Granted, SC looks pretty when standing still - see any thread on SC reddit - and you'd expect the very well worn path of 'get up from bunk, go to terminal, get ship, enter ship' that we've all seen a thousand times since 2.0 or when ever to be by far the most tested path in the entire game.
It is literally a requirement for everyone playing the game. Putting why you need to spend 5min traversing a space station, interacting with a terminal's embedded UI just to get into a ship you already own aside, the fact there are any bugs at all along this path should be a red flag.
Another red flag is the performance regression, according to CIG's own tool, in almost every patch, both in FPS and in loading times. As it seems, ways to improve said performance are to take things out - NPCs no longer move, fewer NPCs, etc.
NPCs. Affecting FPS. In an MMO. That can handle less than 50 real players at a time.
Are these promising signs for the future progression of the game?
It is literally a requirement for everyone playing the game. Putting why you need to spend 5min traversing a space station, interacting with a terminal's embedded UI just to get into a ship you already own aside, the fact there are any bugs at all along this path should be a red flag.
Another red flag is the performance regression, according to CIG's own tool, in almost every patch, both in FPS and in loading times. As it seems, ways to improve said performance are to take things out - NPCs no longer move, fewer NPCs, etc.
NPCs. Affecting FPS. In an MMO. That can handle less than 50 real players at a time.
Are these promising signs for the future progression of the game?
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