Don't need VR Legs, but since Odyssey won't even allow VR Flight, guess this is end of the road for many :/

They mentioned it in a stream. They said all planets will see the new tech.

Yes, but quite possibly in Odyssey only. In the same way that the new planetary tech when Horizons came out, is only available to those that have Horizons and is not applied to the planets in the base game. So whilst all new and existing planets will get the the new tech, it's quite probable that only applies if the game is launched in Odyssey. Which will not have VR support.

It really depends on how they split the base game plus Horizons from the new Odyssey experience. The big question is, would a Horizons player be able to see and interact with an Odyssey player walking about on the planet surface? If the answers if yes, the next big question would be is how radically does the new tech alter the surface of the planets? Are the terrain height maps kept the same and is it just a fancy re-texturing job or does it change the surfaces much more fundamentally than that? If it's the latter, then Horizons should get the new tech, as a Horizons player would have to see and navigate the same surface an Odyssey player does.
 
With a lot of the Frontier Staff working from home, Im hoping that is the main reason for them not having had a constructive meeting/announcement on VR inclusion in Odyssey.
I am at the point where a detailed honest explanation would suffice. Can it be added, if yes at what level and when or just an honest NO it is something we will not be adding.
 
Where is that information from that you won't be able to use VR for flight and driving as usual with Odyssey loaded?!?
I didn't see any statement like that. Maybe wait until that's clarified until stating speculations as facts?
It was in the original thread and later confirmed by Zac in a message to @Alec Turner . I don't have the quote right now but Zac said "it is safe to assume for now no VR support for Odyssey at launch" and this means that it is safe to assume that not a single piece of Odyssey will be playable in VR, so they will most probably remove at once the 3D options in the graphics settings. So no VR flight and no SRV driving available in VR


They mentioned it in a stream. They said all planets will see the new tech.
They said that also the airless planets will be revamped and this technology will be available in Horizons too (I think it mostly refers to ice planets that were already planned for Beyond).
So no confirmation about (thin) atmospheric planets for Horizons though.

To end this drama FDEV needs only to say that if VR will not be available for Odyssey at launch it will become the top priority immediately after.
 
Yes, but quite possibly in Odyssey only. In the same way that the new planetary tech when Horizons came out, is only available to those that have Horizons and is not applied to the planets in the base game. So whilst all new and existing planets will get the the new tech, it's quite probable that only applies if the game is launched in Odyssey. Which will not have VR support.

It really depends on how they split the base game plus Horizons from the new Odyssey experience. The big question is, would a Horizons player be able to see and interact with an Odyssey player walking about on the planet surface? If the answers if yes, the next big question would be is how radically does the new tech alter the surface of the planets? Are the terrain height maps kept the same and is it just a fancy re-texturing job or does it change the surfaces much more fundamentally than that? If it's the latter, then Horizons should get the new tech, as a Horizons player would have to see and navigate the same surface an Odyssey player does.

We are going to see a remap of terrain, that is clear from the trailer. I highly doubt Horizons planets will have different tech than Odyssey planets. It makes zero sense to divide the player base further. Horizons will be excluded from gameplay, not visual updates.

As I mentioned above, the base game receives visual updates with Horizons, there isn't a point to rendering landable planets since base game users never enter orbital cruise. There are horizons players that would want to interact with Odyssey users planetside, but perhaps not take part in the actual FPS side of things.

From what I am seeing, it is the FPS part that is the key selling feature, none of that is available to anyone that has VR
 
Wait what? I understood it to be the "legs" aspect of Odyssey wouldn't be VR.....I presume the "flight" and "srv" side of things would be untouched? Why on earth would FD muck around with that?

This is conclusion jumping on a grand scale is it not?
 
I understood it to be the "legs" aspect of Odyssey wouldn't be VR.....I presume the "flight" and "srv" side of things would be untouched?

That's what I thought too. The initial cries of woe from the VR folk was how terrible it was that they'd have to take their goggles off.

Those cries went ballistic when I'm pretty sure it was mentioned somewhere it wouldn't be in the game at all.
 
We are going to see a remap of terrain, that is clear from the trailer. I highly doubt Horizons planets will have different tech than Odyssey planets. It makes zero sense to divide the player base further. Horizons will be excluded from gameplay, not visual updates.

As I mentioned above, the base game receives visual updates with Horizons, there isn't a point to rendering landable planets since base game users never enter orbital cruise. There are horizons players that would want to interact with Odyssey users planetside, but perhaps not take part in the actual FPS side of things.

