Elite Dangerous: Odyssey | The Road To Odyssey Part 1 - One Giant Leap

I want more elite ranks for cooking, weapon-mods, armor-mods, diplomacy, explosives, first aid, lore-master.

I want experimental mech (mods) that have diff effects for your commander depending on gameplay. Rebirth, resistances to fire, ice, gas, poison.

I want rares to matter more to the Commanders and have uses.

I want to be able to loot corpses that don't have a rebuy for their stuff to be contained for pickup.

I want King and Admiral ranks to mean something for access as well as all the factions you have built a trust with being relevant to a total unlock.

I want parachutes for diving out of the ships at high altitudes to sneak into Thargoid bases that are in the atmosphere and not on the ground.

I want a translator for other beings.

I want a special cargo rack that can capture those odd glowing things in space for special experimental effects on armor, weapons, and ship.

I want INRA to be great again - the mycoid virus isn't gone.

I want rare items like halfium and anti-matter containment to be used in actual engine crafting - engineers offering more unlocks.

I want to be able to sell engineered modules to players from my FC.

I want the bank of Zaonce to hold our credits, not the Pilots Federation. And those credits should be transferable and used on a auction house. Think of all the new players Chinese farmers would bring to this game.

I want training scenarios that are historical lore events - like the battle that Jacques lost his body and ended up serving drinks to pay back the investors for 100 years.

I want the CLUB to actually be in the game with a quest chain to unlock.

I want the Dark Wheel to be in the game, with a quest chain to unlock recruitment.

I want there to be unique drops in lore. Because if everyone has something and is special - no one is. Let some legends be born.

I want a grappling hook and caves to explore under the ocean.

I want treasure to hunt. Maps with real hints - no more pointless beacons that a pirate may of hidden a cache.

I want there to be a secondary ARX - legend ARX - you get for free for game completion. All the permits. King Admiral. Visiting all the Generation Ships. Having all the archived commander codex entries, all engineers unlocked, galaxy regions visited, all rares collected, world firsts, allied with 100 factions, all power play items unlocked, power play items should be able to be combined to create another object.

I want these legend ARX to be used to unlock hints to finding more lore. A way point leading to a puzzle to something of relevance.

I want Ian Bell to be funded with a team to develop his own DLC. He was part of the magic - he is missed.

I want SRV options. Passengers, gunnar, more cargo, submarine add on, ammonia resistances, stealth. wall climbing tires.

Mazes. Dungeons. Base Stars. Historical places from the books.

NPC to interact with, to get or give information that would drive a narrative.

Keep the game skill based. Group mechanics and timing, resistances, special engineered weapons and armor needed to pass gear checks in the game. Players should feel like they worked together to solve a puzzle - not that they got the best gear from zerging or time-sinks.

Give players some more badges or medals that other players can see on inspection. Bring the E-Peen envy. You have players that have been playing this version for five years now. New players should know who they can ask questions to.

Keep commander weapons non gimbals.

Have commander damage reflect what they were hit with - flame thrower - or 4A beam laser charred remlok legs left after being hit.

Allow players to steal ships, but put a detonation timer on them - that could last an hour.

Let us be able to find and board a Thargoid/ Guardian Fleet carrier.

Let us have own mining stations that we could pick up cargo once a month. Other players could take them as well if we don't pick hidden planet.

Give us end game content that effects the rest of the galaxy. And updates everyone on squads completing hard goals through the pilot federation computer.

Make things impossible to kill - without using the right tools and squad.

I want monthly side grades to slowly increase our armor or gear from quests that require a party. If you want to keep a player base on a RPG-MMO offer a reason to login monthly that's a side grade, then re-balance with the next years patch to let new players catch up with veteran ones for expansion drops. Take a lesson from Blizzard on keeping a core player group.

I see that most FDEV accounts have not logged in months. Are we forsaken as a player base despite pumping in millions to you in DLC gifts. Lot of us don't care about the DLC and were happy to support your company more given the chance. Add a monthly subscription if that means more interaction from the devs and more story-chain and side grade possibility for logging in each week.

Galaxy wide bounties should be able to be placed on commanders.

A lottery should be added we could opt into daily.

A casino should be added in Shinrata or for purchase in fleet carriers so squad members can gamble their credits among each other while not flying.
So not much then.
 
You need to try it in VR before coming to that conclusion.
It's a bit like a vegatarian who has never eaten meat arguing that Fake bacon (Fakon?) Tastes as good as real bacon.
IF immersion is your number one goal and the experience of being there then VR is leagues better than flat screen (like watching a video of a person sat on a beach or being a person sitting on a beach - all be it with cataracts )
If eye candy is your goal then (up until the reverb or 8kx headsets) then a 4k screen does look nicer than VR.

