Don't need VR Legs, but since Odyssey won't even allow VR Flight, guess this is end of the road for many :/

Look, everyone’s got sympathy for your situation, but if you get what you’re asking for here, all you will get is VR permanently discounted from ED:O.

That is literally the only thing that can come from what you’re demanding.

Surely that is not actually the outcome that you or anyone else really wants.
Atleast we would know. After all we supported them and would stop the nonsense talk.
 
Atleast we would know. After all we supported them and would stop the nonsense talk.
If surety is your desired outcome, even at the cost of ED:O never getting VR whatsoever, you can provide that for yourself simply by personally treating it internally as though that’s the situation. (You simply have to recognise that that is your choice and it doesn’t actually reflect the genuine situation at FD’s end, and not insist to others that it is the genuine situation.)

Don’t demand that others have to absolutely definitely lose out just so that you can know for definite now.
 
If surety is your desired outcome, even at the cost of ED:O never getting VR whatsoever, you can provide that for yourself simply by personally treating it internally as though that’s the situation. (You simply have to recognise that that is your choice and it doesn’t actually reflect the genuine situation at FD’s end, and not insist to others that it is the genuine situation.)

Don’t demand that others have to absolutely definitely lose out just so that you can know for definite now.
I love how you assume you know what they are gonna say. I'd actually be happy with at launch Vr wont be supported but over time we will work to get it going again. Or sorry we just cant do it or yes its supported....but hey since you already know the outcome of the game ill guess ill take your word for it.....god forbid they actually respect the player base and give us a proper and respectful answer.....so much to ask for i know. but i think they can do it.
 
Look, everyone’s got sympathy for your situation, but if you get what you’re asking for here, all you will get is VR permanently discounted from ED:O.

That is literally the only thing that can come from what you’re demanding.

Surely that is not actually the outcome that you or anyone else really wants.

So its better that the info we have are posts from CM's buried deep in mega-threads and private messages to select forum members?

Why not just be upfront about it? - its not a new decision they made after the teaser was released.
My guess is that it was made around late 2018, when they removed "built for VR" from ED homepage.

If i'ts a business decision, then it's not very likely that they are gonna change anything just because their customers feel let down or HMD's have evolved enormously in the last 12 month or VR adaptation is larger than they realised... right?

But at least it would be a clear message. It will be hard to swallow, but it would be clear.
 
I love how you assume you know what they are gonna say. I'd actually be happy with at launch Vr wont be supported but over time we will work to get it going again. Or sorry we just cant do it or yes its supported....but hey since you already know the outcome of the game ill guess ill take your word for it.....god forbid they actually respect the player base and give us a proper and respectful answer.....so much to ask for i know. but i think they can do it.
Ok, so first of all, just to provide a little bit of reassurance as to my pre-existing position on what you've just said:

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So please don't mistake what I'm saying for me saying that there shouldn't be any clarification.

Anyway, with respect to assuming I know what they're going to say, it's not an assumption.

First, I know what FD have said so far, some key points being

  • "Odyssey will not be VR-compatible at launch."

Plus the response to the question of whether it'll be possible to fly in VR on the new atmospheric planets:

  • "For now it's too far out to confirm 100% where the split will be. We'll have more details closer to release. For now best to assume all Odyssey content is not VR compatible. But we can share more when we get close to the launch."

Which says that FD are in a position of being unsure.

What you demanded was surety:
  • "You know what would be fair, realistic and respectful ? Frontier to stop hiding behind the curtain and tell is what the deal is instead of leading on Vr users. Either its gonna stay or it's not."
If you demand surety in such absolute terms, the only way they can absolutely, truthfully, 100% guaranteed, provide the surety in such absolute terms that you asked for is to say it's not. Even if they are going to work on it, will 95% get it working in the future, by the terms you set out they have to say 'it's not'.

You see, to explain further, this:

I'd actually be happy with at launch Vr wont be supported but over time we will work to get it going again.

Was not an option for them to say in the terms you laid out.

