Gank Evasion Academy

On account of this thread I started to pay some attention to the other players I meet, under 'History' in the comms section are listed all commanders in the same 'instance' as me, even those in solo, correct ?
If you're in open the only way you can talk to players in PG/solo is via system chat, although you'd have no idea who is there.

Colonia is looking much busier than it was a couple of months ago and there's been a few occasions where I've winged up to do stuff with people. Certainly any suggestion that you'd never see anyone, or it's any type of gankfest would not be right, but what time you play probably comes into it as well. As the thread suggests, it never hurts to be prepared though (not that I'd class myself as a capable ganker in amongst the players we have here).

Anyway, do come over, you might have fun. Even if you do just want to see what happens when you bring the KWS! :devilish:
 
I can think of 3 forum sections that would be better place for such thread than dangerous discussion.

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And i think i saw something similar in pvp section. Double thread?
 
I can think of 3 forum sections that would be better place for such thread than dangerous discussion.

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And i think i saw something similar in pvp section. Double thread?
This isn't PvP, I'm not creating a group and this isn't solely for newcomers. And if someone made a post offering the same thing, it wasn't me.
Funny that you want this moved so bad that you spent all that time taking a screenshot and editing it and you seem to have no problem with the ship building thread that is currently in dangerous discussion. Do you have a problem with me trying to help players or something?
 
This isn't PvP, I'm not creating a group and this isn't solely for newcomers. And if someone made a post offering the same thing, it wasn't me.
Funny that you want this moved so bad that you spent all that time taking a screenshot and editing it and you seem to have no problem with the ship building thread that is currently in dangerous discussion. Do you have a problem with me trying to help players or something?
Iiiiiitssss nooooot heeeelp iiiif yoouu shoooooot ooothers!!!
Or something like that.
 
Yes you're right, slip of the aging brain.

The CMDRs who fought in the old world systems have a lot of flight time to fit in those brains, we can excuse a slip on a couple of words :)

I can't talk, for years I genuinely thought I remembered one of those systems was called Disco...
 
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This isn't PvP, I'm not creating a group
This black is white!

Funny that you want this moved so bad that you spent all that time taking a screenshot and editing it and you seem to have no problem with the ship building thread that is currently in dangerous discussion. Do you have a problem with me trying to help players or something?

Excellent shifting focus from actual argument to your opponent!

Heh, yes I've spend much time drawing 3 circles in paint.
I'm not moderator and I dont care that much - but ganker writing in wrong section? Enough for me to devote my time to perform sophisticated post with image editing and stuff.
 
I've been reading this thread... and if you keep saying 'gank' alot (even in your head) it starts to sound funny, I don't think I can take hearing that word anymore. What is the definition of that word anyway? Well according to Google/Oxford results, '(in a video game) use underhand means to defeat or kill (a less experienced opponent)". I've been playing since day one so I would be considered an experienced player. I know how to evade attackers for the most part, but a fully engineered wing (or even one or two) PvP ships is almost impossible to always get away from in a stock low cost ship, high wake or not... there just isn't time to get away. I tried this recently with a Hauler in Borann just to see how long I could survive, and it was not long at all, typically not even half way through the countdown before I was exploding. I think this training is great, but don't expect to get away everytime if you haven't at least done some upgrading of your ship. On the other hand my fully rated and engineering Cobra IV hull tank can survive indefinitely 1v1, and for quite a while against a wing even, not that it's good for anything else though... 0 cargo space, not carrying many LTD in that, so why am I playing, just to evade gankers? It's fun for a while but it becomes pointless when there is mining credits to make. It comes down just a general choices;

1. Use a max cargo/miner for highest credit/hr return, paper thin and will likely not survive any interdiction. You play in open because you like the excitement and risk. You might lose 3-4 hours and 700M credits in an instant.

2. Use a well equipped ship with okay mining/cargo but can escape interdiction, your credits/hr will be MUCH less, but you'll probably be fine if you know what you're doing... will take you twice as long to get the same as 1.

