Deleted member 110222
D
The massive credit earnings in ED are proving to burn me out very quickly.
So how do I work around this in such a manner that doesn't interfere with other people's credit farming?
Something I can do myself within the current ruleset that is harmless?
I think I have the answer.
When I start my new save, the only missions I will attempt are the starter missions for the sake of RP, and those that must be done to unlock content, namely engineers. Preferably donation missions so that I actually lose credits.
Aside from that? RP the heck out of it. Does the galaxy really need another diamond or void opal trader? Nope.
I shall shift fruit and vegetables. Meat if I'm feeling fancy.
Mining shall be restricted to low market-value ores that are not mined much outside long-term contracts. Industrial supplies? Leather, fabrics. Commercial products? Clothes, domestic goods.
I'm going to make 100's of credits. Rich I say! Rich!
No outside tools. All in game. If a market is bust, I choose. Sell anyway or seek elsewhere?
Planets? I'll pick up junk, sure. I'm no rescue pilot but if I see escape pods, they'll get priority. I'm no monster. And yes I will dump cargo for them.
Passenger cabins are interesting. Due to them being mission only... However restricting myself to economy cabins and only taking a-b ferry trips will limit those earnings. No requests will be accepted. The contract at pick-up is final.
Combat is not something I will actively seek for the most part. Pirate/criminal hits will be responded to on the moment. Do I fight, or run?
Exploration is a flat out no for me, unless it's to map a system inside the bubble or essential for unlocks. I'm considering just not selling the data anyway just to eliminate those potential earnings.
As you can see I'm taking extreme measures to make this game enjoyable for a hard-core RP'er like myself.
It's a shame but there we are... I can't do anything about the stupidly inexpensive repairs or fuel costs.
On a sidenote, my HOTAS Warthog has arrived.
So how do I work around this in such a manner that doesn't interfere with other people's credit farming?
Something I can do myself within the current ruleset that is harmless?
I think I have the answer.
When I start my new save, the only missions I will attempt are the starter missions for the sake of RP, and those that must be done to unlock content, namely engineers. Preferably donation missions so that I actually lose credits.
Aside from that? RP the heck out of it. Does the galaxy really need another diamond or void opal trader? Nope.
I shall shift fruit and vegetables. Meat if I'm feeling fancy.
Mining shall be restricted to low market-value ores that are not mined much outside long-term contracts. Industrial supplies? Leather, fabrics. Commercial products? Clothes, domestic goods.
I'm going to make 100's of credits. Rich I say! Rich!
No outside tools. All in game. If a market is bust, I choose. Sell anyway or seek elsewhere?
Planets? I'll pick up junk, sure. I'm no rescue pilot but if I see escape pods, they'll get priority. I'm no monster. And yes I will dump cargo for them.
Passenger cabins are interesting. Due to them being mission only... However restricting myself to economy cabins and only taking a-b ferry trips will limit those earnings. No requests will be accepted. The contract at pick-up is final.
Combat is not something I will actively seek for the most part. Pirate/criminal hits will be responded to on the moment. Do I fight, or run?
Exploration is a flat out no for me, unless it's to map a system inside the bubble or essential for unlocks. I'm considering just not selling the data anyway just to eliminate those potential earnings.
As you can see I'm taking extreme measures to make this game enjoyable for a hard-core RP'er like myself.
It's a shame but there we are... I can't do anything about the stupidly inexpensive repairs or fuel costs.
On a sidenote, my HOTAS Warthog has arrived.