Climbing Space Requirement Idea for Animals that Can't Climb

Based on the climbing space discussion from a few weeks ago, I would like to propose something that could potentially add a unique challenge to the game. I know that the developers want unique challenges for different animals, and I believe this idea will bring quite a unique creative challenge to building habitats for certain animals.

I have read in many threads on the forum that making space requirements too big isn't really a unique creative challenge and that terrain and enrichment difficulties would have been more challenging, in this case for the polar bear, so I hope this idea will also help that particular case as well. So the idea is simple, as the title says, climbing space requirement for some of the animals that don't have climbing animations. This might sound too absurd at first, but it is actually very plausible when you realize climbing space in the game isn't limited to vertical poles and beams. All animals can climb ramps that are wide enough for their hitboxes, it's just that right now those spaces are painted blue for animals that can't climb instead of the green framework type highlighting climbing animals get with the heatmap.

I had the inspiration for this idea when a few weeks ago we had been discussing climbing/activity space needs for animals in captivity that are not particularly arboreal, like cheetahs, polar bears, lions, tigers and jaguars. All these animals are given elevated spaces in zoos for their enrichment either from natural pieces like logs and boulders or artificial platforms, or a combination of both types. Pretty much like the large animal climbing frame blueprints we have in the game. This idea would also make players use those blueprints that are seldom used in contrast to the small animal climbing frames that are mandatory for others.

So to summarize, the idea is as follows:

1) Climbing Space Requirement for Animals that Don't Have Climbing Animations
It makes sense polar bears and cheetahs never get climbing animations as it would look very awkward on them given the way climbing works in the game. For more detail you can take a look at the old discussion, I don't want to go into too much detail on it in this thread. Click here for the link to the mentioned thread.
These animals will have a very small "climbing space need", and due to the unique creative challenge they provide, players will need to pick suitable pieces like platforms and ramps that are wide enough and not too steep when building these "climbing spaces" (elevated activity space as explained in the other thread).
Polar Bear: 20 square meters
Cheetah: 20 square meters
Dall Sheep: 20-40 square meters
Llama: 20 square meters

2) Climbing Space Requirement for Animals that Do Have Climbing Animations but are Not Arboreal
These animals are perfectly able to climb structures but do not have an arboreal lifestyle in their natural environment, but would require elevated activity space in captivity.
Jaguar: 20 square meters
Siberian Tiger: 20 square meters
Bengal Tiger: 20 square meters
West African Lion: 20 square meters

3) Climbing Space Requirement for Animals that are Somewhat Arboreal and Have Climbing Animations but Currently do Not Have Any Climbing Space Requirement
These animals display arboreal behavior and somewhat have an arboreal lifestyle in their natural environment, at least at one point in their life cycle, and would also need both elevated activity space as well as climbing structures in their captive habitats.
Giant Panda: 40 square meters
Grizzly Bear: 40 square meters
Himalayan Brown Bear: 40 square meters

4) Climbing Space Requirement for Animals that are Partly Arboreal but Don't Have Climbing Animations and Currently Do Not Have Any Climbing Space Requirement
Animals that are partly arboreal in their natural habitat, and would require arboreal space in captive situations. Even more arboreal than the previous category.
Chinese Pangolin: 20 square meters, since it is a small animal


I would like to also mention that, with this change, some of the animals that already have climbing space requirements that are relatively more arboreal than the first three categories, like the Formosan black bear, should see an increase from the current 40 square meter requirement to perhaps 60 square meters.

Another thing worth mentioning based on the previous discussion is, some animals, like the polar bear and Komodo dragon, can be given climbing animations for their juvenile phases.
 
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Well thought and organized suggestion. Although I would prefer the alternative solution discussed in the linked thread by having the climbing space requirement for jaguars being removed entirely and replaced with swimming space, this is definitely the way to go if they are going to keep it. That being said, some animals like giant pandas and pangolins definitely need climbing space requirements no matter which method is chosen.
 
It would make Sense for the Dall Sheep
Oh yeah, I was going to include alpine ungulates but I forgot. Both the Dall sheep and llama should be included in the first category. I'll update the list. I was also thinking any species of ibex would also make a great addition to that first category. On top of that Dall sheep and any future mountain goat, for instance the ibex, should also be able to navigate very steep ramps that other non-climbing animals can't, for instance 90% steep.
Juvenile Komodo Dragons should also be able to climb
Totally forgot about that one!
 
