Because they don't know.That's the whole point innit, we don't know and they're not telling. Why?
Because they don't know.That's the whole point innit, we don't know and they're not telling. Why?
Why?
Could be, but at least they know they're not getting my money without VR.Because they don't know.
They mentioned it in a stream. They said all planets will see the new tech.
The trailer was an accidental release.
Unlikely, as they had all their marketing channels ready to go.
None, it's just hysteria going rampant.... What info from the devs has changed?
Unlikely, as they were a week out from Fleet Carriers.
It may have been planned for a week or two after fleet carriers but not just before
It was in the original thread and later confirmed by Zac in a message to @Alec Turner . I don't have the quote right now but Zac said "it is safe to assume for now no VR support for Odyssey at launch" and this means that it is safe to assume that not a single piece of Odyssey will be playable in VR, so they will most probably remove at once the 3D options in the graphics settings. So no VR flight and no SRV driving available in VRWhere is that information from that you won't be able to use VR for flight and driving as usual with Odyssey loaded?!?
I didn't see any statement like that. Maybe wait until that's clarified until stating speculations as facts?
They said that also the airless planets will be revamped and this technology will be available in Horizons too (I think it mostly refers to ice planets that were already planned for Beyond).They mentioned it in a stream. They said all planets will see the new tech.
Yes, but quite possibly in Odyssey only. In the same way that the new planetary tech when Horizons came out, is only available to those that have Horizons and is not applied to the planets in the base game. So whilst all new and existing planets will get the the new tech, it's quite probable that only applies if the game is launched in Odyssey. Which will not have VR support.
It really depends on how they split the base game plus Horizons from the new Odyssey experience. The big question is, would a Horizons player be able to see and interact with an Odyssey player walking about on the planet surface? If the answers if yes, the next big question would be is how radically does the new tech alter the surface of the planets? Are the terrain height maps kept the same and is it just a fancy re-texturing job or does it change the surfaces much more fundamentally than that? If it's the latter, then Horizons should get the new tech, as a Horizons player would have to see and navigate the same surface an Odyssey player does.
I understood it to be the "legs" aspect of Odyssey wouldn't be VR.....I presume the "flight" and "srv" side of things would be untouched?
Ok so lets say there's 3 editions on the launcher. The horizons content, in this case landable non-atmo planets, cannot be landed on in the base game. So when Odyssey launches the new planets will not be landable on in base game or horizons. They may have the same tech and graphics, but they are gated by owning Odyssey.We are going to see a remap of terrain, that is clear from the trailer. I highly doubt Horizons planets will have different tech than Odyssey planets. It makes zero sense to divide the player base further. Horizons will be excluded from gameplay, not visual updates.
As I mentioned above, the base game receives visual updates with Horizons, there isn't a point to rendering landable planets since base game users never enter orbital cruise. There are horizons players that would want to interact with Odyssey users planetside, but perhaps not take part in the actual FPS side of things.
From what I am seeing, it is the FPS part that is the key selling feature, none of that is available to anyone that has VR
They confirmed Odyssey will not be VR compatible at launch, not one part will not be compatible. It makes sense from a development perspective. It's surely complicated and not a good user experience to switch 3d-2d mid game. They may change that plan due to the community reaction of course.Wait what? I understood it to be the "legs" aspect of Odyssey wouldn't be VR.....I presume the "flight" and "srv" side of things would be untouched? Why on earth would FD muck around with that?
This is conclusion jumping on a grand scale is it not?
Wait what? I understood it to be the "legs" aspect of Odyssey wouldn't be VR.....I presume the "flight" and "srv" side of things would be untouched? Why on earth would FD muck around with that?
This is conclusion jumping on a grand scale is it not?
That's what I thought too. The initial cries of woe from the VR folk was how terrible it was that they'd have to take their goggles off.
Those cries went ballistic when I'm pretty sure it was mentioned somewhere it wouldn't be in the game at all.
So the only way VR users will be able to fly down to the new "tenuous" atmospheres will be if fdev change their current plans to not have VR in Odyssey at launch. They may do that, but currently the plan is no VR in Odyssey at launch.
It was in the original thread and later confirmed by Zac in a message to @Alec Turner . I don't have the quote right now but Zac said "it is safe to assume for now no VR support for Odyssey at launch" and this means that it is safe to assume that not a single piece of Odyssey will be playable in VR, so they will most probably remove at once the 3D options in the graphics settings. So no VR flight and no SRV driving available in VR
Wait what? I understood it to be the "legs" aspect of Odyssey wouldn't be VR.....I presume the "flight" and "srv" side of things would be untouched? Why on earth would FD muck around with that?
That's what I thought too. The initial cries of woe from the VR folk was how terrible it was that they'd have to take their goggles off.
Those cries went ballistic when I'm pretty sure it was mentioned somewhere it wouldn't be in the game at all.
They confirmed Odyssey will not be VR compatible at launch, not one part will not be compatible. It makes sense from a development perspective. It's surely complicated and not a good user experience to switch 3d-2d mid game. They may change that plan due to the community reaction of course.
Exactly, even if there are more respectful way to say it.