ANNOUNCEMENT Elite Dangerous: Odyssey Announcement

Status
Thread Closed: Not open for further replies.
Never tried NMS, how does that work with PvP FPS combat? Shirley the VR guys have a massive advantage, I mean I can turn my head around exorcist style in some of my VR FPS games.

We do also have advantages when flying ships, but the FPS advantage would be huge. Sounds to me like they weighed up all the pro's and cons (Nausea in FPS is also a major issue)

NMS barely has PvP, but who cares anyway: FD never cared about PvP balance. Or balance in general, come to think. The idea VR is sacrificed on some Fortnite-in-space altar is a bit silly IMHO. :p
 
You think this is going to kill ED? Time for your medication as you clearly have lost touch with reality.
It is going to kill ED for him, and for me, and for us VR users in general. And for those who think that "it's only better track ir", well, it isn't. I laugh at egg-shaped planets on flat version, the depth cues aren't there, everything feels small and in 1:72 airplane model scale, the mailslot is a slit compared to what it looks in VR (it's really huge), planets are tiny and asp cockpit doesn't incur height scare... One needs to try VR to understand how utterly fundamentally different that gaming experience is. Not with just Elite, with pretty much any game. DCS World. War Thunder. Racing sims, military sims and fps games... I will never be able to be so "intimate" with a F/A-18C Hornet cockpit, let alone fly it, yet in VR it's a pretty believable experience. This is what is being taken away from us and we are extremely sad it is happening, because it's the literal death of the game - for us.
 
I should say that what Frontier has done for Odyssey looks impressive, or at least the trailer does.

The devil will be in the detail.

Indeed.

I hope that FD have looked at the entire game and fleshed out everything to bring it together, rather than reverting to type and bolting on another half thought out feature. They have had the time now to do everything justice, listen to feedback and have hard data to crunch.
 
I don't really care about VR in Elite Dangerous. I use it sometimes and the only place it works well in this game is CQC Arena, in the main game not so much.

Walking in VR in any game is just rubbish, so I don't care about rubbish space legs VR experience to be honest.
 
I would like to see a bit more clarification on some of the statements for VR use in Odyssey.

I play in VR and for the past three years my Elite: Dangerous stream has been the most watched on Twitch. Since keeping track in a optional survey in 2018, over 320 people have bought over 400 VR headsets because of asking questions about VR and many play Elite: Dangerous because of seeing it on my stream.


Can any portion of Odyssey be played in VR, or is it just the on-foot parts that do not have it?

What is the standard gameplay loop for this? Do we select to switch to on foot, get a notification to take the headset off and then when we decide to get back in the ship, vice-versa and put the headset back on as seamless as we can?

Right now if I switch to flat screen, and then back to VR, it resets my screen res to a 1280x768 VR mirror window every time, will this be changed because it has been a bug fix request since the beginning in 2014, and has yet to be changes, will it be changing back and forth but do it seamlessly between VR and non-VR on foot gameplay and so I dont have to reset my stream window back to full screen each time for my viewers?

Is there a reason for possibly not having it enabled, but with a warning for those that might not be able to deal with VR sickness, but tie the aiming reticule to head-look like the planetary probe launcher used to do in beta 1 of the 3.3 update before that was also removed?

You select Odyssey on the launcher then VR don't work. You want VR you'll need to launch the Legacy version.
 
Why? You'll still have what you have now
As has been pointed out several times, this is a false premise when pitched against other players that get advantages due to having access to additional content. The most evident example of this currently in game would be if a base game commander (who for whatever reason cannot get Horizons) in their unengineered ship tried going into a PvP fight against a fully engineered Horizons commander - they would not stand a chance.
 
While alot of people focus on the VR aspect, and yes it annoys me too, I am more scared about the rest.

What planets will we be able to land, and how is there anything to do at all?
Are we just a rover on foot with all to do?
I believe there can't be spacewalks, as those needed to work with horizons then?
So we can basically land on a planet and "deploy" on foot like a rover and then hope we found a planet where a mission/critter/location is built that gives us anything to do
Will odyssey just be planetside 2 on selected "planets" and or maps?

Basically we havent seen any actual "gameplay loops" for this yet at all.
Sadly I assume no ship interiors or bases other than what we have today, i expect this to just be a slower rover...
 
why dont we stop speculating and just see then...
We’re not speculating, we’re commenting to give fdev feedback in hopes of influencing their decision. Maybe if they understand that many of their biggest fans consider VR the only way to play Elite, and not just a nice-to-have feature, they will realize how important it is. If we stay silent they will assume we don’t care.
 
Last edited:
As has been pointed out several times, this is a false premise when pitched against other players that get advantages due to having access to additional content. The most evident example of this currently in game would be if a base game commander (who for whatever reason cannot get Horizons) in their unengineered ship tried going into a PvP fight against a fully engineered Horizons commander - they would not stand a chance.

That's just silly. If you aren't competing PvP space legs there's no issue
 
As has been pointed out several times, this is a false premise when pitched against other players that get advantages due to having access to additional content. The most evident example of this currently in game would be if a base game commander (who for whatever reason cannot get Horizons) in their unengineered ship tried going into a PvP fight against a fully engineered Horizons commander - they would not stand a chance.
So true...
A CMDR in Odyssey can have his G5 LR Engineered Plasma Rifle and the poor Horizons owner wouldn't stand a chance...

...and we're mentioning false premise?
 
Status
Thread Closed: Not open for further replies.
Back
Top Bottom