GALNET UPDATE 03.12.3306 - Explorer CG info

If we start terraforming ammonia worlds - the only world that Thargoids can thrive on - then we can't be surprised when they come rolling in full scale to stop what they would perceive to be genocide. Starts warming up his G5 Engineered/Guardian modified Krait Mk II in background
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Get back to the JPE forum Goldblum. We don't need your skittish yet correct musings here in xenocide central.
 
If we start terraforming ammonia worlds - the only world that Thargoids can thrive on - then we can't be surprised when they come rolling in full scale to stop what they would perceive to be genocide. Starts warming up his G5 Engineered/Guardian modified Krait Mk II in background
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Genocide is such a strong word, but I think it still pales in comparison to the murder/threat by atmospheric manipulation. One targets a species, the other reaches the entire ecosystem. I'm assuming thargoid colonization also includes other lifeforms as well as making use of existing life... adapted to the amonia environment.
 
It's not genocide if they aren't actually living on the planet. This is really a scorched earth strategy that will limit their resources in the long term. I don't feel particularly sorry for the thargoids because they have been doing this crap for millions of years. They started attacking they guardians for no reason and did the same to us hundreds of years ago. Plus who knows how many other less advanced space faring civilizations they did annihilate because they just weren't strong enough to fight back. On the other hand if we beat them badly enough to the point they get desperate they may actually attempt to communicate with us and seek a peaceful solution. Yes they have communicated with human leaders but not us as individuals.
 
Can we just stick to "xenocide"?

My guess is that the 'goids have a very different view of the situation than we do. Could be they've been trying to communicate for millennia, we just couldn't understand the message.
 
A race that is litterally millions of years old has the burden of obligation. They should have been developing a communication procedure millions of years ago for when they eventually do come across other advanced species. A 10 year old child is not responsible for their actions because they don't know any better but a 45 year old man does. Unless the thargoids have very low intelligence compared to humans they are perfectly capable of opening a means of communication but have simply chosen not too.
 
A race that is litterally millions of years old has the burden of obligation
Do they?

Perhaps a Warrior Race, revelling in destruction are unable to feel the burden of obligation (that is sorely lacking in our own race...) that a humanoid allegedly has?

(after all, our own Xenophobia would cause us to 'fire the first shot' 🤷‍♂️)
 
Do they?

Perhaps a Warrior Race, revelling in destruction are unable to feel the burden of obligation (that is sorely lacking in our own race...) that a humanoid allegedly has?

(after all, our own Xenophobia would cause us to 'fire the first shot' 🤷‍♂️)
Are you referring to us or the thargoids as a warrior race? I'm assuming you mean the thargoids. If the thargoids are always solely bent on destroying other species and they don't care to attempt to comunicate then yet again that's their fault. If that's the case we should not have any problems fighting them as it might very well mean that the only way to have a peaceful coexistence with them is to force them into a choice between peace or extinction. If that's what it takes then I have no problem with it if that's what it takes to open a dialogue.
 
Are you referring to us or the thargoids as a warrior race? I'm assuming you mean the thargoids. If the thargoids are always solely bent on destroying other species and they don't care to attempt to comunicate then yet again that's their fault. If that's the case we should not have any problems fighting them as it might very well mean that the only way to have a peaceful coexistence with them is to force them into a choice between peace or extinction. If that's what it takes then I have no problem with it if that's what it takes to open a dialogue.
I have a feeling that it wouldn't be Thargoids being made extinct - but the battles would be interesting to observe - if there was a 'proper' invasion with the full gamut of Thargoid vessel types (remember there was a brief sighting of an unknown variant in the recent past - that 'disappeared' from any contact since) and no polite opt-in battle zones they would move through the bubble laying waste to everything in their path - unless some new 'miracle' weaponry made its way into the Human arsenal... We are currently limited to ineffective weaponry loadouts that are limited in their deployment.

With superior numbers and weaponry / ships Thargoids should have no valid reason to establish dialogue, only wage a war of attrition against our vulnerable assets.
 
