CQC CQC: How would you change the maps?

The maps in CQC are really cool. Asteria point is really well done; I love the way the Weapons powerup is really tempting but puts you in a claustrophobic area and makes you vulnerable to getting focused down.

With that said, I have some gripes with some of the maps. In particular, I wish that it wasn't quite so easy to chain Stealth -> Weapons on the ice field map.

How would you change the maps?
 
I was in a stellar phenomenon yesterday, and it was very dark and hard to see near the center of it, and it reminded of Wrath of Khan. I thought to myself, "This would be a wonderful place to have a battle!" It would be a great setting for CQC as well.
 
With that said, I have some gripes with some of the maps. In particular, I wish that it wasn't quite so easy to chain Stealth -> Weapons on the ice field map.
It works pretty well in TDM/CTF where they're nice and central at the start and everyone has a dash for them to get together.

Swapping them - in deathmatch mode only - with the speed powerups might be interesting: you can then use a central speed powerup to make a dash for one of the edge powerups of your choice.
 
You can never go wrong with more tunnels.
Yep more tunnels in a couple of new maps as alternative escape routes would be fun. I would'nt mind seeing some of the same maps duplicated in the rotation without the power ups so that everyone even-ish.
 
Not change them, but add more.

What about planet surface fights, with hills, mountains, canyons, craters and caves. And of course some structures like buldings and bridges to pass-under.
Totally this.
And a capital ship vs Thargoid wreckage
And in Lagrange anomaly with a cloud

I'd add SRV races too. But it's slightly off-topic
 
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