Frontier have anointed chosen ones again...

I heard about this back in i think June when it started to leak out on twitter about certain people being approached. This then upset some of those who are respected content creators for elite and had not been approached. It naturally created a feeling that they had been blackballed or ignored because they were not afraid to critique the game, if they felt it was necessary. Whether this was correct will be seen in who of the content creators have been approached.

It's a fair point but I've an example for you from the Fleet Carrier update. Now I like Obsidian Ant's style (and this isn't a dig) but to my mind he jumped the shark on FC's, echoing 100% valid concerns about how explorers were going to run them in deep space, broadcasting that to a large audience, fine but guess what, it was day one .. of the Beta.

And first impressions, last. You can argue all day long that FDev should have forseen this in development but not quite the point, anyway the update had a young producer and what's testing for anyway?

If creators have a big audience, perhaps even gained because they're streaming ED (not saying that's why OA has all his subscribers) if they want exclusives I don't see why they shouldn't be expected to give the Devs space to breathe on new features, work in progress, even placeholders, even Betas, all the stuff players might get impatient about but that anyone more mature takes in their stride as part of a development process.

YouTube's model favours clickbait of course. Not sure whether the two are compatable or not.
 
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Does anyone actually believe they are neutral though? Unless valid critique is also given, you're going to assume something distasteful about their relationship with a vendor.

Yeah something odd is that culture where they go on live and just talk to their chat, where the audience asks really obvious daft and common sense questions that surely must be there to increase the likelyhood of heir name getting read out, then the content creator talks about the common denominator issue, reads out the persons name, and has waits for money to be thrown at him/her. These are really strange if you think about it. If there are people new to the content, those events are pretty good marketing im sure.

Just as a related aside, I was really surprised Stephen actually addressed my question on one of their streams about why they haven't asked Drew or other writers they've worked with in the past to help out with Galnet. My comment was along the lines of "Drew and others have gone on record to say they'd be happy to help out if you would just ask".

The answer was something like, "We're aware of the offer, but it's not just the writing that is the issue".

I was expecting the question to be ignored entirely, so even something as vague as that was surprising.
 
The "state of the game" and "real issues" are entirely subjective things.

I think there's no such thing a real issue with ED as it's just a form of optional entertainment I enjoy. If I didn't enjoy it I wouldn't play it or natter on about it.

In reality you are just another paying customer who should be buying and playing the games you like. The devs also have a more informed view of what the game can and can't do, your "improvements" may be impossible to implement or even just really bad idea's.

I wouldn't say subjective, the feedback is pretty consistent but dependent on how new and what content players are doing. Broadly it seems that new players who haven't gotten to deep, or players who do certain gameplay types genuinely won't experience what causes alot of complaints. More advanced players doing specific content are the ones who start to notice the cracks. Make of that what you will.

What underlies alot of it though is an unspoken human assumption that generally, people doing something will try to do the best they can in the given context. I think people just assume that trying to do a good job is a valid thing to assert. Its possibility naive, but at the same time its better to have that attitude than not try at all. Which is subjective sure :) Its more about people unwittingly projecting that belief than demanding changes for themselves.

Personally i would expect every content creator who has accepted an invite into the "Program" to publicly state this on their channel so people can make a judgement call. Hence what Burr Pitt has done is correct and ethical. Frontier should also provide an upto date publicly available list of their "associates".

Yeah, i think it speaks strongly about burr pitt, without him stating it, we wouldn't have known, and much respect for publicly displaying all the booty he got. Given how into elite many people are and the general lack of physical souvenirs, i'm more noting how quickly a merchandise bundle like that would sell out if it was offered to mere mortals.
 
Just as a related aside, I was really surprised Stephen actually addressed my question on one of their streams about why they haven't asked Drew or other writers they've worked with in the past to help out with Galnet. My comment was along the lines of "Drew and others have gone on record to say they'd be happy to help out if you would just ask".

The answer was something like, "We're aware of the offer, but it's not just the writing that is the issue".

I was expecting the question to be ignored entirely, so even something as vague as that was surprising.

Its because FD don't want ongoing commitments with ED- its why they favour proc gen / BGS because its all self contained and can have things injected into it. Having CGs / IIs, lore, Galnet etc is a drag. Its also telling only ED has these elements, no other FD game has them (or had them for long).
 