I have a feeling that it wouldn't be Thargoids being made extinct - but the battles would be interesting to observe - if there was a 'proper' invasion with the full gamut of Thargoid vessel types (remember there was a brief sighting of an unknown variant in the recent past - that 'disappeared' from any contact since) and no polite opt-in battle zones they would move through the bubble laying waste to everything in their path - unless some new 'miracle' weaponry made its way into the Human arsenal... We are currently limited to ineffective weaponry loadouts that are limited in their deployment.

With superior numbers and weaponry / ships Thargoids should have no valid reason to establish dialogue, only wage a war of attrition against our vulnerable assets.

What would be doubly delicious in this scenario is that explorers would have doomed humanity, and not combat guys :D

I've always wanted some sort of test where explorers come across a ruin that has the equivalent of 'don't press', and when they do they trigger the apocalypse.
 
It's not genocide if they aren't actually living on the planet. This is really a scorched earth strategy that will limit their resources in the long term. I don't feel particularly sorry for the thargoids because they have been doing this crap for millions of years. They started attacking they guardians for no reason and did the same to us hundreds of years ago. Plus who knows how many other less advanced space faring civilizations they did annihilate because they just weren't strong enough to fight back. On the other hand if we beat them badly enough to the point they get desperate they may actually attempt to communicate with us and seek a peaceful solution. Yes they have communicated with human leaders but not us as individuals.

The CG is run by Sirius Atmospherics and comes after a CG done to reduce thargoid presence in the region. If this is going to be used to sterilize thargoid presence in planets, it doesn't really need to be announced to the general public - talking about the expansion of human presence is a much better approach.

I have this tinfoil theory that every CG with a supermodule reward is actually being done to hide a very morally questionable action being done.

  • Liz Ryder had you actively fighting for a crime syndicate to prevent a terrorist investigation.
  • The first round of coalsack CGs forcibly estabilished human presence, displacing and culling existing thargoid presence in the process.
  • The results of research from this CG within the context of coalsack can be interpreted as a weapon.
 
+1 to an apocalypse plz
x02uGva.gif
 
I have a feeling that it wouldn't be Thargoids being made extinct - but the battles would be interesting to observe - if there was a 'proper' invasion with the full gamut of Thargoid vessel types (remember there was a brief sighting of an unknown variant in the recent past - that 'disappeared' from any contact since) and no polite opt-in battle zones they would move through the bubble laying waste to everything in their path - unless some new 'miracle' weaponry made its way into the Human arsenal... We are currently limited to ineffective weaponry loadouts that are limited in their deployment.

With superior numbers and weaponry / ships Thargoids should have no valid reason to establish dialogue, only wage a war of attrition against our vulnerable assets.
I remember the Orthrus. I got video footage of it. Very interesting. I hope they do something with it and not let it be one of those things that just disappears.

I agree with you that the Thargoids on first glance are superior to us as the majority of cmdrs can't fight them effectively and part of that is simply because most can't use fixed weapons. The other side of the coin though is the materials humans use to build our ships are easy and quickly attainable by simply mining asteroid rings. The thargoid vessels need meta alloys to build theirs which are rare and take centuries to grow. I believe Humans have the advantage in a long term engagement.

The CG is run by Sirius Atmospherics and comes after a CG done to reduce thargoid presence in the region. If this is going to be used to sterilize thargoid presence in planets, it doesn't really need to be announced to the general public - talking about the expansion of human presence is a much better approach.

I have this tinfoil theory that every CG with a supermodule reward is actually being done to hide a very morally questionable action being done.

  • Liz Ryder had you actively fighting for a crime syndicate to prevent a terrorist investigation.
  • The first round of coalsack CGs forcibly estabilished human presence, displacing and culling existing thargoid presence in the process.
  • The results of research from this CG within the context of coalsack can be interpreted as a weapon.
Agreed though I am really curious what would happen if the player base would go against the obvious choice. Would the story drastically change or would we unlock some new module that were unaware of. It would take a significant movement to get enough players to against their instinct to take the shiny toy. I have a feeling that we will one day have a sort of "judgement day" in the story where we will be shown that it would have been better if we hadn't made those choices.
 
