That was amazing! Teng-hui Hub

Presumably "your" loyal worker bees have already left the sinking ship then? ;)

No idea. I have posted a suspension notice on INARA, but no on has contacted me directly yet in game, or via INARA PM or posts on here. But taking just 1k t cut out of 48k profit, the profit was all theirs anyway.

We had a good run, they got my FC bank from 1.8b to 8.8b credits, i still have my 2b credits pocket money i had the day i collected my FC. I know of 2 of my workers who are on my friends list now out in the black who earned their 5-6b FC cash working hauling Tritium on my FC.

I really enjoyed it. but it was only ever going to be until a 12b FC bank anyway, so i have stopped short, and still not touched mining since 9th June.

So now just enjoying the "mining nerf" salt. If i think of another scheme to employ peeps who dont like mining i will.
 
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The bubble as a whole had about 275 million tonnes of Tritium pre-patch day.

Regeneration rates seem to be about 60 days for full recovery (my early estimates were a bit pessimistic).

That's ~4.5 million tonnes per day, bubble-wide, of Tritium, or enough to completely fill up ~1800 carriers a day

That doesn't seem like it's going to be a problem, especially since (in the long term, when they fix it) mining can top that up.

(Now, if you want to fill up for just 4k/tonne rather than 40k/tonne, then the early bird gets the worm, as it should be for anything sold at a 90% discount)



As an aside, as this shows and the Great Palladium Shortage showed, there are basically two settings for "supply and demand": generous enough that no-one notices it's there, and "low enough to matter" which means, yes, sometimes you won't be able to get your cargo because someone else has bought it first. (Personally I find the latter sort of economy more interesting, which is one reason I'm out in Colonia with its higher player:economic-unit ratio)

Well, player tritium trading was based on 4k sell stations and 52k buy stations.
So 4.5 millions ton per day means nothing when the price is 40k per ton
Nobody will bother to trade tritium when the sell price is 40k. There is not enough profit margin to be split between carrier owners and traders.

FD simply double screwed the tritium market - they killed the supplies recovery rates (you will say that 3.7 recovery rates were abnormal, i'd say they were ok in a market with thousands of carriers and God knows how many traders) and at the same time they also killed tritium mining
 

Deleted member 182079

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No idea. I have posted a suspension notice on INARA, but no on has contacted me directly yet in game, or via INARA PM or posts on here. But taking just 1k t cut out of 48k profit, the profit was all theirs anyway.

We had a good run, they got my FC bank from 1.8b to 8.8b credits, i still have my 2b credits pocket money i had the day i collected my FC. I know of 2 of my workers who are on my friends list now out in the black who earned their 5-6b FC cash working hauling on my FC.

I really enjoyed it. but it was only ever going to be intil a 12b FC bank anyway, so i have stopped short, and still not touched mining since 9th June.

So now just enjoying the "mining nerf" salt. If i think of another scheme to employ peeps who dont like mining i will.
Yeah the salt is quite delicious. And while I made about half a billion in LTD credits on Tuesday evening (a "one last run" kind of thing, I didn't really spend a lot of time there of late) I'm suffering the consequences of this patch like anyone else, but I'm looking at it much more positively.

I like that I will have to decide whether I want to spend a not insignificant amount of my credits buying them (I don't have that much cash really, about 1.5bn and I'm going to buy another Cutter with most of those today, simply because I kind of miss owning one, not because I need it for anything in particular), try my luck finding a good Tritium price or just take it on the chin and mine it myself. But then I do enjoy scarcity in my games which is why it works very well for me the way it is now. Which is why I also believe that even if I were to go on a long distance exploration trip, it shouldn't be trivial to fuel my carrier.
 
How much would you want to pay for it though? 50k? 100k? Depends my question is what price do you put on your own laziness... I'd say if 40-50k/t profits are desirable enough for traders to play along, it could still work, but that means it'll cost you 2bn for say 20k tons of Tritium @ 100k credits. How many times will you likely do it, and how many others would before that 'market' dries up for haulers... Interesting to see how this will work out though.
Currently 70k/t but I'm will to go as high as 110k/t if Someone asks. I THINK the demand is around 2000 but I havent checked.

Really it depends on what Im doing with it at the moment, If Im not moving it much the process wont be much higher than the galactic average. I've already bought and loaded around 10k Trtium myself. The amount I've gotten from other CMDRs selling it to me is around 7k.

