The Imperial Clipper

Every once in a while I take it out of the garage and sit in the cockpit for a moment. I consider outfitting it for casual exploration, or just for hanging around Bubble.
Then I realize how I actually prefer my Python, so I put it back.

Same. I want to like the Clipper, mostly because of it's speed & turn rate but the Python... (and now the Kraits too).

An excellent ship though, just wish it was more useful for the things I want to do.
 
Every once in a while I take a ship out of the garage and sit in the cockpit for a moment. I consider outfitting it for casual exploration, or just for hanging around Bubble. Then I realize how I actually prefer my Python, so I put it back.

I just spent a lot of time updating my Inara account. Getting all my ships to a brightly lit station for a photo op wasn't easy. Posting pics of all them took some work. Click on my graphic below to see them. We all take a ship out of the garage and remember a past moment playing ED. What works is we smile remembering that part of our game.

 
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It’s really much more of an annoyance than an actual flaw for balancing purposes. It has plenty of other flaws that would keep it from being the automatic go-to medium ship.

The shear amount of recurring bleating on the forum about how it should be a medium ship but its not, would indicate that its a bit more than just an annoyance.

A drawback, a negative if you will, that offsets all those nice stats being attached to a large ship.
 
Imperial Clipper need a better power distributor if they are not going to make it medium, it is unfair that Python and krait and many many medium size ship have C7 Power Distributor while Imperial Clipper, a large ship have only C6 PD.

Make Clipper Great Again!
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It’s crazy... those stats on the clipper... it’s almost as if it was a medium sized ship... :unsure:

The only explanation I came up with is that Frontier didn't want to have a medium ship with size 7 optional internal. Doesn't make a lot of sense considering you have medium ships with size 7 core internals...
 
The only explanation I came up with is that Frontier didn't want to have a medium ship with size 7 optional internal. Doesn't make a lot of sense considering you have medium ships with size 7 core internals...

I always thought it was because the Imperials that commissioned the design valued style over utility. Looking cool with massive nacelles (with guns mounted on them) is far more important than mundane stuff like parking at outposts or weapon convergence ;)
 
I always thought it was because the Imperials that commissioned the design valued style over utility. Looking cool with massive nacelles (with guns mounted on them) is far more important than mundane stuff like parking at outposts or weapon convergence ;)

Style over utility? The ship is not inefficient at all. At 400t hull weight while federal and alliance ships go all the way to 580t without being large, it's part of the "why the heck are these large" tier of ships along with the Transport Type 7 and the Orca.
 
What's this "nerf to gimbaled weapons" mentioned in the image above? Don't see anything in recent announcements, so I sure hope it's from a while back. Did gimbals change at some point?

P.S. I love the way my Clipper flies. I use it for long range cargo and power play stuff: 7 cargo rack, 5 FSD booster, 4 fuel scoop.
 
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The only explanation I came up with is that Frontier didn't want to have a medium ship with size 7 optional internal. Doesn't make a lot of sense considering you have medium ships with size 7 core internals...
I agree. A medium Python ship with class 7 versus a large Clipper ship with class 6? The Frontier Devs must hate us players.
 
What's this "nerf to gimbaled weapons" mentioned in the image above? Don't see anything in recent announcements, so I sure hope it's from a while back. Did gimbals change at some point?

P.S. I love the way my Clipper flies. I use it for long range cargo and power play stuff: 7 cargo rack, 5 FSD booster, 4 fuel scoop.

It was quite a while ago, gimbals were a bit OP so fixed weapons got a damage buff & the gimbaled weapons lose track of their target more easily than they used to. It wasn't a big change in the end.
 
I havei never flown the imperial clipper but for me it is a medium ship that needs a large landing pad.
Sadly for the NPC pilots it is a big target they don't handle correctly and one of my favorite enemies in combat zones.

Reducing the wing span would make it look worse.
P.S. I also bought my Imperial cutter for it's looks. ;)
 

Deleted member 121570

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Only large ship I've ever flown for more than 5 minutes. Took it to Beagle Point and back, then mothballed it. Finally sold it a few months ago after flying it again one evening and deciding its lack of agility was intolerable for me and that I had no further use for it.
It is pretty though. I didn't hate it in supercruise, but I don't miss it.
 
It's weakness are low shields and hull no matter how many boosters or hull reinforcements makes a difference.

Still in Solo mode it is fun to fly. I use long range beams and shock cannons close up. How do you fly your Clipper?

What? You must be doing something wrong. Shield is low but recharge very quick, not only Clipper has insane agulity for its size, but also boosts slightly over 600 m/s! And this means you you can disengage at any time - at your own terms. You don't need phat 5000 MJ shield to surivive in a Clipper. Reactive hull + HRP's all heavy duty with deep plating can give ~ 5000 pts of integrity. Is that low? Cmon. Also have you noticed how powerful headbutts Clipper can deal? It's is the best ship for ramming. Period.
Speaking of weapons. No pew, pew turrets. Just no. You want a set of four gimballed frags, they kill in no time. Speaking of flying in Clipper in solo. There is no need to do that anymore. While flying in your flying Clipper you're pretty much gank proof, not as much as you would fly in a Courier but survival is still pretty high. For me it was first ship to do trade and survive CG's in open and after a some advices and little schooling - also the first ship for pvp fights, in 95% of cases I was disengaging at my terms when the fight was getting hairy. The taste of first pvp victory over prismatic Conda that interdicted me in Wyrd will stay with me forever, I was so excited, 50% of hull but I was victorious. And just like my sensei showed me - I did this guy in Brazilian Jiu Jitsu style, glued to him and pounding with frags, finished of with a headbutt and that was most awesome part of this fight. That is the way to fight in this ship, melee in close distance.

Here is the build, even if you are not into pvping, then this might be your ship for spreading havoc and forcing factions to retreat. Any other cool and effective uses? Piracy. Actually Clipper is the king of piracy. Just take a c6 cargo rack, hatch breaker and collectors.
 
My Clippper is my research / science vessel - not a dedicated explorer.

Why? Well for the simple reason that it just looks how I imagine a science spaceship should look!

Lightly armed and if anything needs a good probing, mapping or collecting I send in the clipper. If it all goes pear shaped it can usually shrug it off and escape with the best boost sound in the game (iirc).
 
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