But apparently you'd be happy with that response. Even though everything you'd said had suggested you wouldn't.

If you want my advice (which you obviously won't, but you're going to get it anyway), drop all this kind of ridiculous rhetoric:

"hiding behind the curtain"
"leading on Vr users"
"god forbid they actually respect the player base and give us a proper and respectful answer"

And just say your position clearly without polluting it to the point where it becomes self-defeating. Maybe something like this:

  • "I'm disappointed and unhappy at the news that ED:O won't be coming with full VR support at launch. VR is an essential part of the ED experience for me and I'd therefore like to know whether the intention is to continue working on VR support for ED:O with an aim to introducing it after launch."

And then, you know what, you might find that people actually support you in that.
 
So its better that the info we have are posts from CM's buried deep in mega-threads and private messages to select forum members?
Well, yes, that's better than having VR support absolutely cut because someone demanded absolute surety one way or the other. (Which is answering the question you asked.)

On the point you raise, rather than the question you asked...

  • No, I don't think it's good that things are going via PMs and not just being directly published. Not much I can do about that one.

  • No, I don't think answers should be buried in Megathreads. I've suggested to the CMs in the past that it would be good to reserve the 2nd (and maybe even 3rd) posts in the threads they start and use those as a location for copying and paste any posts they make within the main part of the thread. I might try suggesting that to them again, especially as there's some new starters, and see whether it gains any traction.

Why not just be upfront about it? - its not a new decision they made after the teaser was released.
My guess is that it was made around late 2018, when they removed "built for VR" from ED homepage.

If i'ts a business decision, then it's not very likely that they are gonna change anything just because their customers feel let down or HMD's have evolved enormously in the last 12 month or VR adaptation is larger than they realised... right?

But at least it would be a clear message. It will be hard to swallow, but it would be clear.
Yes, but if the decision is 'can't completely commit to it, so will have to just try and see what we can do' (which is certainly well well within the realms of possibility given what's been said), then it doesn't help anything when people start demanding absolute will it/won't it, yes/no answers.

Regardless, as I've hopefully illustrated, I would like to see some more clarification of the situation.
 
So its better that the info we have are posts from CM's buried deep in mega-threads and private messages to select forum members?

Why not just be upfront about it? - its not a new decision they made after the teaser was released.
My guess is that it was made around late 2018, when they removed "built for VR" from ED homepage.

If i'ts a business decision, then it's not very likely that they are gonna change anything just because their customers feel let down or HMD's have evolved enormously in the last 12 month or VR adaptation is larger than they realised... right?

But at least it would be a clear message. It will be hard to swallow, but it would be clear.
They were upfront....they said they are not supporting it at this time. I take that as they aren't ruling it completely out for later.....but right now....at launch....it's not supported.
 
If you demand surety in such absolute terms, the only way they can absolutely, truthfully, 100% guaranteed, provide the surety in such absolute terms that you asked for is to say it's not. Even if they are going to work on it, will 95% get it working in the future, by the terms you set out they have to say 'it's not'.
(y)
Let's what and see. They're fully aware of the players hopes now, all the raging and insults and threats not buy Odyssey won't make any difference either way.
 
(y)
Let's what and see. They're fully aware of the players hopes now, all the raging and insults and threats not buy Odyssey won't make any difference either way.
Yeah, agreed. Would be good to get some clarification of general intent out sooner rather later though.

Zac's message was promising at least - being unsure of the cutoff would indicate that there are aspects of Odyssey where it may just be a time or packaging practicality matter, rather than it being a huge technical challenge. Which indicates there may be some aspects of Odyssey which end up being VR compatible, even if not at launch, and even if it's not everything. As you say though, got to wait and see.
 
But you will waste your time on the forums for said dead end game, lol.

maybe if enough people make enough noise FDev will see dropping VR for the dumb idea it is.....and a post on the forums isn’t nearlythe time suck that grinding elite is. And right now it’s more entertaining than actually playing the game.
 