Note I am trying to be light-hearted and not confrontational . You are free to disagree but you really should try it (or maybe not as it could spoil the game for you going forward)

Back to the video. I really am hoping there is a lot more meat to the expansion than just the new planets... We have only had 1 diary so it could be the case but so far I am worried about what may not be in the expansion rather than what is. (And am forgetting VR here)
Apparently this is the single biggest expansion frontier have ever made for ED. For it to be bigger than the entirity of horizons it needs far more than a couple of new planet types.
I really hope FD don't see ED:O as job done and all goals achieved for ED.

If we are having even thin atmospheres we should need atmospheric effects on our ships, each ship with its own flight model, having to get angle of reentry correct.

I hope to see an end of the fade in fade out transitions from seat to srv

I hope we get some for of EVA in space as well as deralict foraging.

I hope ED:O is expensive. As in £39.99 expensive (PC) as I want it to fund further work on ED but IF it is going to be that then it's going to need a lot of content.

I understand. And I'd like to try the game in VR at some point. However at the moment I don't have the space and money to buy a VR capable PC and VR itself. I play the game on Xbox and thoroughly enjoyed it.

And so far the game has felt quite immersive to me. Especially after I acquired a HOTAS for my Xbox. So I understand how VR is the next step in immersion. But since I don't have the space or money for it. I'm quite happy to continue playing it in 2D.


It is inferior in terms of conveying immersion and a feeling of actually being in the game. This is my opinion based on having played first person games both on a monitor and in VR. Even the same game in the case of Skyrim (and that was on the Vive where graphics leave a lot to be desired).

I also see that you ignored my direct question regarding your own VR experience. The only comclusions possible are that you either did not see it or you have none or next to none. In the latter case, it is quite a bold statement to claim that the 2D experience is not inferior without ever having tried the VR experience.

I did not ignore your question good sir. I mentioned I only play in 2D. And in my experience, 2D can be quite immersive. Is it as immersive as 3D? Probably not, but I have no experience. So for me 2D can be very immersive (Halo 4, bits of Chief's helmet visible at the edges of the screen, same with E: D when your canopy breaks. Very immersive if you ask me).
 
I want more elite ranks for cooking, weapon-mods, armor-mods, diplomacy, explosives, first aid, lore-master.

I want experimental mech (mods) that have diff effects for your commander depending on gameplay. Rebirth, resistances to fire, ice, gas, poison.

I want rares to matter more to the Commanders and have uses.

I want to be able to loot corpses that don't have a rebuy for their stuff to be contained for pickup.

I want King and Admiral ranks to mean something for access as well as all the factions you have built a trust with being relevant to a total unlock.

I want parachutes for diving out of the ships at high altitudes to sneak into Thargoid bases that are in the atmosphere and not on the ground.

I want a translator for other beings.

I want a special cargo rack that can capture those odd glowing things in space for special experimental effects on armor, weapons, and ship.

I want INRA to be great again - the mycoid virus isn't gone.

I want rare items like halfium and anti-matter containment to be used in actual engine crafting - engineers offering more unlocks.

I want to be able to sell engineered modules to players from my FC.

I want the bank of Zaonce to hold our credits, not the Pilots Federation. And those credits should be transferable and used on a auction house. Think of all the new players Chinese farmers would bring to this game.

I want training scenarios that are historical lore events - like the battle that Jacques lost his body and ended up serving drinks to pay back the investors for 100 years.

I want the CLUB to actually be in the game with a quest chain to unlock.

I want the Dark Wheel to be in the game, with a quest chain to unlock recruitment.

I want there to be unique drops in lore. Because if everyone has something and is special - no one is. Let some legends be born.

I want a grappling hook and caves to explore under the ocean.

I want treasure to hunt. Maps with real hints - no more pointless beacons that a pirate may of hidden a cache.

I want there to be a secondary ARX - legend ARX - you get for free for game completion. All the permits. King Admiral. Visiting all the Generation Ships. Having all the archived commander codex entries, all engineers unlocked, galaxy regions visited, all rares collected, world firsts, allied with 100 factions, all power play items unlocked, power play items should be able to be combined to create another object.

I want these legend ARX to be used to unlock hints to finding more lore. A way point leading to a puzzle to something of relevance.

I want Ian Bell to be funded with a team to develop his own DLC. He was part of the magic - he is missed.

I want SRV options. Passengers, gunnar, more cargo, submarine add on, ammonia resistances, stealth. wall climbing tires.

Mazes. Dungeons. Base Stars. Historical places from the books.

