Hi, I started playing Elite Dangerous for a month approximately. All was good with the Sidewinder until I recently got a Cobra MKIII. I'am posting here as my last resort. I've been reading as much as possible, seen every possible video, and although I learned a lot of things, I can't seem to figure out what's wrong with whatever I assign to my second fire group. Everything worked fine in the tutorials and in my sidewinder. I'll try to be as thorough as possible. I am using a Thrustmaster Warthog HOTAS.
Once I made some money, bought the Cobra MKIII and immediately added lasers (trigger button on joystick), and multi cannons (joystick button 2). Those were added to Fire Group #1. On my second fire group, I set up the discovery scanner. To switch between them, I use the default Thrustmaster throttle button, assigned to button 31 if I recall correctly, or "M" on the keyboard. Now, here's the issue:
No matter what I put on the second fire group, it won't work. All I get is the "Incorrect cockpit mode, press M or button 31". So, I make sure I am in the correct cockpit mode: blue vertical lines cockpit mode and still get the message, rendering the discovery scanner, or whatever scanner I have assigned useless. Pressing the assigned joystick button does nothing. So, I decided to then switch my fire groups: Discovery scanner to 1st fire group, and Combat to second fire group. Same thing. If Discovery Scanner is on first fire group, works flawlessly, but then, when I switch to the combat cockpit mode, now assigned to my second fire group, I get the "Incorrect cockpit mode" and the joystick buttons don't do anything (lasers don't fire, and neither the multi cannons).
Know that I am not doing this while docked. I launch my ship into space and no matter what combination I try, only the first fire group responds. Trying to find a possible explanation, I went to the modules section. Out of 100 available output, my output is below 100%, and no red indications of exceeding power (I already upgraded the power plant or power generator (sorry if that's not the name, I can't remember, but I did upgrade pretty much everything, so it's not like the modules are exceeding the power limit). I even lowered the priority on many modules to see if it was a power issue, but it does not appear to be the case. I did notice that on the modules list, some priorities cannot be modified (discovery scanner is one of them. It doesn't have a number assigned and it won't let me add a priority number to it. Is that normal?).
As a test, I added my weapons and discovery scanner to just one fire group: lasers on joystick button 1; multi cannon + discovery scanner on joystick button 2, and of course, everything went all at once, but it worked. So, the issue seems to be that no matter what I add to the second fire group, it's rendered useless, and even when I am in the correct cockpit mode, I still get the "incorrect cockpit mode" and the joystick buttons won't trigger them.
My apologies for my long post, Commanders, but it is very frustrating. If you have any ideas or can shed some light on the subject, it will be much appreciated. If you need me to take some screen captures, I will be glad to do so.
Once I made some money, bought the Cobra MKIII and immediately added lasers (trigger button on joystick), and multi cannons (joystick button 2). Those were added to Fire Group #1. On my second fire group, I set up the discovery scanner. To switch between them, I use the default Thrustmaster throttle button, assigned to button 31 if I recall correctly, or "M" on the keyboard. Now, here's the issue:
No matter what I put on the second fire group, it won't work. All I get is the "Incorrect cockpit mode, press M or button 31". So, I make sure I am in the correct cockpit mode: blue vertical lines cockpit mode and still get the message, rendering the discovery scanner, or whatever scanner I have assigned useless. Pressing the assigned joystick button does nothing. So, I decided to then switch my fire groups: Discovery scanner to 1st fire group, and Combat to second fire group. Same thing. If Discovery Scanner is on first fire group, works flawlessly, but then, when I switch to the combat cockpit mode, now assigned to my second fire group, I get the "Incorrect cockpit mode" and the joystick buttons don't do anything (lasers don't fire, and neither the multi cannons).
Know that I am not doing this while docked. I launch my ship into space and no matter what combination I try, only the first fire group responds. Trying to find a possible explanation, I went to the modules section. Out of 100 available output, my output is below 100%, and no red indications of exceeding power (I already upgraded the power plant or power generator (sorry if that's not the name, I can't remember, but I did upgrade pretty much everything, so it's not like the modules are exceeding the power limit). I even lowered the priority on many modules to see if it was a power issue, but it does not appear to be the case. I did notice that on the modules list, some priorities cannot be modified (discovery scanner is one of them. It doesn't have a number assigned and it won't let me add a priority number to it. Is that normal?).
As a test, I added my weapons and discovery scanner to just one fire group: lasers on joystick button 1; multi cannon + discovery scanner on joystick button 2, and of course, everything went all at once, but it worked. So, the issue seems to be that no matter what I add to the second fire group, it's rendered useless, and even when I am in the correct cockpit mode, I still get the "incorrect cockpit mode" and the joystick buttons won't trigger them.
My apologies for my long post, Commanders, but it is very frustrating. If you have any ideas or can shed some light on the subject, it will be much appreciated. If you need me to take some screen captures, I will be glad to do so.
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