Game Discussions Star Citizen Discussion Thread v12

Except for a few members, this is just a "Worst of" thread.

Hey, last month CDPR announced another report for Cyberpunk 2077. Imagine that, other game from a well established company and which had started it's development the same time as SQ42, hasn't delivered yet.
Thanks for the reminder - four weeks to go and then I'll hopefully be playing CD Projekt Red's latest gaming masterpiece! :love:
Fingers-crossed it'll follow in the mega-award-winning success of 2015's Witcher 3 and be one of 2020's greatest AAAA games! 🏆
PC AND console gaming will be finally saved! :eek:
 
Then that report would be discussed in the CP2077 thread.

As for the "hasn't delivered yet" part, surely you jest. Its coming soon, as opposed to SQ54 and Store Citizen.

Also, development on CP2077 only really started last year, when they had the pipelines in place you FUDster!
Cyberpunk 2077 is releasing simultaneously on nine different platforms, so one year of development divided by nine equals... only 41 days of development per platform. It's astonishing really.
 
Except for a few members, this is just a "Worst of" thread.

Hey, last month CDPR announced another report for Cyberpunk 2077. Imagine that, other game from a well established company and which had started it's development the same time as SQ42, hasn't delivered yet.
if you spread lies o all over, prepare to be "criticized", so, please, stop moaning like a little girl.
What you wrote is utterly false:

"Cyberpunk 2077 entered pre-production when developer CD Projekt Red had finished The Witcher 3: Wild Hunt – Blood and Wine (2016)"


the CG trailer they showed in 2013 was only to announce they had bought the license for the roleplay game.

instead CR himself said SC development started in 2011.

lets make a bet: what game will be released first?
 
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Hey, last month CDPR announced another report for Cyberpunk 2077. Imagine that, other game from a well established company and which had started it's development the same time as SQ42, hasn't delivered yet.

Even if that were true, which it isnt, as in not factually accurate, but even if it was, nobody has 'invested / pledged / spent / backed / donated / bought' it in 2012 and been lied to since day one. How long ago have the people who are waiting for CP2077 had their money taken off them for the delivery of the agreed product?
 

Craith

Volunteer Moderator
Except for a few members, this is just a "Worst of" thread.

Hey, last month CDPR announced another report for Cyberpunk 2077. Imagine that, other game from a well established company and which had started it's development the same time as SQ42, hasn't delivered yet.
Well, until I get something good out of Star Citizen (the awesome game I backed back in 2014, 100s of star systems, real scale, coop singleplayer campaign called SQ-42 that allows you to continue then in a persistent universe, VR support), I have to take the fun people make of it as my entertainment value.
 
You know what? Let's do this.
Comparison time!

SC/SQ42CP2077
Development start (pre-production)20102016
Teased2012–2012–2013
Release dateTBA2020
Development time10+ years4–5 years
Development cost to consumers$317M$0
Team size600+500
Clown-shoe Incompetent GamesCD Project Red
Established20122002
Games releasedThe Witcher (2007), The Witcher EE (2008)
The Witcher 2 (2011), The Witcher 2 EE (2012)
The Witcher Adventure Game (2014)
The Witcher Battle Arena (2015)
The Witcher 3 (2015), TW3 — Hearts of Stone (2015), TW3 — Blood and Wine (2016)
Gwent — the Witcher Card Game (2018)
Thronebreaker: The Witcher Tales (2018)
Cyberpunk 2077 (2020)
Size400–600+ depending on the phase of the moon1100
AssetsUnknown, but at least $310M in liabilities~$370M in 2019
EquityUnknown~$290M in 2019
 
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Technically and this is the beauty, they are not liabilities. Calder loans and bank loans are however.

Not sure how Kickstarter T&Cs still hold up, or how many of the constantly updated CIG T&Cs would be upheld in a court of law or which version would be the one that mattered in all the jurisdictions around the world.

Im not entirely sure what CIG has to deliver any more to meet their obligations. But in any financial report they arent liabilities. On paper. But you dont build a house on sand and you dont build a Company on paper.
 
But you dont build a house on sand and you dont build a Company on paper.
yargh.jpg
 
You know what? Let's do this.
Comparison time!

SC/SQ42CP2077
Development start (pre-production)20102016
Teased2012–2012–2013
Release dateTBA2020
Development time10+ years4–5 years
Development cost to consumers$317M$0
Team size600+500
Clown-shoe Incompetent GamesCD Project Red
Established20122002
Games releasedThe Witcher (2007), The Witcher EE (2008)
The Witcher 2 (2011), The Witcher 2 EE (2012)
The Witcher Adventure Game (2014)
The Witcher Battle Arena (2015)
The Witcher 3 (2015), TW3 — Hearts of Stone (2015), TW3 — Blood and Wine (2016)
Gwent — the Witcher Card Game (2018)
Thronebreaker: The Witcher Tales (2018)
Cyberpunk 2077 (2020)
Size400–600+ depending on the phase of the moon1100
AssetsUnknown, but at least $310M in liabilities~$370M in 2019
EquityUnknown~$290M in 2019

OK, I satnd corrected - it's even more games on their track record.
Btw, I found Blood&Wine a really excellent DLC. After 1.5 months of playing I felt the game was due to have a conclusion though. I rushed the end a bit in the main game but Blood&Wine took that rush out again and made a real good final.
 
And yet no-one has done a Jaws meme with that yet, amazing the restraint of some people :)
A lot of sharks are already endangered species and don't need to be furthered threatened and abused in that kind of way.