NPC to interact with, to get or give information that would drive a narrative.

Keep the game skill based. Group mechanics and timing, resistances, special engineered weapons and armor needed to pass gear checks in the game. Players should feel like they worked together to solve a puzzle - not that they got the best gear from zerging or time-sinks.

Give players some more badges or medals that other players can see on inspection. Bring the E-Peen envy. You have players that have been playing this version for five years now. New players should know who they can ask questions to.

Keep commander weapons non gimbals.

Have commander damage reflect what they were hit with - flame thrower - or 4A beam laser charred remlok legs left after being hit.

Allow players to steal ships, but put a detonation timer on them - that could last an hour.

Let us be able to find and board a Thargoid/ Guardian Fleet carrier.

Let us have own mining stations that we could pick up cargo once a month. Other players could take them as well if we don't pick hidden planet.

Give us end game content that effects the rest of the galaxy. And updates everyone on squads completing hard goals through the pilot federation computer.

Make things impossible to kill - without using the right tools and squad.

I want monthly side grades to slowly increase our armor or gear from quests that require a party. If you want to keep a player base on a RPG-MMO offer a reason to login monthly that's a side grade, then re-balance with the next years patch to let new players catch up with veteran ones for expansion drops. Take a lesson from Blizzard on keeping a core player group.

I see that most FDEV accounts have not logged in months. Are we forsaken as a player base despite pumping in millions to you in DLC gifts. Lot of us don't care about the DLC and were happy to support your company more given the chance. Add a monthly subscription if that means more interaction from the devs and more story-chain and side grade possibility for logging in each week.

Galaxy wide bounties should be able to be placed on commanders.

A lottery should be added we could opt into daily.

A casino should be added in Shinrata or for purchase in fleet carriers so squad members can gamble their credits among each other while not flying.

Are you being facetious? If not, I'll do what should've been done to Chris Roberts: "Pick 5 of those at most, and focus on making those the best possible. Everything else, just NO!"

What would be MY 5?

I want King and Admiral ranks to mean something for access as well as all the factions you have built a trust with being relevant to a total unlock. (Add on an Alliance equivalent, and you'd have it made! Give more MEANING to ranks in general!)

I see that most FDEV accounts have not logged in months. Are we forsaken as a player base despite pumping in millions to you in DLC gifts. Lot of us don't care about the DLC and were happy to support your company more given the chance. Add a monthly subscription if that means more interaction from the devs and more story-chain and side grade possibility for logging in each week. (Specifically, we need more like Alessia Verdi. That'd give a lot of 1) lore in-game, and 2) validity to the achievements of outstanding players! Which brings me to next point...)

Give players some more badges or medals that other players can see on inspection. Bring the E-Peen envy. You have players that have been playing this version for five years now. New players should know who they can ask questions to. (Normally, that's what the whole "Elite" ranking is intended for, especially "Triple Elite". Similarly, that's what decals were intended for...but unless you're going to have other players fly so close to you they could actually RAM you, it's very damn hard showing off your accomplishments to other pilots / Commanders. So yeah, seriously, buff the way to show off bragging rights!)

NPC to interact with, to get or give information that would drive a narrative. (This is definitely a big one, though I can understand if "interaction" is asking for too much. Just having more in-game narrative could be cool, instead of trudging through samey missions against numbers we can't even leave a DENT in!)

I want the Dark Wheel to be in the game, with a quest chain to unlock recruitment. (Absolutely ties into the whole mystique element for them, as well as the simple fact that it feels so anticlimactic to assume they're just another minor faction ruling a very specific star system or systems. I seriously want the de facto Dark Wheel to be something that'd seek out players. But to keep it from getting overcrowded, this could tie into the whole "FDEV account" bulletpoint above, where devs will HAND-PICK players to join the ACTUAL Dark Wheel! Hint-hint, meritocracy and all that...THAT SAID, joining the REAL Dark Wheel should be handled like a Black Op: it's the COOLEST job you're NOT allowed to talk about! So there should be NO VISIBLE achievement to reflect the fact you have entered...and even announcing "HEY I'M IN THE DARK WHEEL" will get you booted IMMEDIATELY AND PERMANENTLY!)
 
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I enjoyed the Dev Diary - some nice snippets of info and some new images to coo at, and all slickly put together.

The Discovery Scanner though...not so good. I was hoping we’d get a better insight into what had been shown, instead of what seemed (to me) to be looking at various screenshots and hearing variations on “this looks cool”, “can’t wait for this”, “this is going to be fun”, etc.