Has frontier even once said that VR flight won't happen in Odyssey? I don't think they have...
I believe (as I've said before in a different thread) that VR will be disabled only when you get out of your seat.
 
Has frontier even once said that VR flight won't happen in Odyssey? I don't think they have...
I believe (as I've said before in a different thread) that VR will be disabled only when you get out of your seat.

That's what you want to believe. It is not what they've said.

So they need to clarify exactly what they're doing. This far into development, it shouldn't be an open issue. Just tell us.
 
They were upfront....they said they are not supporting it at this time. I take that as they aren't ruling it completely out for later.....but right now....at launch....it's not supported.

Which is exactly what the said about PS4 VR back when it was released on that console. And we all know how well the managed to implement that.

I have played >1000 of my nearly 2000 hours in VR.
ironically I’m playing a pancake only game called Dual Universe which is offering the sort of rich interaction with other players and many aspects of minecraft, space engineers and Eve rolled into one.
it has enough content and variety to stand on its own without VR. But would still be better with it.

life moves on, other games arrive.
No big deal.
 
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That's what you want to believe. It is not what they've said.

So they need to clarify exactly what they're doing. This far into development, it shouldn't be an open issue. Just tell us.
It wouldn't even make sense if you could fly in VR in space and on airless worlds but then all of a sudden VR is disabled because of a thin, blue sky.
 
Do you have numbers to support your assumption? Not saying that VR users are a majority, but there are alot more VR users around Elite due to the VR features, than Steam stats would ever lead you to believe.

Remember ED is (still to this day) sold on Oculus Store - people there dont buy to be flatscreening.


You have valid grievances but Its a choice between creating meaningful content for the majority of player base or a minority, Steam stats are accurate representation of playerbase, more or less, unless you have something more.

Blasphemy!

ha:D
 
But Odyssey isn't just Legs (it includes the new planets). So already that definition is making some strange assumptions ;)

But let's run with it. How do you see that working? IE:

  • You own Odyssey & you own VR.
  • You fire up Odyssey.
  • VR works (even though FDev say it won't, but whatever ;))
  • You fly to a location where you would normally transition to Legs...

What happens? The screen goes blank? VR support 'turns off' at that point? You take the headset off, adjust to a different custom setting for your graphics, and play in 2D? You're switched to a 2D screen projected in space?

Do you really think that FDev could release any of those scenarios as a professional product? As a product that says 'VR capable' on the tin, in the steam settings etc?

Occam's Razor totally suggests: There's no VR support if you load Odyssey at launch. Like they say :/

The question is why would you "normally transition to legs"....The only reason that would be the norm would be for a mission. Surely FD can just have a simple check for VR and disabled any missions with legs? (I'm certain VR users would rather sacrifice legs missions in exchange for flight srv finctionality for Odyssey, or am I wrong?). Otherwise the VR player can just ignore the legs portion of the game and hope FD add it in later when they suss the "transistion" issue, persnonlly I'd imagine VR users wouldn't mind a blank screen then outside on foot, rather than nothing at all? Pancake mode can have the options of seeing in 3rd person getting out of chair (not my personal fave) o a first person view of getting out of chair (which I believe that sort of thing is problmatic for VR user keeping their lunches in).

Technically thats the only issues that I think are truly problematic, performance is performance....every PC game has those issues why would FD pull one o fthe best features of their game for that? Adding more planets to land on surely has no impact on base game, the bases that require on foot exploration willl just be off limits, again I'd imagine that's preferable than no VR at all. Better planetary tech will probably drop the frame rate for many with lower spec PCs, seeing as Ive read frame rate is also important for reducing the vomit effect of VR people have to express to FD that they'd be willing to live with that or upgrade their kit?

FD cuuld just add the disclaimer, "vehicular VR only".

Now the other techy question is Legs in VR full stop and how other games do it and how can FD get ideas for implementation into Elite. Also genuine question, is there any VR game that within the same VR view offer seamless action for a gamer between FPS style gameplay and vehicular gameplay?


edit omg my typing is awful today, can't be bothered to correct so many mistakes!!
 
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