Game Discussions Star Citizen Discussion Thread v12

I have to ask... Every feature they're working on they say "it's hard because the engine isn't made for that". So, what exactly is this engine made for?

Pretty pictures...thats about it. Star Citizen has proven its capabilities for pretty pictures in spades over the last 8 years. I dont think anybody doubts that. No it doesnt stand up to current gen graphics anymore but thats to be expected with an outdated engine. It still looks pretty tho and graphics are still SCs strongest point.


With your extreme approach to discourse, opinion pieces or investigative journalism for example would simply not exist.

Or....it would speed things up but not necessarily get you better results. If you dont have patience to see things through or want an answer or result NAOW then projects like Star Citizen would not exist. People are willing to grant chances, give "opportunity" a go and see where it goes. There are examples of games that wouldnt exist without private backer goodwill but there are an even bigger number oof projects that have abused that trust and goodwill (aka scams). Now these threads are pretty much the same. We all could have our own opinion, stick to it and simply go our way. What we think doesnt matter anyway in the things Star Citizen/CIG does. The ones who want to discuss this topic or exchange opinions or get answers continue the struggle to talk to others. nd this isnt forced on people also. You could at any time stop participating and ignoring it. I get the feeling of frustration when you deal with people who are unable or unwilling to "get" your point but just like with Star Citizen...you are not going to force others or the game to go your direction or bend to your view.

Tired of all the back and forth bickering. There are all these allegations or accusations of wrongdoing or incompetence but nobody has proven that definitely so its all possebilities at best.
Tired of all the delays and evasive replies. There are all these promises and announcements of great things but no definitive results have been shown to lay doubt to rest.

Star Citizen has driven the point home that it doesnt matter what you want. It does its thing on its own pace and in a way it determines on its own. And I dont think anybody really is happy with how things go but some people chose to vent their frustration on other people who point out the elephant in the room rather then the responsible factor. This is pretty common behavior with a select group of people suffering from a certain condition and I dont think I need to name it again. Occasionally lashing out doesnt make you a winner. Sarcasm can be funny but its not productive. SC fans even the extreme ones are more then willing to tell you to "take a break and go away" but are unable to follow their own advice when it comes to negative reviews or opinions regarding SC.

We are all biased to a degree. But I think that the communities bias in regards to things Star Citizen is drastically open to see that its hard to believe its not an intentional choice anymore. It certainly counts for me as well. I dont want CIG to succeed anymore but of course.....what I want is of no importance to reality and they might still do. What I dont do is disregard positive things SC or dismiss successes. I might not like accepting them but I do when its warranted. The same should count for doubt. You might not agree with people having doubt but recognizing or accepting where they are coming from should be a no-brainer based on the assumption that people are truthful with what they say.

This thread is an opportunity to exchange views and get some insight or answers if not into SC (and we do have people providing hard cold facts about SC) then at least into other peoples minds. In all the years I participated in this thread I havent come any closer to a real answer but it helped me flesh out my opinion and I also got tons of laughs and entertainment from it so how is that "wasted time"? If I spent all those years just waiting for SC to become a game....that would ve been wasted for me. The journe is the reward yes? :)
 
I have to ask... Every feature they're working on they say "it's hard because the engine isn't made for that". So, what exactly is this engine made for?

I can still remember scratching my head in 2012 or 13 when they decided on the CryEngine because "it looks better today". However the other decision was UE4 so I'm not sure any engine would have been a good choice.

Does anyone know how UE4 and CryEngine compare? I have only played around in Unity recently...
It's easy to forget, because it's been so long, but UE4 wasn't an alternative choice because it hadn't even been released yet. Unity's pretty sweet but since it's closed-source you're screwed if you hit something that doesn't work the way you need it to.
 
It's easy to forget, because it's been so long, but UE4 wasn't an alternative choice because it hadn't even been released yet.
It's easy to forget, because it's been so long, but UE4 had been revealed earlier the same year and one of its main selling points was how easy it would be to transition old UE3 projects to the new engine, and even get an early start on releases through Epic's early access program.

The first UE4 game was released 41 days after the engine itself was officially launched.
 