I’d have liked to hear about the new rock scatter tech*, the apparent tectonic mountain range ridge, does the Stellar Forge determine sky colouration? How will the new alien flora be distributed? Stuff like that. I’d even like to know what the first rank on the new exobiology is called :)

I’d suggest next time have a question thread after the DevDiary, so that at least there’ll be a few hours before the DiscoScan for the presenters to think about what they’re going to say, instead of last night’s Q&notA. Obviously not easy doing live-streams with the current work at home situation, but the talented devs have been interesting to listen to in the past.

*years back I remember a forumite posting some very good real-life info they’d been studying or researching about impact craters and whatnot, and I seem to recall a Dev taking great interest in the post.
 
And so far the game has felt quite immersive to me.
Nobody is claiming you do not feel it immersive. My claim is simply that VR is more immersive and, having tried both, the flatscreen immersion pales in comparison.

And in my experience, 2D can be quite immersive.
Again, I never claimed it could not be immersive to some extent. Just that VR makes that level of immersion pale in comparison.

Halo 4, bits of Chief's helmet visible at the edges of the screen
That is one thing, now imagine actually wearing that helmet.

same with E: D when your canopy breaks. Very immersive if you ask me).
That is one thing, now imagine seeing the cracks of the canopy lengthen in any direction you look before the pieces of the canopy fly away in 3D view while the vacuum of space completely embraces you. This still does not do justice to the experience, it is simply one of those things you need to experience to fully appreciate.
 
The new planetary tech is looking awsome!
But I have concern regarding the new space suit. I hope that the one we see is just a concept and not the final work because it's look very "flat" and cheap. just look at the torso, you can see a clip on the side and belt on the shoulder but tey are just jpg on a flat 3d model.
img2515_06.jpg

If you compare it to our current space pyjama or clothe you totaly see the diference or work
.
suitmale_conciliator01_suitmale_conciliator02_suitmale_conciliator03_suitmale_conciliator04_su...jpg
cm_biker_withshins_desperadobrown_cm_biker_withshins_desperadogrey_cm_biker_withshins_desperad...jpg

Does any boddy have the same feeling or am I getting paranoid....
 
Sorry stressed overworked and tired and pi..ed off that my most played game of all time is quite possibly becoming a game I no longer want to play after dropping the bits which make it the game I love so I guess I am a bit tetchy ;)

Cheer up. It could be worse. You could've invested in VR especially for this game and then had your game completely destroyed, a few months later, when the FSS dropped. I really hope that ED:O is going to do something about that diabolical, bloody awful kludge that is the FSS.
 
The new planetary tech is looking awsome!
But I have concern regarding the new space suit. I hope that the one we see is just a concept and not the final work because it's look very "flat" and cheap. just look at the torso, you can see a clip on the side and belt on the shoulder but tey are just jpg on a flat 3d model.
View attachment 184533
If you compare it to our current space pyjama or clothe you totaly see the diference or work
. View attachment 184534View attachment 184535
Does any boddy have the same feeling or am I getting paranoid....
It looks like concept art to me. Hopefully there will be more options available.
 
Cheer up. It could be worse. You could've invested in VR especially for this game and then had your game completely destroyed, a few months later, when the FSS dropped. I really hope that ED:O is going to do something about that diabolical, bloody awful kludge that is the FSS.
I must admit I quite enjoy the FSS even in VR but that said I am not down playing your issues.
 
It's a first iteration. They will obviously be implementing full atmo planets in the future. They aren't right now because full atmo planets have more vegetation, animals, etc. They are more involved than semi-barren, thin atmo planets they are adding in now. It's the same thing with VR. It's not something they are implementing in the first iteration as there are vastly more important things to address first, not to mention the challenges of adding VR for unseated gameplay. People need to show some respect, understanding and common sense about all of this. I want VR people to have VR. But not at the expense of more important things and definitely not by trying to bully frontier about it. Get a grip! :p
VR aside.. they clearly stated that they are not following the Seasons approach anymore... so I would expect a release with all contents in after 2.5 years of full production. The words "not at launch" for additional planets and ships interior is a contraddiction. They should clearly say that these will be included in another DLC much further down the line.
 
I was hoping for more content. Odyssey was supposed to be a single release but now we get all those "not at launch" comments.

This is the confusing part for me- no 'seasons' but not at launch, which means point updates like FCs, New Player stuff etc. Its either one giant ball or a bag of marbles.
 
Will airless planets get overhaul aswell? Will we be able to walk around on their surface in suits or not? The suit looks too light to be used in vacuum. What if you die in your suit? Is it just another holo or you in person?
 
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Excellent looking forward to when Odyssey finally get realised..
I hope not only that we might get new ships... but would be nice to get a SRV update as 2 ton cargo is nothing 🤞
 
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