What do you regret in this game?

Me there are 2 things that I regret is :
1. That we cannot ourselves feed the animals and give them water and clean them.

2. Lots of animals are missing.
They can put more animals in in the DLC at least 6 in the next one and not put objects or decorations or foliage or even rocks ...

And what do you regret in this game?
 
Me there are 2 things that I regret is :
1. That we cannot ourselves feed the animals and give them water and clean them.

2. Lots of animals are missing.
They can put more animals in in the DLC at least 6 in the next one and not put objects or decorations or foliage or even rocks ...

And what do you regret in this game?

Not regretting anything but slowly more features are added (diving) that makes the game more complete.

Personally happy that your 1. option isn't in the game. I really disliked this in ZT2 (really makes it a kid's game)
I think I wouldn't bought the game in 2019 if this was an advertised feature.

And the second one is the same for everyone :D. People want more animals.
I heavily disagree with not adding objects/decorations/foilage/rocks in a DLC. I like how DLC is adding stuff for everyone.
Like to see more animals but not at the expense of other stuff.
 
I do not have many problems with the game, I love it. Of course there are things that I wish would be improved on, but Frontier is luckily listening to our feedback (not going to bring the number of animals in DLCs here).

My main wish to improve would be in the simulation and management aspects of the game. I have already stated my opinion that perhaps the game focus too much on the building and theming and do not have enough game changing/gameplay mechanisms such as more things for the guests to do in the zoo and focus on aniamls. This is starting to be addressed since Australia update/DLC and I am glad! We got vending machines, new types of animal rigs such as kangaroos, animal coulour variations, now we will be getting animal talks, diving animals, more enrichment items and the scenery is finally focusing on the zoo/nature/animal enclosure designing more than on the guests scenery.

I am very grateful that Frontier is listening regarding that! What I still hope will be addressed at some point:

- Animals laying eggs/mothers nursing baby animals etc. Just more interaction between the animals. I know they stated it probably wont happen, but It would be really nice.

- A way to display more things than animals. Would love to create custom exhibitions for rare plants/animal skeletons, mineral deposits etc. Like the revealed corpse plant? Zoos often have exhibition in greenhouses to show it when its blooming.

- Keep up the good work with the items to build enclosure with! More enrichment items, new barriers, dead trees, logs.. And the common zoos items like banners, decals etc! As I said earlier, the Aquatic pack did amazing in this regard!! I still miss mesh, bars and netting pieces to build roofs though.

- Aviaries please? And more dimensions of exhibits would be great, especially small ones for the bugs and spiders.
 
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No regrets. Planet zoo is the best zoo game out there hands down. As far as features I can’t really say I miss the old zt2 wash and feed the animals yourself. I always thought of it as kind of annoying at times. I guess now that diving and swimming is accomplished the only things maybe would be more habitat animals and aviary which is honestly guaranteed at this point. I don’t mean to put the pressure on frontier with this statement but seems this feature already exists in jwe it’s going to happen the only question is when and how in depth will frontier want it? Then I guess the only thing could be more individualistic behaviors in the animals. As for dlc pack size of course more is always better but it doesn’t matter to me. The way I see it we’re still going to end up with x amount of animals either way. As far as regrets go none whatsoever I feel like I definitely got what I paid for.
 
The only thing i could really criticize is the economic part of this game. When you buy PZ and expect an economic simulation of a zoo, you pretty surely will get disappointed.

This game is far more about the building part of a zoo than dealing with finances. And thats why i like this franchise so much. The same with PlanCo. Both games are offering you so much freedom to build the zoo/theme park of your dreams. When you like, you can build each detail on your own. In similar games youre just placing things and the freedom is pretty small, this game blows you with opportunities. That why id say this game isnt really easy for beginners too. I remember when i started playing PlanCo - i was just placing buildings from the game or the workshop, cause i wasnt used to do more in a park simulation like this. But when you get used to the terraforming tool, the system, that items arent connected to the floor and youve got to direct them into the right position and all this stuff, PlanCo and PZ are just amazing games with a loooooot of Things you can build and do.

The animals and their animations are far the best you can see in any games today. Some animations could be a bit more realistic, especially according to climbing animations imho, but were talking still about the best out there atm.

Only thing i really dont like - in both games - is the fact, that huge parks/zoos are getting nearly unplayable after a while. This is sometimes a game breaker for me. youve spent many hours into your zoo, but then you reach that point, where going on is just pain, because everything is lagging like hell and the game becomes like a slideshow. This is probably related to the engine and optimization of the game. It got a bit better and every restart "refreshes" the game a bit, but its still the biggest issue in the game for me.

You havent even used 20% of the offered space on the map, and youre not able to go on, cause the game gets nearly unplayable.
 
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The DLCs, that do not do this rich, well thought out, divers base game with a perfectly put animal rooster justice. It's especially frustrating for me with the upcomming dlc, that I was looking forward to so much and I was sure would be the best DLC ever for me. But then you go on twitter, watch real life zoos, see all the species that are actually common and are left with niché animals only - and it probably won't change ever. And then you look at this wonderful base again and ask yourself why on earth the selection changed so much and why this game has become so sidetracked.