What happens though if not enough scans are submitted?

It could be SA and the Alliance blindly terraform without fully knowing whats on the planet and accidentally wipe out whats on it. It could be too that we discover whats on the surface and people probe more....
 
A race that is litterally millions of years old has the burden of obligation. They should have been developing a communication procedure millions of years ago for when they eventually do come across other advanced species. A 10 year old child is not responsible for their actions because they don't know any better but a 45 year old man does. Unless the thargoids have very low intelligence compared to humans they are perfectly capable of opening a means of communication but have simply chosen not too.
That's a very human centric way of looking at the universe. That's what we do therefore every sentient being in the universe should follow the same set of rules.
When I got pulled out of Witch space by them, they scanned me then moved off, compared to that one time in Open when a human pulled me out of Supercruise and just started shooting they seemed a hell of a lot more civilised - still doing the CG cause Sirius are my people and they wouldn't do something like artificially prolong a Fed / Empire war for profits! or attempt to genocide an entire insect race...
 
Agreed though I am really curious what would happen if the player base would go against the obvious choice. Would the story drastically change or would we unlock some new module that were unaware of. It would take a significant movement to get enough players to against their instinct to take the shiny toy. I have a feeling that we will one day have a sort of "judgement day" in the story where we will be shown that it would have been better if we hadn't made those choices.

I don't think it's possible to avoid these. If progress is too slow, the goals are reduced - and you just need tier 1 for a success story-wise. Anything beyond that is just for the exploration bonus reward.
 
That's a very human centric way of looking at the universe. That's what we do therefore every sentient being in the universe should follow the same set of rules.
That's how most species in the universe operate. The young are taught by the elders. Even if they don't do it themselves they have been around long enough to notice the pattern in other species.

When I got pulled out of Witch space by them, they scanned me then moved off, compared to that one time in Open when a human pulled me out of Supercruise and just started shooting they seemed a hell of a lot more civilised
Cool. Head on over to a NHSS theat 8 then. Let me know how that works out for ya. ;)
 
Do they?

Perhaps a Warrior Race, revelling in destruction are unable to feel the burden of obligation (that is sorely lacking in our own race...) that a humanoid allegedly has?

(after all, our own Xenophobia would cause us to 'fire the first shot' 🤷‍♂️)
Nuke 'em from orbit. It's the only way to be sure.
 
It's not genocide if they aren't actually living on the planet
It's not the thargoids we're worried about in that respect. Terraforming is such a slow process that they can easily get away, if they don't just blow up the terraforming facilities first. It's everything else there.

Ammonia Worlds - not terraformable HMCs with an ammonia atmosphere - all contain a developed ammonia-based ecosystem. Replacing the atmosphere to something humans could breathe would kill basically all of it - an irreplacable loss, just in case the Thargoids might find the planet somewhat inhabitable later?
 
It's unclear, but I suspect there won't be a customised module reward this time.

Galnet mentioned a fully-engineered DSS with "twice the scan area". G5 on Scan Angle (the only DSS blueprint) gives +50%, or a 1.5 multiplier. Square that to get the area increase, and that's 2.25, or slightly more than double.

Not every freebie module is better than standard engineering. The missile rack and the FSD were, but the Witch Head CG FSD Booster wasn't.
 
It's not the thargoids we're worried about in that respect. Terraforming is such a slow process that they can easily get away, if they don't just blow up the terraforming facilities first. It's everything else there.

Ammonia Worlds - not terraformable HMCs with an ammonia atmosphere - all contain a developed ammonia-based ecosystem. Replacing the atmosphere to something humans could breathe would kill basically all of it - an irreplacable loss, just in case the Thargoids might find the planet somewhat inhabitable later?
I see your point but wouldn't that be a problem with any Terraformable world? Say you have a candidate planet that's mostly water with lots of fish and plants and suddenly alot of land appears. Or what if it's a desert world with animals and such for that environment and suddenly the atmosphere becomes more dense with water and oceans appear. If the lifeforms were like the giant sand worms from dune they would go extinct
 
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