And I wouldnt call it laziness, if I need to fuel it myself I will(And have) But there isnt much of a reason to if others will do it for me, while I do something else. Work smarter, not harder, is my motto, I value my time more than my credits, and the latter I have never felt particularly strapped for at any point.
 
Another question is how do you advertise your demand if you're not parked in a busy system - do haulers check Inara for FC demand/supply? I tend to filter them out because I don't trust other players by default:p
I usually just mention it here occassionally. I dont think I have advertised it seriously aside from that. No idea if I'm on Inara or not, I dont use it. Oh and my Carrier has (Need Tritium) on it, I guess that counts too!
 

Deleted member 182079

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Currently 70k/t but I'm will to go as high as 110k/t if Someone asks. I THINK the demand is around 2000 but I havent checked.

Really it depends on what Im doing with it at the moment, If Im not moving it much the process wont be much higher than the galactic average. I've already bought and loaded around 10k Trtium myself. The amount I've gotten from other CMDRs selling it to me is around 7k.

And I wouldnt call it laziness, if I need to fuel it myself I will(And have) But there isnt much of a reason to if others will do it for me, while I do something else. Work smarter, not harder, is my motto, I value my time more than my credits, and the latter I have never felt particularly strapped for at any point.
I didn't mean to attach negative connotations to the term laziness, quite frankly if I had billions in my bank I'd do something similar. I was initially thinking you'd have to offer 500k-1m per ton but then remembered players were willing to haul Tritium for far less than that.
I usually just mention it here occassionally. I dont think I have advertised it seriously aside from that. No idea if I'm on Inara or not, I dont use it. Oh and my Carrier has (Need Tritium) on it, I guess that counts too!
That's one thing that puts me off getting more involved in the player market and it's having to rename your FC for ads - I wish there was another field we could use for that. My FC will not be renamed into an ad, it really breaks my immershun.
 
I didn't mean to attach negative connotations to the term laziness, quite frankly if I had billions in my bank I'd do something similar. I was initially thinking you'd have to offer 500k-1m per ton but then remembered players were willing to haul Tritium for far less than that.

That's one thing that puts me off getting more involved in the player market and it's having to rename your FC for ads - I wish there was another field we could use for that. My FC will not be renamed into an ad, it really breaks my immershun.
Totally, making 30k/t profit off of purely trading is insane, nothing really comes close on the market. Makes me think of the old days of burning stations.

Yeah I dont like it either, but it gets the job done. If only they didnt have a word filter, it would just be named something that rhymes with "Iridium Floor".

Probably changing it to something else soon anyways.
 
Say that you have a 1 million population refinery economy. How many tonnes of Tritium (for example) would be produced per hour? How much production will the station store before supply is fully filled up? Ian Doncaster! Help!

I have been told that economy size increases with the square root of the population. Is that correct?
For your specific numbers:

1 million population would normally be about the same economic size as Neugebauer Mines, so you'd be looking at around 10,000 tonnes (give or take a bit for local specialisation) as the supply cap in "None" BGS state.

On my latest data, that would be a production rate of around 8t/hour. Both the supply cap and the regeneration rate would be approximately doubled by an ideal BGS state combination (mainly Expansion, but Investment+Civil Liberty will help)

And yes, for a normal (i.e. not hand-placed) station, the economy size is roughly proportional to the square root of the population. Frontier can set the two entirely separately, though, if they want.
 
For 2 days after carrier introduction we had trit for 4k and stations willing to buy for 80k.

Set up buy order in one sys, jump to selling station, set sell order.

Price competition was amazing - we were negotiating with haulers & lowering prices to offer better deals for truckers. We got some nice money ehile truckers got 25mln for travelling few Mm.

Chat was alive and stuff..Aaand then they lowered prices to point it was no longer good offer for haulers. Well still, there were some ppl and it was fun, but now i dont think any carrier owner will wait for fc to be filled
indeed mining too. taking miners to hotspot system and then taking some back as haulers to sell system ... never had so much fun and PLAYER INTERACTION in elite til last patch >.> well im taking a look at https://steamcharts.com/app/359320 while i wait for odyssee. sadly i was so stupid to bake in beata into this mess so its already payed ( i wish i could refund!!!!!!!!!!!!!!)
 
