Well, if it was a pinned FAQ it could have entries like:The only thing you need to pin is that we really don't know anything as yet, other than Odessy will not have VR upon release.
Q) Can we walk about in our ships?
A) ......
Well, if it was a pinned FAQ it could have entries like:The only thing you need to pin is that we really don't know anything as yet, other than Odessy will not have VR upon release.
Never tried NMS, how does that work with PvP FPS combat? Shirley the VR guys have a massive advantage, I mean I can turn my head around exorcist style in some of my VR FPS games.
We do also have advantages when flying ships, but the FPS advantage would be huge. Sounds to me like they weighed up all the pro's and cons (Nausea in FPS is also a major issue)
Looking on Steam it says you need to own the base game in order to get the DLC when it comes out. So my guess it's not an entirely separate game.Perhaps like the docking computer scenario, you can have none at all (base game), planetary approach system (Horizons planets), Advanced Planetary Approach System (Horizons and Odyssey planets).
It is going to kill ED for him, and for me, and for us VR users in general. And for those who think that "it's only better track ir", well, it isn't. I laugh at egg-shaped planets on flat version, the depth cues aren't there, everything feels small and in 1:72 airplane model scale, the mailslot is a slit compared to what it looks in VR (it's really huge), planets are tiny and asp cockpit doesn't incur height scare... One needs to try VR to understand how utterly fundamentally different that gaming experience is. Not with just Elite, with pretty much any game. DCS World. War Thunder. Racing sims, military sims and fps games... I will never be able to be so "intimate" with a F/A-18C Hornet cockpit, let alone fly it, yet in VR it's a pretty believable experience. This is what is being taken away from us and we are extremely sad it is happening, because it's the literal death of the game - for us.You think this is going to kill ED? Time for your medication as you clearly have lost touch with reality.
I should say that what Frontier has done for Odyssey looks impressive, or at least the trailer does.
The devil will be in the detail.
It is going to kill ED for him, and for me, and for us VR users in general.
Please read the rest of the post, I tried to explain as clearly as I could.Why? You'll still have what you have now
I would like to see a bit more clarification on some of the statements for VR use in Odyssey.
I play in VR and for the past three years my Elite: Dangerous stream has been the most watched on Twitch. Since keeping track in a optional survey in 2018, over 320 people have bought over 400 VR headsets because of asking questions about VR and many play Elite: Dangerous because of seeing it on my stream.
Can any portion of Odyssey be played in VR, or is it just the on-foot parts that do not have it?
What is the standard gameplay loop for this? Do we select to switch to on foot, get a notification to take the headset off and then when we decide to get back in the ship, vice-versa and put the headset back on as seamless as we can?
Right now if I switch to flat screen, and then back to VR, it resets my screen res to a 1280x768 VR mirror window every time, will this be changed because it has been a bug fix request since the beginning in 2014, and has yet to be changes, will it be changing back and forth but do it seamlessly between VR and non-VR on foot gameplay and so I dont have to reset my stream window back to full screen each time for my viewers?
Is there a reason for possibly not having it enabled, but with a warning for those that might not be able to deal with VR sickness, but tie the aiming reticule to head-look like the planetary probe launcher used to do in beta 1 of the 3.3 update before that was also removed?
Please re-read my postPlease read the rest of the post, I tried to explain as clearly as I could.
So you're the one who plays CQC Arena.I don't really care about VR in Elite Dangerous. I use it sometimes and the only place it works well in this game is CQC Arena, in the main game not so much.
Walking in VR in any game is just rubbish, so I don't care about rubbish space legs VR experience to be honest.
As has been pointed out several times, this is a false premise when pitched against other players that get advantages due to having access to additional content. The most evident example of this currently in game would be if a base game commander (who for whatever reason cannot get Horizons) in their unengineered ship tried going into a PvP fight against a fully engineered Horizons commander - they would not stand a chance.Why? You'll still have what you have now
You select Odyssey on the launcher then VR don't work. You want VR you'll need to launch the Legacy version.
We’re not speculating, we’re commenting to give fdev feedback in hopes of influencing their decision. Maybe if they understand that many of their biggest fans consider VR the only way to play Elite, and not just a nice-to-have feature, they will realize how important it is. If we stay silent they will assume we don’t care.why dont we stop speculating and just see then...
No. Ian has it right.If you want to keep the VR helmet on, just don't select walking from the crotch panel seems more likely to me.
Because it was a quick hack that worked, and you can see Braben talking about it in the vids @Jay Le Chardon linked somewhere earlier in the thread.You then have to wonder why Frontier supported VR in the first place in ED when it was a less well developed market.
As has been pointed out several times, this is a false premise when pitched against other players that get advantages due to having access to additional content. The most evident example of this currently in game would be if a base game commander (who for whatever reason cannot get Horizons) in their unengineered ship tried going into a PvP fight against a fully engineered Horizons commander - they would not stand a chance.
Because it's not much fun to play a version of ED that isn't the one you'd play given an even playing field.Why? You'll still have what you have now
So true...As has been pointed out several times, this is a false premise when pitched against other players that get advantages due to having access to additional content. The most evident example of this currently in game would be if a base game commander (who for whatever reason cannot get Horizons) in their unengineered ship tried going into a PvP fight against a fully engineered Horizons commander - they would not stand a chance.