From what I am seeing, it is the FPS part that is the key selling feature, none of that is available to anyone that has VR
Ok so lets say there's 3 editions on the launcher. The horizons content, in this case landable non-atmo planets, cannot be landed on in the base game. So when Odyssey launches the new planets will not be landable on in base game or horizons. They may have the same tech and graphics, but they are gated by owning Odyssey.

So the only way VR users will be able to fly down to the new "tenuous" atmospheres will be if fdev change their current plans to not have VR in Odyssey at launch. They may do that, but currently the plan is no VR in Odyssey at launch.
 
Wait what? I understood it to be the "legs" aspect of Odyssey wouldn't be VR.....I presume the "flight" and "srv" side of things would be untouched? Why on earth would FD muck around with that?

This is conclusion jumping on a grand scale is it not?
They confirmed Odyssey will not be VR compatible at launch, not one part will not be compatible. It makes sense from a development perspective. It's surely complicated and not a good user experience to switch 3d-2d mid game. They may change that plan due to the community reaction of course.
 
Wait what? I understood it to be the "legs" aspect of Odyssey wouldn't be VR.....I presume the "flight" and "srv" side of things would be untouched? Why on earth would FD muck around with that?

This is conclusion jumping on a grand scale is it not?
That's what I thought too. The initial cries of woe from the VR folk was how terrible it was that they'd have to take their goggles off.

Those cries went ballistic when I'm pretty sure it was mentioned somewhere it wouldn't be in the game at all.

Exactly, even if there are more respectful way to say it.
 
So the only way VR users will be able to fly down to the new "tenuous" atmospheres will be if fdev change their current plans to not have VR in Odyssey at launch. They may do that, but currently the plan is no VR in Odyssey at launch.

They kept going on about hubs, if there is a restriction it would likely be access to those planets. I doubt some rocky world with a tenuos atmosphere would be restricted 10,000LY out. We'll see. As long as the main planets get a refresh I'm happy, it looks like we are a long way off from flying around Venus like atmospheres, so I've put those dreams to bed for now.

It is not like tenuos atmospheres are some ground breaking thing 😅
 
It was in the original thread and later confirmed by Zac in a message to @Alec Turner . I don't have the quote right now but Zac said "it is safe to assume for now no VR support for Odyssey at launch" and this means that it is safe to assume that not a single piece of Odyssey will be playable in VR, so they will most probably remove at once the 3D options in the graphics settings. So no VR flight and no SRV driving available in VR

For clarity, the exact wording was "best to assume all Odyssey content isn't VR compatible". So - "best to assume" means this is expectation management really. The "all Odyssey content" however is fairly unequivocal. Unless we hear otherwise, and my reading is that they are still/now? considering a "split" (i.e. making it so some Odyssey content works in VR and some doesn't) I think it's a case of expect the worst.

Wait what? I understood it to be the "legs" aspect of Odyssey wouldn't be VR.....I presume the "flight" and "srv" side of things would be untouched? Why on earth would FD muck around with that?

I think this is what we all assumed but you know what they say about ASSUME so that's the reason I pursued the question so doggedly. Still waiting for a better answer but for now I think we just have to be respectful and patient (while remaining vocal on how much this means to us). It sounds like FD are at least thinking about whether a split might be possible but I'm sure they have a hell of a lot on their plate in the build up to this release (plus - having a AAA VR game which stops at some point and says "you'll need to remove your headset and play in 2D beyond this point" is an industry first afaik and may require a certain amount of bravado from Frontier's management).
 
Last edited:
Can someone please tell me where the official confirmation is that Horizons planet tech improvements were coming back to Horizons.
 
That's what I thought too. The initial cries of woe from the VR folk was how terrible it was that they'd have to take their goggles off.

Those cries went ballistic when I'm pretty sure it was mentioned somewhere it wouldn't be in the game at all.
They confirmed Odyssey will not be VR compatible at launch, not one part will not be compatible. It makes sense from a development perspective. It's surely complicated and not a good user experience to switch 3d-2d mid game. They may change that plan due to the community reaction of course.
Exactly, even if there are more respectful way to say it.

Really, FD have confirmed VR is completely off the table for Odessey including flight and SRV? Legs I can understand but everything? Wow that's a decision I cannot fathom.
 
Back
Top Bottom