Asking for clarification about Odyssey VR?

I apologise if this has been asked before but is it ;-

1) a case that Odyssey won't support VR in any form, i.e. no configuration in the settings menu

OR

2) You can play in VR the same bits in Odyssey that you can in Horizons but as soon as you decide to get out of the pilot or SRV seat, you have to go back to pankcake mode.

Cheers

C
 
My own thoughts are these, 'at this moment'. Depending on what you purchase:
1) Elite dangerous - fly, dock, fight, buy and sell commodities etc. - all in VR but no planet landings
2) Elite Dangerous:Horizons - all of 1) above but with planet landings - all in VR
3) Elite Dangerous Odyssey - all of 1) and 2) above but with FPS and Jet-packs etc - all in 2d, NO VR.
So, at this moment, I think Frontier envisage Odyssey with no VR support at all so that they can boast a seamless transition from space flight to atmospheric planet landings or flight over the terain, to exiting your ship/SRV
Of course it's very early days and the video was a pre-alpha 'taster'. Frontier exist in their own 'bubble' and tend to self-congratulate themselves on what they have achieved - until they present it to the community and get feedback. Their youtube presentation on the introduction of Fleet carriers, for example, had the 'designers' smiling as they presented, telling us that they had 'crunched the numbers' and had got it 'just right'. Then reality hit them as ppl beta tested it and changes were made. Seven or eight months from now when Odyssey is on sale, they may have had second thoughts about how it's launched.
 
I apologise if this has been asked before but is it ;-

1) a case that Odyssey won't support VR in any form, i.e. no configuration in the settings menu

OR

2) You can play in VR the same bits in Odyssey that you can in Horizons but as soon as you decide to get out of the pilot or SRV seat, you have to go back to pankcake mode.

Cheers

C
It's 1 and confirmed by Zac in pm to Alec Turner.

He said that they weren't 100% where the split would be (ie. what would be available to VR users under Odyssey) but best to assume that the Odyssey update wouldn't be VR compatible.

This is Tim's post which states that Odyssey will not be VR compatible:

and a later post responding to Alec's question (after Zac had pm'd Alec) basically saying the same as Zac without the "best to assume" VR won't work in Odyssey:

FD's current position is that Odyssey will not be VR compatible.


Edit: I, and a good few others going by posts on here, would be fine with 2. I just want to be able to fly/drive in atmospheres and the VR community who've voiced their opinions here would have been a lot less negative if FD had confirmed Odyssey would allow that.
 
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I asked for a refund for my LEP and got told no because I’d used the beta access and some paint jobs. They told me that they were still going to support VR with Horizons, to which I asked if Horizons would at least support atmospheric landing........

They told me that they had yet release more information and that I would have to wait to find out. So that is a no then! If it was a yes then they would be screaming it all over the internet.
 
I asked for a refund for my LEP and got told no because I’d used the beta access and some paint jobs. They told me that they were still going to support VR with Horizons, to which I asked if Horizons would at least support atmospheric landing........

They told me that they had yet release more information and that I would have to wait to find out. So that is a no then! If it was a yes then they would be screaming it all over the internet.

It still baffles me why they don't just make it super official: No VR for Elite in the future. Instead it's buried posts from community "managers", PM's to select players and vague replies to your refund request. "Wait and see" - no... just tell us.

Why do they act like this?
 
All in all disappointing. Already half way out of the door with FC. Odyssey would have to hit the ball out of the stadium to get my attention in 2D.
 
I honestly believe Frontier used their initial VR support to promote the game in the early stages- and it's obviously been very successful.

But, VR has not been evolved since then, and I reckon their original DK1/2 kits are gathering dust somewhere, and their source code on those aspects of the game hasn't been changed since 2014.

We'll all be able to continue playing base Elite and Horizons from the launcher, but those of us in VR will be left behind for any further updates. I now see why things like Galnet were retired, it's because the current versions are being book-ended.

All the rewriting that is going on with the New Era is clearly a seperate product, with no VR runtimes included.

So we're stuffed on the VR front, and I'm very unhappy about that.
 
What doesnt make sense to me - why FD decided that someone who bought their game as an immersive space sim(!) in a first place, would want that pew-pew FPS junk? Why ditch VR for that? ED is the only real deal VR space sim, while there are already a tons of good space FPS to compete with.