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Well, player tritium trading was based on 4k sell stations and 52k buy stations.
So 4.5 millions ton per day means nothing when the price is 40k per ton
Nobody will bother to trade tritium when the sell price is 40k. There is not enough profit margin to be split between carrier owners and traders.

FD simply double screwed the tritium market - they killed the supplies recovery rates (you will say that 3.7 recovery rates were abnormal, i'd say they were ok in a market with thousands of carriers and God knows how many traders) and at the same time they also killed tritium mining

I agree.

From just a carrier refuelling perspective, these changes just mean we will occasionally have to "work" a bit (as in "play the game") to pay for full load refills.

However tritium trading was completely anihilated, both for player<> carriers trading and player > stations trading. And mining tritium for either trading or refuelling is not worth the effort compared to many other things, so it won't happen.

To be honest I don't know ATM how Tritium trading could be properly revived, without going back to handwavium infinite supply, which I don't really like either, but it might be the lesser evil compared to obliterating Tritium trading.
 
Unfortunately there isn't much room for buying fuel in the bubble and selling it in Colonia at 400k as it takes roughly a full tank to get there and back again :p

Edit: If Spansh is right. And I am not sure if he is. If it is half there'd be room to sell 10k at 400k (and I bet there'd be people buying it).
 
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Unfortunately there isn't much room for buying fuel in the bubble and selling it in Colonia at 400k as it takes roughly a full tank to get there and back again :p

I did a test run before the prices got nuked, 16,000 tonnes of fuel to get to Colonia and back, 8,000 tonnes to sell in Colonia at 48,000 cr/t (undercutting stations)

Fuel cost 63 million
Tritium Income 8000T - 352 million

New Fuel - Cost 640 million
Tritium income 8000T - 96 million
 
I did a test run before the prices got nuked, 16,000 tonnes of fuel to get to Colonia and back, 8,000 tonnes to sell in Colonia at 48,000 cr/t (undercutting stations)

Fuel cost 63 million
Tritium Income 8000T - 352 million

New Fuel - Cost 640 million
Tritium income 8000T - 96 million
What if you don't take the carrier back? On the new numbers decommissioning it in Colonia once it's empty and buying a new one in the bubble seems more efficient.

You also don't need to worry about undercutting the local stations any more, at least not for anything requiring bulk Tritium, so you could increase the sale price a bit.
 
I did a test run before the prices got nuked, 16,000 tonnes of fuel to get to Colonia and back, 8,000 tonnes to sell in Colonia at 48,000 cr/t (undercutting stations)

Fuel cost 63 million
Tritium Income 8000T - 352 million

New Fuel - Cost 640 million
Tritium income 8000T - 96 million
How much time does the trip to Colonia take in the Fleet Carrier?
 
What if you don't take the carrier back? On the new numbers decommissioning it in Colonia once it's empty and buying a new one in the bubble seems more efficient.

You also don't need to worry about undercutting the local stations any more, at least not for anything requiring bulk Tritium, so you could increase the sale price a bit.

Decomission time is 7 days to wait.
 
I did a test run before the prices got nuked, 16,000 tonnes of fuel to get to Colonia and back, 8,000 tonnes to sell in Colonia at 48,000 cr/t (undercutting stations)

Fuel cost 63 million
Tritium Income 8000T - 352 million

New Fuel - Cost 640 million
Tritium income 8000T - 96 million

Just that you don't sell at 40k now. As the supply is zilch it will likely go.

P.S.: I see buyorders at 425k from desperate, rich people.
 
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My spansh route planner says around 10,500 T to go to Colonia from the bubble thats with a fairly full carrier


How much time does the trip to Colonia take in the Fleet Carrier?

45 jumps so around 15 hours for me
I did a test run before the prices got nuked, 16,000 tonnes of fuel to get to Colonia and back, 8,000 tonnes to sell in Colonia at 48,000 cr/t (undercutting stations)
 
My spansh route planner says around 10,500 T to go to Colonia from the bubble thats with a fairly full carrier




45 jumps so around 15 hours for me

If you are hauling cargo, you don't want to take needless modules and services. A light carrier can do it on 6000 tonnes, so 10,000 tonnes to get there carrying cargo and return fuel, sell 8000 tonnes, use the remaining 6000 tonnes to get home. Not feasible anymore.

There is a nav computer in alpha testing, not sure if he is going to release it. The nav computer will jump and refuel the carrier for you, perfect for long trips.
 
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