Id just make apes use climbing structures like 50% of their time, lemurs and monkeys 70% and typical arboreal animals like koalas, or sloths even 90% and over
 
Nice thread. I agree with most of the original post and the comments made under it. More animals could benefit from climbing space requirements, like pandas and pangolins and animals that don't have arboreal requirements would have consistent needs with this proposal. Frontier should opt with either the new approach to climbing requirements that was introduced with the addition of the jaguar to the game and combine it with the ideas mentioned in this thread, or make new additions suit the old system.

That being said, pangolins really do suffer from the lack of climbing animations, I hope the addition of the koala will help it in that regard, from an animation and rig perspective. They should also be using their prehensile tails when in climbing mode. To a lesser extent, same for the capuchin.
 
Based on the climbing space discussion from a few weeks ago, I would like to propose something that could potentially add a unique challenge to the game. I know that the developers want unique challenges for different animals, and I believe this idea will bring quite a unique creative challenge to building habitats for certain animals.

I have read in many threads on the forum that making space requirements too big isn't really a unique creative challenge and that terrain and enrichment difficulties would have been more challenging, in this case for the polar bear, so I hope this idea will also help that particular case as well. So the idea is simple, as the title says, climbing space requirement for some of the animals that don't have climbing animations. This might sound too absurd at first, but it is actually very plausible when you realize climbing space in the game isn't limited to vertical poles and beams. All animals can climb ramps that are wide enough for their hitboxes, it's just that right now those spaces are painted blue for animals that can't climb instead of the green framework type highlighting climbing animals get with the heatmap.

I had the inspiration for this idea when a few weeks ago we had been discussing climbing/activity space needs for animals in captivity that are not particularly arboreal, like cheetahs, polar bears, lions, tigers and jaguars. All these animals are given elevated spaces in zoos for their enrichment either from natural pieces like logs and boulders or artificial platforms, or a combination of both types. Pretty much like the large animal climbing frame blueprints we have in the game. This idea would also make players use those blueprints that are seldom used in contrast to the small animal climbing frames that are mandatory for others.

So to summarize, the idea is as follows:

1) Climbing Space Requirement for Animals that Don't Have Climbing Animations
It makes sense polar bears and cheetahs never get climbing animations as it would look very awkward on them given the way climbing works in the game. For more detail you can take a look at the old discussion, I don't want to go into too much detail on it in this thread. Click here for the link to the mentioned thread.
These animals will have a very small "climbing space need", and due to the unique creative challenge they provide, players will need to pick suitable pieces like platforms and ramps that are wide enough and not too steep when building these "climbing spaces" (elevated activity space as explained in the other thread).
Polar Bear: 20 square meters
Cheetah: 20 square meters
Dall Sheep: 20-40 square meters
Llama: 20 square meters

2) Climbing Space Requirement for Animals that Do Have Climbing Animations but are Not Arboreal
These animals are perfectly able to climb structures but do not have an arboreal lifestyle in their natural environment, but would require elevated activity space in captivity.
Jaguar: 20 square meters
Siberian Tiger: 20 square meters
Bengal Tiger: 20 square meters
West African Lion: 20 square meters

3) Climbing Space Requirement for Animals that are Somewhat Arboreal and Have Climbing Animations but Currently do Not Have Any Climbing Space Requirement
These animals display arboreal behavior and somewhat have an arboreal lifestyle in their natural environment, at least at one point in their life cycle, and would also need both elevated activity space as well as climbing structures in their captive habitats.
Giant Panda: 40 square meters
Grizzly Bear: 40 square meters
Himalayan Brown Bear: 40 square meters

4) Climbing Space Requirement for Animals that are Partly Arboreal but Don't Have Climbing Animations and Currently Do Not Have Any Climbing Space Requirement
Animals that are partly arboreal in their natural habitat, and would require arboreal space in captive situations. Even more arboreal than the previous category.
Chinese Pangolin: 20 square meters, since it is a small animal


I would like to also mention that, with this change, some of the animals that already have climbing space requirements that are relatively more arboreal than the first three categories, like the Formosan black bear, should see an increase from the current 40 square meter requirement to perhaps 60 square meters.

Another thing worth mentioning based on the previous discussion is, some animals, like the polar bear and Komodo dragon, can be given climbing animations for their juvenile phases.
Like you said, this idea could actually add another layer to the creative challenge when designing habitats for animals with unique requirements. I agree that giving animals huge space requirements doesn't add to the creative challenge, as people tend skip the entire decoration element since the huge space requirements are heavily affected by the animal vs decoration hitbox issue mentioned in another thread.