Did I metioned the great, perfect, awesome base? Yeah? Because that is what makes it even more frustrating.

By the way: not putting in building pieces might kill the game for good. The building aspect is the only one that is fleshed out enough at this point and it's the builders that still play the game. I don't think that will ever be a good solution.
 
By the way: not putting in building pieces might kill the game for good. The building aspect is the only one that is fleshed out enough at this point and it's the builders that still play the game. I don't think that will ever be a good solution.

You are right about this, I did not really mean to stop adding more pieces to build with but more like focus the building pieces more to a general zoo theme instead of temple or christmas theme like we had in SA and Arctic pack (the pieces were good, I just think the heavily themed ones fit planet Coaster better than PZ).

But I guess the themes are something that does make the DLC better for marketing purposes. It is more impressive to see a jaguar near a temple than in regular boring zoo enclosure for sure. I think they made a great balance in the Aquatic pack regarding the pieces, that is for sure. Themed, but somewhat believeble and it still looks excellent. Australia had also very versatile pieces.
 
But then you go on twitter, watch real life zoos, see all the species that are actually common and are left with niché animals only - and it probably won't change ever. And then you look at this wonderful base again and ask yourself why on earth the selection changed so much and why this game has become so sidetracked.

I understand your point and I've seen you (and others) mention you would prefer the Humboldt penguin or the Asian small-clawed otter, but also please keep in mind that with the diving mechanic finally implemented, this opens up so many possibilities for future animals. This means that from now on we won't be restricted to only land-based animals in the next DLC packs. I'm sure the same thing will happen when we get flying animations. We have a few bears in the game, don't see a reason why we can't have multiple species of otters or penguins.

I am quite happy sometimes we get more niche species that aren't in most zoos, but then again I am not the most realistic builder (although I do try sometimes). Sometimes I just use imagination and for example, pretend the African buffalo is just a normal cow (which I did when I was building a petting zoo). :D
 
I understand your point and I've seen you (and others) mention you would prefer the Humboldt penguin or the Asian small-clawed otter, but also please keep in mind that with the diving mechanic finally implemented, this opens up so many possibilities for future animals. This means that from now on we won't be restricted to only land-based animals in the next DLC packs. I'm sure the same thing will happen when we get flying animations. We have a few bears in the game, don't see a reason why we can't have multiple species of otters or penguins.

I am quite happy sometimes we get more niche species that aren't in most zoos, but then again I am not the most realistic builder (although I do try sometimes). Sometimes I just use imagination and for example, pretend the African buffalo is just a normal cow (which I did when I was building a petting zoo). :D

The problem is, that I don't think we will get more than one more year of support for PZ and if they keep their 4 animals dlc model, the asian small clawed otter, if implemented, will take away a slot for a more unique animal in an , say, asian pack. And I honestly doubt they will revise similar species in upcomming dlcs. I'm positive about a sea lion, but not too psoitive of other seals, otters and penguins. And at the end this dlc is "done" and it's just a missed oppurtunity again for me to blow up the dlc a bit.
 
The problem is, that I don't think we will get more than one more year of support for PZ and if they keep their 4 animals dlc model, the asian small clawed otter, if implemented, will take away a slot for a more unique animal in an , say, asian pack. And I honestly doubt they will revise similar species in upcomming dlcs. I'm positive about a sea lion, but not too psoitive of other seals, otters and penguins. And at the end this dlc is "done" and it's just a missed oppurtunity again for me to blow up the dlc a bit.
Planet Coaster had Ride Packs near the end of its DLC life where scenery was lighter but there were more rides. I could see that happen for Planet Zoo in the future - one or two more packs like we've seen so far, then 2 to 4 animal packs. I posted another thread on this thought in the feedback forum.
 
My only true regret in this game is not having the ability to name my saved games in Franchise mode.
My other regret is on me - I have not fully completed most of the scenarios, and am unlikely to do so in the near future.
 
No meerkats.. That's it. I can wait for all the other animals but the lack of meerkats makes me sad every time.

That and I regret any time spend on trying to figure out the pathing when it does something weird, because it'll do it again at some other point for no reason at all.
 
Like Swjos, some of the animal choices have really bummed me out so far. The base game with it's many clones was one thing, but at first that made me think that we might see a much greater variety of species since they were clearly willing to go with a few copy/paste animals (I appreciated being given the choice between two giant tortoise species, as an example). Then when the Arctic Pack dropped we saw a popularly-requested animal from pre-launch be left out (the Arctic fox) in favour of the Arctic wolf. I could only assume then that the animal clones weren't there to provide us with a greater range of choice among similar animals, but because they simply required less resources to create.