So some streamers have received some goodies as part of a program for content creators for Elite Dangerous .... whoopee doo, big deal.

Anyone salty about this, it's really simple, if you want the same goodies, stream Elite Dangerous, don't upset Frontier (too late for me on that one) and join their participation programme and you too might get some favour like Buur and others. But don't cry to any of us if you don't, I for one have no sympathy.

And if you don't stream Elite Dangerous or make Youtube videos, then ask yourself, why do YOU deserve anything?
 
Has a reason been given other than mealy mouthed responses from the developers or cm's as to why they abandoned ship on Galnet and lore?

Nope! Nothing specific. They have started saying that it's not just a case of getting in more writers, but that's vague as well. Especially since Drew, who used to write for Galnet, knows how it works (or, used to work when he was doing it), and he said that it should be a case of hiring more writers unless Frontier have fundamentally changed the way that Galnet articles get put in the game.
 
Nope! Nothing specific. They have started saying that it's not just a case of getting in more writers, but that's vague as well. Especially since Drew, who used to write for Galnet, knows how it works (or, used to work when he was doing it), and he said that it should be a case of hiring more writers unless Frontier have fundamentally changed the way that Galnet articles get put in the game.

I think planets aligned a bit .. people were getting tired of CG's having same format with a different cover each week and others were confused why there were 'fluff' stories (where can I find this in game??).

To echo what Rubbernuke says above, I wouldn't be surprised (or upset either, personally) if ED isn't in part a testing platform for developing procedurally generated story telling. There are the seeds of it (no pun intended) behind satellite scans, tip offs and follow on missions.
 
...Perhaps they could employ someone to do it, call them 'community manager' and let them do the weighty task of keeping abreast of community thoughts....
...that's an impossible task to handle... so much variance over what is or isn't wanted, what should or shouldn't be in the game, thoughts of incompetent or delusional developers alongside of 'pure genius' ones... which modes we should all be in, or not...

The best thing any developer could do with its 'community' is ignore it entirely, in my opinion.
 
I think planets aligned a bit .. people were getting tired of CG's having same format with a different cover each week and others were confused why there were 'fluff' stories (where can I find this in game).

To echo what Rubbernuke says above, I wouldn't be surprised (or upset either, personally) if ED isn't in part a testing platform for developing procedurally generated story telling. There are the seeds of it (no pun intended) behind satellite scans and tip offs.

My other pet theory is that FD got tired and confused trying to work out real lore that fought against player lore and Powerplay / BGS. That and Brookes being strong in the narrative sense not being replaced.
 
...that's an impossible task to handle... so much variance over what is or isn't wanted, what should or shouldn't be in the game, thoughts of incompetent or delusional developers alongside of 'pure genius' ones... which modes we should all be in, or not...

The best thing any developer could do with its 'community' is ignore it entirely, in my opinion.
Except us, of course. Because we are objective.
 
I make the bestest ED memes.

IWHantMahGOODAES NUH
It's actually a good example of what I am talking about here. Let's take THE Mobius as an example, he started on this forum making signature images for us because he just got Photoshop and wanted to learn how to use it. He did some amazing images, and inspired me to learn image editing as well (I don't have the money for Photoshop though, so use GIMP).

Because of this, when we started playing Elite Dangerous, he created a private group, that frankly, a lot of people joined. Then it became this behemoth of a private group that whenever they had problems, they talked to Frontier and gave Frontier vital feedback on how to manage player groups.

Even without streaming once or one single Youtube video, Mobius was an influencer in Elite Dangerous.

You don't have to stream or do Youtube .... so as I said, why do YOU (not you specifically Rubbernuke, that's a "You" as a generalisation) deserve anything?
 
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...that's an impossible task to handle... so much variance over what is or isn't wanted, what should or shouldn't be in the game, thoughts of incompetent or delusional developers alongside of 'pure genius' ones... which modes we should all be in, or not...

The best thing any developer could do with its 'community' is ignore it entirely, in my opinion.

That would only work if they played the game that they're building, or building a game for their own personal enjoyment.

Can't be "just a job" and "ignoring the community" at the same time, that just would just lead to random, leftfield and half baked features.
 
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