Try it yourself and you will immediately notice the difference
You gonna front me the cash for a stick, baby?
Try it yourself and you will immediately notice the difference
when this center is done the game mechanic als activates correction trustRelative mouse merely simulates the centering than a joystick does mechanically
Once you start fighting to the death instead of high waking after losing one ring of shields, then maybe we'll start taking you seriously.when this center is done the game mechanic als activates correction trust
but anyways lin. you miss completely the topic there.
this is just about the advantages and problems if the fa off mode would be introduced as it was explain several times here.
and we are only talking in this thread about ROTATION fgs
this is also not about your self claimed pvp gods which have their possibilities cause of their clever translations and rolling the ship - nothing of this has to do with rotation for aiming
Because it would be HOTAS only which would gives it an unfair advantage. For it to be balanced, it should be available to all types of inputs. "Relative mouse" brings balance for mouse towards other types of controls which natively have this function, not an advantage for the mouse.@PeLucheuh
why do you think it would be unbalanced?
when this center is done the game mechanic als activates correction trust
and we are only talking in this thread about ROTATION fgs
No, it doesn't. You have failed to listen to a single piece of evidence or information that people in this thread have told you, many of whom are patently more knowledgeable.when this center is done the game mechanic als activates correction trust
Sir Ganksalot said:Once you start fighting to the death instead of high waking after losing one ring of shields, then maybe we'll start taking you seriously.
and you think we care if people like you take us seriously. what a joke.
Lol, no one takes you guys seriously.and you think we care if people like you take us seriously. what a joke.
no this would give balance cause rotation control is too easy atm with relative mouse.L'Intouchable said:This is bad for balance. Countering your own inputs is what makes Elite unique in its FA off mode.
no this would give balance cause rotation control is too easy atm with relative mouse.
make a video with relative mode off and show it to the audience if you dare.
yeah of course not. therefor we had 50 people in the last pvp event and some of us are mentors in the GASir Ganksalot said:Lol, no one takes you guys seriously.
@L'Intouchable link one of those videos here. where you flew the rotation with mouse and you had it (relative mouse on both axes) fully! turned off.
and you think we care if people like you take us seriously. what a joke.
Lol, no one takes you guys seriously.
yeah of course not. therefor we had 50 people in the last pvp event and some of us are mentors in the GA
yeah of course not. therefor we had 50 people in the last pvp event and some of us are mentors in the GA
the correct term is only you guys are taking seriously in the ganker and griefer community.
and now stop to be offtopic please thank you.
Please stop, you're making yourself look even more like an idiot.@L'Intouchable
thanks and here exactly you see the problem
the oversteering in the pitch
Source: https://youtu.be/YBnWPkSFsSQ?t=142
this is much worse with stick
and you need tons of hours of practice to control it even like it is shown on that time index
with rel mode fully turned on to 100% on such oversteering is nearly impossible even if you do it wrong