Technically and this is the beauty, they are not liabilities. Calder loans and bank loans are however.

Not sure how Kickstarter T&Cs still hold up, or how many of the constantly updated CIG T&Cs would be upheld in a court of law or which version would be the one that mattered in all the jurisdictions around the world.

Im not entirely sure what CIG has to deliver any more to meet their obligations. But in any financial report they arent liabilities. On paper. But you dont build a house on sand and you dont build a Company on paper.
Fair enough, I guess. Financial rebranding of things people have paid for but that have not yet been delivered is always a good way for accountants to contribute to the welfare of the company and has never gone wrong before, but in practice, they're still things that have to be delivered. :p
 
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Even if that were true, which it isnt, as in not factually accurate, but even if it was, nobody has 'invested / pledged / spent / backed / donated / bought' it in 2012 and been lied to since day one. How long ago have the people who are waiting for CP2077 had their money taken off them for the delivery of the agreed product?
I pre-ordered CP2077 five weeks ago. Thankfully, if I so wanted, I could get a refund all the way up to release day. Evil consumer rights!

As to development timeframes, both CP2077 and Sq42 began development in 2011. CDPR allocated upto 50 devs for prototyping and pre-production of CP2077 between 2011 and 2016, before ramping up to a full team. Total devcosts as of August 2020 stood at $110m.
 
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Except for a few members, this is just a "Worst of" thread.

Hey, last month CDPR announced another report for Cyberpunk 2077. Imagine that, other game from a well established company and which had started it's development the same time as SQ42, hasn't delivered yet.
Backers of CP2077 are raging all over the internet right now, can't you see?
Oh, you can't - there was no such thing as pledge for CP2077.
There were pre-orders, but those could be cancelled at will, unlike pledges, where one can't get a refund apparently.
And CDPR hadn't promised to release CP2077 in 2015, like CI-G did. They released Witcher 3 instead. You know, some boring game that was very dull, shallow and wasn't noticed by anyone?
CI-G, on the other hand, had released nothing in 2015.
Nothing in 2016.
Nothing in 2017.
Nothing in 2018.
Nothing in 2019.
Nothing in 2020.
 
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if you spread lies o all over, prepare to be "criticized", so, please, stop moaning like a little girl.
What you wrote is utterly false:

"Cyberpunk 2077 entered pre-production when developer CD Projekt Red had finished The Witcher 3: Wild Hunt – Blood and Wine (2016)"
Wikipedia is wrong. Production started at least in 2012.

Maciej Pietras from CDPR : Quand nous avions lâché le teaser trailer, Cyberpunk 2077 était déjà en production. On travaillait notamment sur différents concepts, établir la direction que nous voulions prendre, tous les éléments qui nous ont permis de démarrer le développement. Mais comme je vous l’ai dit tout à l’heure, nous sommes dédiés entièrement au jeu depuis 2014.

When we released the teaser trailer, Cyberpunk 2077 was already in production. We were working on different concepts, establishing the direction we wanted to take, all the elements that allowed us to start the development. But as I told you earlier, we've been entirely dedicated to the game since 2014.


So, which one lie and moan like a little girl now ? Don't call me a liar please, ask for source if you don't believe me.

8 years with no game delivered for CIG = bad
8 years with no game delivered for CDPR = good
In french we say "deux poids deux mesures" (double standards).

And (as StuartGT teaches me), CPDR started with 50 dev and a full working society/tools where CIG started with 13 employees (not all dev) in 2012 with wrong tools.
 
Don't call me a liar please, ask for source if you don't believe me.
Source please.

Oh, and it's (at the very least) 10 years for CIG. Source: Chris Roberts. And if you really want to count concept work and figuring out direction as “production”, we can easily tack on another 13 years on top of that for SC. Oh, and another, what? 2 years? 5? 10? before it is actually released…

8 years with no game delivered for CIG = bad
8 years with no game delivered for CDPR = good
In french we say "deux poids deux mesures" (double standards).
Funny that. In the rest of the world we call that “ignoring public statements from the man himself” and “not reading your own sources”.

CIG started with 13 employees (not all dev) in 2012 with wrong tools.
Nope.
 
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Wikipedia is wrong. Production started at least in 2012.

Maciej Pietras from CDPR : Quand nous avions lâché le teaser trailer, Cyberpunk 2077 était déjà en production. On travaillait notamment sur différents concepts, établir la direction que nous voulions prendre, tous les éléments qui nous ont permis de démarrer le développement. Mais comme je vous l’ai dit tout à l’heure, nous sommes dédiés entièrement au jeu depuis 2014.

When we released the teaser trailer, Cyberpunk 2077 was already in production. We were working on different concepts, establishing the direction we wanted to take, all the elements that allowed us to start the development. But as I told you earlier, we've been entirely dedicated to the game since 2014.


So, which one lie and moan like a little girl now ? Don't call me a liar please, ask for source if you don't believe me.

8 years with no game delivered for CIG = bad
8 years with no game delivered for CDPR = good
In french we say "deux poids deux mesures" (double standards).

And (as StuartGT teaches me), CPDR started with 50 dev and a full working society/tools where CIG started with 13 employees (not all dev) in 2012 with wrong tools.
Who honestly gives a damn? These comparisons are so old and debunked so often they smell like wet cheese. Fact us that CP 2077 releases next month and never took so long like Scam Citizen and noone will think of SC then, aside from pointing fingers and laughing what a big stupid fail the whole thing is.
 
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