding, even disabling births and deaths.
 
  • Open Zoo Menu
  • Open Animals tab
  • Select animals to sell
  • click move to trade center
  • open trade center
  • click select all
  • click Quick Trade

Yep, lots of work....

People use contraceptives, which is pretty normal to use in your game. Especially with some species.
You'll need to manage your breeding sessions.

Autosell has been mentioned but there are too many cons to this system.

Autosell could sell good offspring/albino/wrong gender.
To me, this would be taking out management aspects out of a management game. (I don't consider this as micro-management)

I agree.
 
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  • Open Zoo Menu
  • Open Animals tab
  • Select animals to sell
  • click move to trade center
  • open trade center
  • click select all
  • click Quick Trade

Yep, lots of work....



I agree.

This doesn't work on Franchise Mode. You can't multi select animals in the Trade Center, plus there is still the issue of the buttons that sometimes doesn't react. To be able to sell 2 pygmy hippo, I easily end up with 50 clicks to make it works. So I can't imagine having 40 animals to sell, one by one, with the button that doesn't react and you must click 30 times on it so that it sells your animal..
 
As people suggested, building on pause and / or putting animals on contraceptive and / or slow down aging to 5 times slower all help to solve the problem, as long as there is no auto-sell function.

As long as auto-sellng is an optional feature, I can live with it. But not if it is forced on other players. I plan my breeding carefully and will do even more so with the genetic system added and fur variations comming. In the end, Planet Zoo is a management game and while there are good ways for a workaround, as much as I love Planet Zoo, we can't take more management away without it being really a building simulator. And I enjoy building! And mnagement...
 
If you think habitat animals breed fast, then don't ever do terrarium animals, holy duck, the speed and amount they breed is nuts.

But yeah plenty of different ways you can slow down breeding for habitat animals as already suggested. Just need to try out different ways, I am sure you can find one that suits you. Else feel free to suggest it in the "Feedback -> Suggestion" forum.
 
Your playstyle sounds similar to mine, and I would definitely recommend if you are more into building than managing animals that get old, die, and breed themselves out of house and home, to play in sandbox. If you really want to play franchise or challenge mode I don't think you can get anything much better, but if you enjoy to build sandbox really seems to be the best place I have found, and you can even limit your money and credits if you want to work on a budget like the other modes.

Build on pause is all well and good, but it gets kind of boring because nothing ever moves while I play, because I build so much. I love that on sandbox I can switch on "disable aging and births", basically pausing the game as far as the animals are concerned, but I still get to see them move around and guests using facilities and such.
Sure, an automatic animal manager of some description could prevent animals over-breeding or dying out on contraceptives while I get carried away with a new train station or whatever, but I think that turning off aging and breeding is actually a better option because when you do want to get back to your animals and do some managing of them, they are exactly who you planned to put in the enclosure, and not twenty generations later extreme inbred low gene variety (and so often lower quality) strangers, who need new animals bringing in anyway for fresh genes, especially with animals that live in groups of 2-3.
When I do finally finish spending dozens of hours building a few things and want to deal with the animals I simply turn ageing and breeding back on, and voila the zoo continues as if I didn't just spend years forgetting about the animals.
I would also say I don't think people who don't want such a feature need to ever worry about it getting forced onto them, because I am certain we would have to set the parameters in any kind of tool for what animals are sold or not, and you could set all kinds of animals to not be sold and ignore it from then on.

I would say the main downside of me playing this way, animals very rarely breed, and in sandbox the special coat colours are not even genetic, so I've still not ever had an albino, but I understand they are making changes to the genetics regarding those which may improve it even more. I could have chosen to spend more time on breeding animals and less on building to counteract that, but building really intricate enclosures and viewing areas for my animals is what I love most!
 
Has anyone found any mods that could allow auto sell based on quality and attributes of the animal. Managing larger zoos without this feature is near impossible and makes me just not want to touch the game.
 
I usually pause the game when I'm deeply in building mode. Sometimes I forget, though, or I want to let it run so some animals can grow up or some money can accumulate while I am building a new habitat or building. Seems like the game knows, because that's always when all my workers decide to stop feeding the animals, repairing things, and vetting the enclosures at the same time.

Contraceptives are definitely the way to go, though. If you're worried about the population aging to senescence when you're building, consider having just your best genetic specimens in the habitat able to breed.

The ones I have the most trouble managing are the red pandas. Also the lemurs, Japanese macaques, and the capuchin monkeys. I'll end up with a bursting-at-the-seams, filthy enclosure full of happily inbreeding primates. But when I contracept them, suddenly they are all old and sterile.

Hyenas and pandas, however, are the opposite. I have trouble getting the females to even replace themselves before they become sterile, let alone increase the group size.
 
I like to build everything nice so I build a park in which I spent like 20 hours and I made only 2 habitats with flamongos and antilopes.
It takes a good 2-3 hours to finish big buildings and during this time the animals breed like crazy.
Franchise mode isn't the place to spend 10 hours per exhibit.
Try Sandbox and pause the game.



there are no cons to a proper made auto sell. if you dont want to use it then dont do it, but dont tell me how i should play the game
Well, people are because that's like driving a car in reverse and complaining there isn't a second reversing gear.
Don't tell the devs how they should make their game.



I did not ask you for criticising my playstyle. If you dont like such a feature you are free to not use it. I bet there are plenty of other who would appreciate
But there aren't. You even said it yourself, the forum is EMPTY of this sort of discussion because nobody wants it.
People use Sandbox when playing the game in the way you want, because that's what that mode is for.
 
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