Having watched OA's video summarizing the main issues with introducing VR, it made me pause for thought about walking around in ship interiors, or even outside ships in space: if it is difficult to introduce realistic VR for weightless conditions, would a push to get VR into the game kill walking/floating around ships inside or outside?
That would be a dreadful state of affairs: game feature abandoned to accomodate VR lovers
For reference (if it hasn't been posted already), this is his video ....