3. Do #1 but in solo/PG and avoid all risk and maximize your credits/hr (NPC interdiction is a joke and almost no risk)

Guess what most choose?
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gank
/ɡaNGk/

verb
informal•US
verb: gank; verb: ganked; gerund or present participle: ganking; 3rd person present: ganks; past participle: ganked
  1. 1.
    take or steal (something).
    "if I have the money, I won't have to gank the books"
    • defraud or rob (someone).
      "they can take trade-ins of new releases and sell them for $55, essentially ganking the publishers"
  2. 2.
    (in a video game) use underhand means to defeat or kill (a less experienced opponent).
    "that troll just ganked me"
 
To me, that's a very odd definition of gank! ''Using underhanded means to kill a less experienced opponent'' if I sneak up on an enemy in a warzone using silent running, their lack of experience stopping them from noticing my presence, and I manage to kill them by having the surprise advantage, is that a gank?

Maybe I'm working on a different definition of ganking than everyone else, but to me, 'ganking' is specifically effortlessly killing other players in a PvP scenario, by using superior numbers and/or equipment/level, with no real motivation or gain other than ennui or a desire to cause harm. Not underhanded at all, ''You are 1 and we are 10'' or ''You have 1 space laser and I have 10'' is very straightforward and not deceptive at all.
 
Maybe I'm working on a different definition of ganking than everyone else, but to me, 'ganking' is specifically effortlessly killing other players in a PvP scenario, by using superior numbers and/or equipment/level, with no real motivation or gain other than ennui or a desire to cause harm. Not underhanded at all, ''You are 1 and we are 10'' or ''You have 1 space laser and I have 10'' is very straightforward and not deceptive at all.

Quite.

I'd say my method of running in open when I've got nothing to lose, but switching to solo to deliver the goods in that high risk system, then switching to open again when I'm safe under the umbrella of a friendly station,

is rather more 'underhanded' than anything proposed in this thread :confused:
 
I know how to evade attackers for the most part, but a fully engineered wing (or even one or two) PvP ships is almost impossible to always get away from in a stock low cost ship, high wake or not... there just isn't time to get away. I tried this recently with a Hauler in Borann just to see how long I could survive, and it was not long at all, typically not even half way through the countdown before I was exploding. "
You say you know how to evade a gank then tell me that you clearly don't know how to evade a gank. I have evaded full wing ganks multiple times and survived a two man gank in a B rated, unengineered Cobra III. You could probably learn something from my lessons.

Also, everything you said is wrong but I appreciate the feedback.
 
You say you know how to evade a gank then tell me that you clearly don't know how to evade a gank. I have evaded full wing ganks multiple times and survived a two man gank in a B rated, unengineered Cobra III. You could probably learn something from my lessons.

Also, everything you said is wrong but I appreciate the feedback.

Well not "everything" was wrong... but I'd like to see you evade a full wing of PvP engineering ships in a Hauler, a Cobra 3 with some upgrades, yes that's more likely but probably not 100%. I'm not complaining, if you play in open in a paper-thin mining ship this is what you should generally expect, that's why people choose solo or PG when they have huge amounts of cargo on the line or a high rebuy.

Yes, I am sure we can all learning something from your lessons, I appreciate what you're doing, I was just highlighting why so many will still choose solo or PG and that probably won't change because that is the least risky option no matter what. I actually kind of wish there was no solo or pg mode sometimes because the game would be a whole lot more engaging if we were all in open all the time, and it would also reduce the chance of destruction as there would be just too many ships to interdict... the chances of getting through a blockade would be much higher.
 

Deleted member 121570

D
I've been reading this thread... and if you keep saying 'gank' alot (even in your head) it starts to sound funny, I don't think I can take hearing that word anymore

Oh man, that started me laughing. Now I'm constantly inserting a W after the G, or even replacing the G altogether.

:D
07-og.jpg
 
Well not "everything" was wrong... but I'd like to see you evade a full wing of PvP engineering ships in a Hauler, a Cobra 3 with some upgrades, yes that's more likely but probably not 100%. I'm not complaining, if you play in open in a paper-thin mining ship this is what you should generally expect, that's why people choose solo or PG when they have huge amounts of cargo on the line or a high rebuy.

Yes, I am sure we can all learning something from your lessons, I appreciate what you're doing, I was just highlighting why so many will still choose solo or PG and that probably won't change because that is the least risky option no matter what. I actually kind of wish there was no solo or pg mode sometimes because the game would be a whole lot more engaging if we were all in open all the time, and it would also reduce the chance of destruction as there would be just too many ships to interdict... the chances of getting through a blockade would be much higher.
I've made billions with this, always in open, and haven't lost a single ton.
 
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