Imagine designing a properly decorated and themed polar bear habitat. It would be over 15000 square meters to fulfill the 8000 square meter space requirement of land and water for just one animal. I wonder how big those huge real life polar bear exhibit examples would be according to PZ calculations, because non of those proper polar bear facilities have barren exhibits made up of just 4 walls surrounding the habitat.

I also agree with the other obvious issue of animals having inconsistent climbing space requirements in the game. It's almost as if different animal requirements were made separately by different developers and thus are not consistent with one another when put together in the same game.
 
I mean it looks like a solid idea to increase creative challenges, definitely much better than purely huge space requirements but I can't stop but asking one question. Will this idea make habitat building more difficult by increasing restrictions?
 
I mean it looks like a solid idea to increase creative challenges, definitely much better than purely huge space requirements but I can't stop but asking one question. Will this idea make habitat building more difficult by increasing restrictions?
I don't think it would pose any problem. Not like it is a huge difference anyways. Many animals already have climbing requirements, this idea just adds a few more animals to that list. Plus it isn't an unrealistic suggestion, since these animals would be given such spaces in real life. The aim of this suggestion is to mainly eliminate the consistency issue with climbing space needs animals have in the game. Right now it is very inconsistent, as seen from the earlier Jaguar thread.
 
It can be really annoying to design climbing structures where the animals won't clip through everything, the less creatures that need them, the better. What if for some creatures it worked as toy enrichment, rather than a need?
 
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Until links between climbing structures are improved, I can't see the benefit of making these structures more necessary than they already are.
I think the OP's main point is to fix the inconsistency between similar animal needs. As for your concerns, I understand, but it also applies to animals that already have the requirements. Therefore I am on the same boat with the OP on this one, either all or nothing kind of deal. If jaguars are having such climbing space requirement so should other animals of similar needs, like large bears and other big cats. As for some other animals, like the pangolin and giant panda, that need would be even higher, but currently their requirement is 0. When jaguars need as much arboreal space as chimpanzees, it makes animal needs inconsistent.
 
I don't think it would pose any problem. Not like it is a huge difference anyways. Many animals already have climbing requirements, this idea just adds a few more animals to that list. Plus it isn't an unrealistic suggestion, since these animals would be given such spaces in real life. The aim of this suggestion is to mainly eliminate the consistency issue with climbing space needs animals have in the game. Right now it is very inconsistent, as seen from the earlier Jaguar thread.
It actually makes sense, since this suggestion isn't an entirely new feature. If already existing animals have it, they should work properly too. So this shouldn't introduce new restrictions. Either way, Frontier should adress the consistency issue anyways.
 
I think the OP's main point is to fix the inconsistency between similar animal needs. As for your concerns, I understand, but it also applies to animals that already have the requirements. Therefore I am on the same boat with the OP on this one, either all or nothing kind of deal. If jaguars are having such climbing space requirement so should other animals of similar needs, like large bears and other big cats. As for some other animals, like the pangolin and giant panda, that need would be even higher, but currently their requirement is 0. When jaguars need as much arboreal space as chimpanzees, it makes animal needs inconsistent.
I'm all for it if you can gain this requirement using rocks and such (I'd love it if they could manage this) but that sounds like a coding nightmare (not that I'm an expert), I think that's why they have the system that they have (which is a pain in the ass for us but makes climbed distance easier to measure.) I'd like it to be less inconsistent too but right now I avoid animals that need climbing structures and expanding these needs would just take more animals away from me.
 
I'm all for it if you can gain this requirement using rocks and such
I think that would be a bigger coding nightmare, as that would mean an entirely new feature that requires new calculations. All of the animals in the suggestion already use said structures in the game, the suggestion just adds the requirement in figures, not new animations and coding for the climbing/use of the structures. On the other hand you are right that the issues with climbing right now make designing habitats with climbing structures more difficult, so I really hope all of the climbing related issues get addressed in the long run.
 
Comments about the dall sheep and llamas reminded me of a mechanic that existed in the original Zoo Tycoon-- an elevation requirement for certain species. I think this could tie very well into your idea about climbing needs for animals that aren't arboreal. Of course players are free to build habitats however they please, but it would be nice to have the game encourage you to give animals like the dall sheep, llamas, snow leopards, bactrian camels, both pandas, etc, some variety in terrain elevation, possibly connected by ramps like you suggested. Always strange to see animals that thrive in mountainous regions placed in totally flat habitats.
 
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