Please dont give them ideasNew Planetary Approach Module with heat shield management mini game!
Please dont give them ideasNew Planetary Approach Module with heat shield management mini game!
I'm afraid your Mrs is utterly wrong. KK2 is the worst of the trilogy.Me & Mrs just watched it too!
KK2 is on boxing day which, according to mrs, is better - based solely on the fact the soundtrack drew her to the cinema BITD.
Hopefully that is tenuous enough for this thread.
I would recommend adding Cobra Kai to your viewing list if you have a Netflix subscription.Excellent, I look forward to it too!
And I agree, there is a good degree of tenuousness going on here now![]()
They should redo or enhance the fsd jump sequence, Interdiction sequence, smooth out the entry and get rid of that air wall that magically stops u if coming in too hot! GIVE ME MY CONSEQUENCES!I don't see what would need to be changed really... except for some re-entry effects.
Well it will start the same but as the atmosphere builds up the plasma from the shockwave will cut off the view through the canopy, then as the buffeting increases as we slow down the plasma will dissipate and as soon as we have punched through the clouds the surface will be revealed in all ...What do you guys think about the new planets approach/ landing gameplay?
Do you expect some new gameplay or the same sequence that we already have?
Float like a leaf, drop like a stone.
I just saw the Karate Kid, and concluded this would be a good gibberish Miyagi statement to confuse people.
Original classics or millennial feminazi reboot?Float like a leaf, drop like a stone.
I just saw the Karate Kid, and concluded this would be a good gibberish Miyagi statement to confuse people.
Going "five by five" was the reason I bought a chieftan.
Earlier this year I was active in two concurrent threads, one about legs t'other about atmospheres, in the latter I wrote tomes on deorbiting a spacecraft, and the mechanics in an elite dangerous context, rather than repeat or quote myself here I'll link to the post so y'all can see what was written and the ensuing debate. The conversation might be a couple of months old, but its still as relevant today as it was then/ https://forums.frontier.co.uk/threads/why-atmospheric-landings.537433/post-8297179New Planetary Approach Module with heat shield management mini game!
See the post https://forums.frontier.co.uk/threads/why-atmospheric-landings.537433/post-8297179 at current "glide" you are already approaching a planet at mach 7.35 - that would generateI'm anticipating a mild reddish glow on descent and some cool sunrise/sunset effects. Not exactly sure on how atmospheric density is related to local gravity (in stellar forge or IRL) but I'm expecting the overwhelming majority of newly landable bodies to be small (low G) icy moons, handily the kind of bodies I like to visit
I think we can reasonably expect lots more variety of life persistent POIs, and we will hopefully see much larger fields of plants but I feel this is less likely. I don't expect more geo POI types but they might be larger than we currently see, and possibly the nature of a world with a light atmosphere will mean most will have a lot of Geo activity (ie that'll be what's generating the atmosphere) providing a new mat farming meta
But mostly those cool sunrises & sunsets.
Something I said years ago (during beigegate) was that once atmospheric landings arrive nobody (very few) will care about landing on non-atmospheric bodies any more.
Me too also, I want to be able to goof a landing and endup with my ship melting in the atmosphere like a deliebaretly de-orbited MIR space station in 1996. The game is after all supposed to be "dangerous"...They should redo or enhance the fsd jump sequence, Interdiction sequence, smooth out the entry and get rid of that air wall that magically stops u if coming in too hot! GIVE ME MY CONSEQUENCES!
I want to fly into the sun consequences withstanding!
Wheres the comets also
We are also going to be dealing with atmospheres so thin that they will be almost indistinguishable from a vacuum so as with 20th/21st century Mars landings aero breaking is going to be somewhat ineffective.Really hoping for a different entry sequence. It would be amazing to drop out of supercruise at a much higher speed and use air friction to slow down, plasma whipping past the windows all the while.
I’m not getting my hopes up though. We are dealing with a developer that still can’t manage to make HUD color an adjustable option.
On the contrary, spacecraft sent to the surface of Mars today do in fact use impact with the atmosphere to slow down. That’s why they have heat shields.We are also going to be dealing with atmospheres so thin that they will be almost indistinguishable from a vacuum so as with 20th/21st century Mars landings aero breaking is going to be somewhat ineffective.
Here lies frontier they were some good old chaps, never could pass the test on HUD colors tho...lolReally hoping for a different entry sequence. It would be amazing to drop out of supercruise at a much higher speed and use air friction to slow down, plasma whipping past the windows all the while.
I’m not getting my hopes up though. We are dealing with a developer that still can’t manage to make HUD color an adjustable option.
What do you guys think about the new planets approach/ landing gameplay?
Do you expect some new gameplay or the same sequence that we already have?