The South America Pack proved me wrong, to an extent. The jaguar is obviously a species based on the same rig as the other big cats, but I'm not going to complain about that - I love jaguars and it was such an obvious choice, although even now I can't help but think it should have been in the base game rather than, say, the Himalayan brown bear. But the llama really bothered me. The llama is an iconic SA animal, sure, but it's also a domesticated breed, not a wild animal. It belongs in a barnyard or on a farm. If we had other such animals already in the game, then fine, but we don't, so it was really an awkward inclusion for me and stands out as an animal I will literally never use unless we get a Petting Zoo DLC or something. And, more to the point, it was chosen in favour of another popularly-requested animal - the capybara.

Then we get to the Australia Pack. The koala was a wonderful surprise, the red kangaroo was just obvious even if it isn't my preferred species (again, I won't complain about it because I expected it), but the other two got under my skin again. I love the cassowary, no doubt, and it absolutely deserves a place in this game, but I was hoping against hope that we would finally see the emu properly represented in a zoo game. It's far more common in zoos, far more iconic to Australia, and far more versatile in terms of how they are handled by zoos (two zoos in New Zealand include them in walkthroughs, for example). The dingo was about as exciting as the llama for me - just another branch of Canis lupus chosen because working off the wolf base again was likely easier than giving us something truly unique and arguably more important such as the Tasmanian devil.

Now we're at the Aquatic Pack. I'm not entirely disappointed - I'm thrilled to have the king penguin (I worried they would include the emperor penguin like Zoo Tycoon did), thrilled to have the grey seal, and thrilled that diving is making its way into the game. The caiman stuck out as an odd choice to me since we so desperately need and apparently want the American alligator, but I'll take it because it's a small reptile and I do enjoy smaller species that can be added to 'space-filling' habitats (aardvark, pangolin, warthog, that sort of thing). The giant otter, however, just makes absolutely no sense to me. It also fills me with a bit of dread, because I worry now that they've chosen it for its size, which basically means they have no intention of approaching smaller species of any sort, including the highly-coveted meerkat. I don't say this to diminish the work of the developers - the otter looks amazing and I'm sure it will be amazing in the game - but did they really not see how people were talking about otters on the forum? The Asian small-clawed was clearly the favourite, followed closely by the North American river otter, then the Eurasian otter. Beyond that I've only seen the giant otter receive token mention as part of SA Pack discussions. So why then?

I take no issue with the quality of these animals at all, nor with the overall quantity, but since slots in the roster are so limited I really wish the decisions were planned a little better.
 
I agree with you about being a bit disappointed with the arctic wolf (fox would have been better) and dingo (though they did a great job setting them apart so they're much better than the arctic fox). But I love the cassowary (I hope to see emus in the future though) and caiman so much, and I really have to disagree about the otters:
1) the LA zoo has a SA Rainforest exhibit with giant otters, tapirs, and jaguars, and I'm super excited to recreate it.
2) I was really hoping for giant otters in the SA DLC so I'm glad to get them now
 
Just the uneven distribution of animals. Counting all dlcs we have 5 birds now. It’s going the right way, but it’s going slow. Even without flying and aviaries we have some amazing ground and mostly groundbirds in the world.

Reptiles too but they’re not as few and exhibits make up for them somewhat.

Also hoping this pack opens up for the possibility of fish.
 
Not regretting anything but slowly more features are added (diving) that makes the game more complete.

Personally happy that your 1. option isn't in the game. I really disliked this in ZT2 (really makes it a kid's game)
I think I wouldn't bought the game in 2019 if this was an advertised feature.

And the second one is the same for everyone :D. People want more animals.
I heavily disagree with not adding objects/decorations/foilage/rocks in a DLC. I like how DLC is adding stuff for everyone.
Like to see more animals but not at the expense of other stuff.

I agree with everything you say.

So I don't have any regrets and I'm absolutely on the positive side about the improvements we're currently seeing. The deep diving mechanic and the animal talks feature are the best example that shows the hard work that is still being put into this game. I'm mostly exhausted by how negative some community members are about the future of Planet Zoo which we know very little about. (Yes, I hope for a very long support time and yes, I will also be disappointed if some animals never make it to the game, but I'll be concerned about that when they announce the end of the support, not now after the announcement of a major and very important update/DLC).

The only thing that really annoys me is that the animals fight immediately, no matter how fast you remove a juvenile that grows up.
And what I wish for is yet an increase of social interactions, both between adults and their offspring and the animals in general (at least the ones that aren't solitary). This has already been adjusted, but I don't find the frequency of interactions to be enough.
 
I understand the concerns about the animal selections but for me there are main points that I wish would change

1. Lack of basic zoo building pieces like mesh wall and roof pieces

2. Inability to select our own palate of terrain textures. I get that we are limited to eight but it’s extremely frustrating that we can’t chose which eight. Like I’ve said before, you can have flying islands but you can’t have green grass or brown dirt on a grassland map.

3. Inability to manually select temperature in sandbox. It can snow on a temperate map but the minute it stops actually snowing it all disappears. It would be good to be able to select a cooler temperature so that you can have clear skies and snow on the ground.

4. It would be great if we could have less dramatic map backgrounds. They are beautifully done but I’d love to be able to select a temperate map without hills, a tundra map without mountains, a tropical map without dramatic fantastic looking mountains looming over it.
 
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