It's easy to forget, because it's been so long, but UE4 wasn't an alternative choice because it hadn't even been released yet. Unity's pretty sweet but since it's closed-source you're screwed if you hit something that doesn't work the way you need it to.


I know you weren’t there from the off, but was there ever any discussion of building a bespoke engine?

Obviously a big undertaking (and not very compatible with getting glossy demo builds out quickly etc), but using my magical layman’s hindsight it looks like it might have been the better choice ;)
 
Except their lawyer is also CIG's general counsel and co-founder, Ortwin Feyermouth, and did just that, while signing a waiver for the obvious conflict of interest. Can't even make it up.
As I understand it, Ortwin was on their legal team.

No conflict of interests there... no sireee!
IIRC it's more than just Ortwin with Crytek connections. During the legal battle it was revealed that the actual person working at Crytek who brokered the contract was hired by CIG and left Crytek mere months after the contract was written. Edit: Added name and readjusted for clarity. (found it: His name is Carl Jones. Here's an article that explains further. https://www.pcgamesn.com/star-citizen/star-citizen-crytek-lawsuit )

Shady to the extreme.
 
Last edited:
You keep making these vague statements. then when we all challenge you on them you go silent and deep.
You do not answer all the questions we ask you about your allegations..

Here we go again hoping for some facts.

LOW PLAYER BASE ---- what numbers over what period
SO MUCH MONEY--- how much over what period

What do you refer to as "other sources"?
Please try not to be vague if you actually try to answer that one.
January through October 2019: average hourly concurrent players of 1300
 
I know you weren’t there from the off, but was there ever any discussion of building a bespoke engine?

Obviously a big undertaking (and not very compatible with getting glossy demo builds out quickly etc), but using my magical layman’s hindsight it looks like it might have been the better choice ;)
I arrived a couple of years after the crowdfunding campaign, so far too late for any of that kind of discussion. I would still say that building an engine from scratch, even with the budget fully known in advance, would have been pure madness. It's not just about the glossiness of early demos, it's about having things like a level editor, uh, ever. Building a level editor that isn't total hell to use is a massive standalone software project that requires some skill sets that you don't usually even hire for on a game team. Then trying to build deep infrastructure features from scratch when all the other infrastructure is still a design document...
My guess is that you'd have seen slightly-less-glossy demos slightly later, maybe one or two ship exteriors flying about with nice lighting, but then a dead stall when it turned out those demos were just loading assets from a script, there was no LOD system, physics was convex hulls only, you could only have ten lights maximum, there was no mesh/texture streaming, etc.
Obviously an alternative to either of those would be to "build" an engine by licensing a bunch of third-party libraries to do the infrastructure stuff and gluing them together, but that really just seems like the worst of both worlds.
 
You keep making these vague statements. then when we all challenge you on them you go silent and deep.
You do not answer all the questions we ask you about your allegations..
Dear sir, please do explain who are those mysterious "we". It sounds like your account is actually managed by a bunch of Ci-G employees or paid shills.

And what actually happens is not Navigare Necesse Est going "silent and deep", but you dodging the topics you find not in favor of Ci-G, CR, or SC, twisting the phrases, clinging to words that could be meant differently, and shifting the discussion into the area "Chris Roberts is not guilty because you have no solid proof otherwise".

Dear sir, we are not in court, your sly lawman's moves will not grant CR a "free pass", but just stains his (and yours) image more: if SC was honest good, it wouldn't require such tactics for it defense in the first place.

While SC is a scam, by the definition of it, it's actually quite sophisticated one, running for 7 years now.
Is it a crime? I don't know, I'm not that good with UK laws.
But is it an ill-willed wrongdoing? Yes, yes it is.
 
IIRC it's more than just Ortwin with Crytek connections. During the legal battle it was revealed that the actual person working at Crytek (found it: Carl Jones. Here's and article that explains further. https://www.pcgamesn.com/star-citizen/star-citizen-crytek-lawsuit ) who brokered the contract was hired by CIG and left Crytek mere months after the contract was written. I'll edit this when I find the name.

Shady to the extreme.

Thanks for clarifying that.
 
Back
Top Bottom