Nah, just the will to stop for a selfie...It's a grind just figuring that out.
Nah, just the will to stop for a selfie...It's a grind just figuring that out.
Sorry, I can't give any suggestions for how to survive PvP, grinding or not, as I simply don't do PvP in this game - when FD introduced RNGINEERS I left open, never to return, now I only play solo, or in private groups that disallow PvP.Tell me, how is it even possible to survive pvp encounters without grinding?
Doing something in repetition for the only sake of leveling the playing field IS grind. Getting materials is necessary for basic pvp survival. There is no fun to be had in that dreadful buggy shooting crystals. It’s a chore and necessary to enjoy other activities in the game. Heck even traveling long distances could be considered grinding.
So no, I don’t agree with you. It got better but there is no way to go around the grind at some point. Good for you if you enjoy dodging stars for hours and driving on an empty deformation plane. But I don’t consider this engaging or fun gameplay.
Sorry, I can't give any suggestions for how to survive PvP, grinding or not, as I simply don't do PvP in this game - when FD introduced RNGINEERS I left open, never to return, now I only play solo, or in private groups that disallow PvP.
I'd never be able to keep up with the latest "G5 engineered meta god ship" so I simply don't even try and staying out of open means I never have to see them. I just do a little bit of "quality of life" engineering, things like FSD boosts from materials I get from missions. Very rarely do I do anything I'd call grinding - grinding suggests something isn't fun, this is a game, not a job and if I don't find something fun I simply don't do it, would rather take a break and go play something else instead.
Only if you want them in a hurry...What about having a cutter or corvette? There is an horrible amount of grind involved to get those.
PvP ? - just high wake away - you can even make a game of that if you want.
Only if you want them in a hurry...
I think taking almost 2 years to get both Admiral & King was reasonable... Just doing missions as and when...
I've been playing since beta - it's never failed, not once and I mainly play in open - only fights I have ever lost were ones I chose to take part in knowing full well the risks (and I haven't lost many).Ah you mean avoiding fights just to claim there is no grind?
And good luck with that waking away thing. Doesn’t always work as intended.
Maybe even just playing this game could be considered grinding too?
Oddly enough, I also play without 'grind' and most of my fleet has G5 engineering where it matters...
Just different outlooks and ways of playing, I guess - but then, I enjoy those activities that you appear to actively dislike.
And, naturally, find activities you like to be particularly boring, strange how we are all different yet play the same game![]()
I took 3 years. Very happy with that time frame.Only if you want them in a hurry...
I think taking almost 2 years to get both Admiral & King was reasonable... Just doing missions as and when...
Bending over to this travesty of game design isn't "playing" a game. For playing implies having fun, which is a concept FD thoroughly destroyed by introducing engineers and balancing the power creep so horribly.
So you are telling me that I wasn't having fun playing how I wished?Bending over to this travesty of game design isn't "playing" a game. For playing implies having fun, which is a concept FD thoroughly destroyed by introducing engineers and balancing the power creep so horribly.
I cannot perceive how you consider that a 'grind'!It is still a grind.... 2years!!!
Were you having fun too?I took 3 years. Very happy with that time frame.
Sure was. I'm triple Elite but I didn't focus on working hard to get the ranks, they just came with time. Federal and Imperial rank for big ships came about February this year. I've bought a corvette but not yet bought a cutter.Were you having fun too?
(I have been playing over 3 years and main still only 2/3 Elite being Deadly 12% currently)
Bending over to this travesty of game design isn't "playing" a game. For playing implies having fun, which is a concept FD thoroughly destroyed by introducing engineers and balancing the power creep so horribly.
I've been playing since beta - it's never failed, not once and I mainly play in open - only fights I have ever lost were ones I chose to take part in knowing full well the risks (and I haven't lost many).
I made no claim as to grind - I've never had "grind" in any game - Not UO, not Everquest, not Eve, Warcraft, Destiny etc etc - I do what I want to do and it seems to work out - always has.
I've also never "rage" quit a game nor have I ever blocked anyone in a game or in a chat or on a forum - I find the very concept bizarre in the extreme.
These are games, if it's stressing you, your doing it wrong.
I cannot perceive how you consider that a 'grind'!