Abrasion Blaster

Anybody else having problems with their abrasion blaster whilst mining ?
I am blasting open asteroids but the usual clean up of the surface deposits is not happening because no matter how close i get or how many times i hit the deposit, it wont release from the roid surface.
 
did any of you also try to mine an SSD deposit on the same rock? i have seen speculation that trying to mine an SSD deposit on a core rock before cracking it causes this problem

i haven't confimed it myself yet but its a possibility
 
Just cleared a LTD core with the abrasion blaster. Didn't hit anything on the surface and this was in a Void Opal hotspot. But where I got 6 or 7 units of LTDs earlier from a core, this time I've got 17 units. Maybe they have rolled back the patch a little ?
 
did any of you also try to mine an SSD deposit on the same rock? i have seen speculation that trying to mine an SSD deposit on a core rock before cracking it causes this problem

i haven't confirmed it myself yet but its a possibility
I can confirm that I would mine SSD`s if they were available so that is a definite probability but I cant, with any certainty, say that the times this occurred to me I did the SSD mining, maybe. What I do find confusing, while we are on the subject, is that I put seismic charges in an asteroid to get the double blue banding on the "blastometer", only to find that when the charges explode, the "blastometer" tells me that I have overcharged and the yield will be low.

Over 2500 hours playing the game so no novice but still no expert....... o7
 
Just cleared a LTD core with the abrasion blaster. Didn't hit anything on the surface and this was in a Void Opal hotspot. But where I got 6 or 7 units of LTDs earlier from a core, this time I've got 17 units. Maybe they have rolled back the patch a little ?
I find it so random, the number of units released from the asteroid, even though I take care to remain within the two lines of blue on the "blastometer". My results have been anything from around 9 clusters as a minimum, up to around 15 max, but I guess that is the reality of mining, you never really know what you are going to get until you crack the asteroid. My only complaint, as I stated earlier, is when the indicator shows that my seismic charges are in the optimum banding, (two lines of blue), before detonation but as soon as the charges are fired, the indicator reports that I have exceeded the optimum charge and the yield will be low... just don`t get that bit.
 
Update:
Just tested this and it's true! Leaving the SSDs alone keeps the inner SDs intact. But since you can't have both (which I usually take) that's not really a solution of course. But might be a hint for the dev team of what's possibly going wrong here...
Seems logical considering the change they made. FDdev must purposely block the fragments after SSD mining is completed to stop people mining it again, like they were by switching to the SLF. FD wouldn't have foreseen (or tested) the side-effect that you have now with core mining.
 
mining in this game is strangely familiar
rocks that have been sitting in space for centuries since they formed can suddenly change composition and go from 35% yields to almost every other rock having no trace of ltd's its kinda like the falklands and its supposed 80's oil reserves rumour in that regard when they finally got permission ta drill in 2000 all that black crude that sensors had supposedly detected had suddenly disappeared overnight there too;)
has any one ever gorilla or super glued a coin to the sidewalk and just sat back and watched the ensuing madness l8tr on:giggle:
karma's is definitively a son of a
I hope that the economic hitman that started the falklands game gets theres too in time, and they will if the current rare earths rumours bear fruit or don't as the case may be...
by sassily and covertly pouring and buyring high grade brown sludge samples where they can not be normally naturally found...……...
watch out for the put options that day
(southparks parody of the film there will be blood is hilarious btw)
 
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I have just had the abrasion blaster issues with an Alexandrite core, I knocked off a Bromellite SD and a Tritium SD and then split the core. Think you can tell when its not going to work because the deposits look kind of ghostly and you can't shoot a ghost :eek:. I'll log on the bug tracker.
 
You're not guaranteed to have the abrasion blaster bug. I was deep core mining this afternoon without any problems.*

Must suck when it does happen, though.

*Ah, but I wasn't bothering with surface deposits, and I didn't see any high-value SSDs.
 
It only happens if you mine sub-surface deposits first. If you ignore those then you can fill up with void opals just like before.
Or indeed with Serendibite like never before. I was curious to see what was on offer by way of SSDs in a double Painite hotspot, and moved on to a single Serendibite hotspot after.

And the answer is ... nothing of serious value. I did laser mine a moderate amount of Painite, and in the Serendibite hotspot I got a grand total of two Serendibite and one Painite hotspots. If I'd been mining for effect rather than SSD sightseeing, it would have been a disappointing afternoon.

But then if I'd been mining for effect I'd have been out in my laser-mining Cutter, not my mixed laser/SSD mining Python or my core-mining K2.

Speaking of which, I was really surprised to be able to park my carrier round GRCV 1568 AB1 with its really good double Painite hotspot. It was busy, but it wasn't full.
 
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