Since the early Elite days, Frontier has been largely a mercenary game developer.

Most of their history as a game studio has been contract work for xbx.

It's honestly more surprising they made Elite Dangerous at all really.
 
It really does make me quite miserable contemplating that come this time next year I may well be hanging up my Cmdr's rather tight fitting, but quite fetching, jumpsuit and moving on. I have loved Elite since I was 13 years old in 84' - then Frontier came along and carried on the dream. Then, obviously we had a decade or two of complete bloody silence, until one glorious day in late 2012... and I was all thrilled to be a gamer again.

Then... oh my giddy aunt... I decided to 'treat' myself (don't tell the missus) to a CV1 and those dreams of actually being 'IN' that Cobra Mk3, from all those years ago, actually came to life, it was jaw droppingly amazing. Showing my old mates ED in VR for the first time, launching from a Coriolis, the size of that thing, it was proper amazing! Horizons brought even more amazing, canyon skimming fun, actually landing on a dusty rock orbiting that gas giant. In VR, with a HOTAS, yeah, you're as good as there.

and... whilst I have taken breaks from ED, primarily due to the drought of updates lately, whenever I come back I'm always (always!) enthralled by the shear scale and amazement available from this game when in VR.

So, now i find myself hoping that FD pull something out of the bag for us VR enthusiasts. I'm not fussed about the FPS element, yeah, i'll check it out, but I would love to be able to continue the ED journey in VR, with atmo planets and new graphical tech stuff. If they can do that, I'll happily forego the FPS stuff. But if not, then I can't see me continuing with the base game/horizons, It'll just feel so... meh.
 
Im not gonna lie - i will buy Odyssey, even if FD wont confirm VR support of some kind...but at 75% discount, later.
Boy it so lame to drop VR when its on the rise, even EA understands that, consoles will definately offer good VR, but i suppose FD chosen "buy high-sell low" strategy.
 
It really does make me quite miserable contemplating that come this time next year I may well be hanging up my Cmdr's rather tight fitting, but quite fetching, jumpsuit and moving on. I have loved Elite since I was 13 years old in 84' - then Frontier came along and carried on the dream. Then, obviously we had a decade or two of complete bloody silence, until one glorious day in late 2012... and I was all thrilled to be a gamer again.

Then... oh my giddy aunt... I decided to 'treat' myself (don't tell the missus) to a CV1 and those dreams of actually being 'IN' that Cobra Mk3, from all those years ago, actually came to life, it was jaw droppingly amazing. Showing my old mates ED in VR for the first time, launching from a Coriolis, the size of that thing, it was proper amazing! Horizons brought even more amazing, canyon skimming fun, actually landing on a dusty rock orbiting that gas giant. In VR, with a HOTAS, yeah, you're as good as there.

and... whilst I have taken breaks from ED, primarily due to the drought of updates lately, whenever I come back I'm always (always!) enthralled by the shear scale and amazement available from this game when in VR.

So, now i find myself hoping that FD pull something out of the bag for us VR enthusiasts. I'm not fussed about the FPS element, yeah, i'll check it out, but I would love to be able to continue the ED journey in VR, with atmo planets and new graphical tech stuff. If they can do that, I'll happily forego the FPS stuff. But if not, then I can't see me continuing with the base game/horizons, It'll just feel so... meh.

Yeah same for me.

Personally I'll play a good bit now, to wrap up my final goals for Elite, because I view a coming build without VR support as the end of the game I play.

That is not a dig at people who play without VR or who will enjoy it just fine without VR. For me Elite is a game and a world I experience in VR, and at the launch of Odyssey this has been confirmed to end.

I don't really have an interest in continuing playing Horizons or a previous build that isn't privy to full development efforts from the devs. That will just feel like a dead end.
 
So like the last two years then ?

yeah, but no, but yeah.... but...

...at least prior to the "no VR at launch" statement, there was a hope that VR is still going to be a key part of the glorious New Era - so there is always a desire to press on, forward looking to new horizon(s).
 
It still baffles me why they don't just make it super official: No VR for Elite in the future. Instead it's buried posts from community "managers", PM's to select players and vague replies to your refund request. "Wait and see" - no... just tell us.

Why do they act like this?
Maybe they haven't decided yet whether to add it in later. Best to keep all options open when it comes to this game.
 
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