Buffed combat rewards have gone from underpaid to massively overpaid for very little effort/risk.

During the last CG, over the last 7 days, I earnt just shy of 2 billion credits...and just shy of a billion in the previous combat CG. Last year I was happy if I earnt 100 million during a CG.
In 6 years of playing I have amassed 3.5 billion in credits AND assets...a Fleet Carrier would take me years to afford, it wasn't even something I considered aiming for.
During the last couple of CGs I've earnt more credits than I have in 6 years!
Stacking kill pirate missions then dropping in on mission POI results in many reasonably tough ships made up of FDL, Pythons, Chiefs and Vultures....but dropping into a Haz/High Res results in lots of squishy eagles, sidewinders and vipers to kill. Destroying 30 ships that completes 5+ stacked missions doesn't take very long at all. Doing this in a High Res means there is almost zero risk. I earnt credits faster than I did during the void opal rush...and I do all my combat in a Vulture.

I now own a fleet carrier...but I don't really feel like I earn it.
Similar thing with the Federation rank reward CG that bumped me to the top rank.

I think the pay outs should be reduced across the board.

So you pressed the easy button over and over for a week and now you feel cheated out of grind?
 
yeah i get this, except since like a week ago i have only ever got the anaconda. this shouldnt even be in threat 3. btw, in threat 4 massacre i did not even fire my guns, as soon as i jumped in, all ships there attacked me and melted me before i could say cheese, i couldnt even check what were they flying, only seen a fdl... so this is not universal
That's sounds like a massacre deserters mission, not a massacre pirates mission.

Massacre Deserters missions either spawn
  • An instance full of clean System Authority Vessels, who are also targets; or
  • An instance of pirates like a normal massacre mission, except they all attack straight away. These are drastically more difficult than a normal pirate massacre, and probably a bug[1].
Different flavours of massacre use different mission templates, kinda like the broken Outbreak massacres, which won't spawn any mission targets, so that's how you end up with discrepancies like that.

[1] Probably a bug since the quantity of targets and reward are comparable to a typical massacre mission, but the difficulty is through the roof by contrast. That sort of scenario is not an undesirable one, but should reward more, have a higher threat rating, and be reserved for wing missions only.
 
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During the last CG, over the last 7 days, I earnt just shy of 2 billion credits...and just shy of a billion in the previous combat CG. Last year I was happy if I earnt 100 million during a CG.
In 6 years of playing I have amassed 3.5 billion in credits AND assets...a Fleet Carrier would take me years to afford, it wasn't even something I considered aiming for.
During the last couple of CGs I've earnt more credits than I have in 6 years!
Stacking kill pirate missions then dropping in on mission POI results in many reasonably tough ships made up of FDL, Pythons, Chiefs and Vultures....but dropping into a Haz/High Res results in lots of squishy eagles, sidewinders and vipers to kill. Destroying 30 ships that completes 5+ stacked missions doesn't take very long at all. Doing this in a High Res means there is almost zero risk. I earnt credits faster than I did during the void opal rush...and I do all my combat in a Vulture.

I now own a fleet carrier...but I don't really feel like I earn it.
Similar thing with the Federation rank reward CG that bumped me to the top rank.

I think the pay outs should be reduced across the board.
HAhahahahahahhahahahhahahaha!

You have got to be kidding me.
 
During the last CG, over the last 7 days, I earnt just shy of 2 billion credits...and just shy of a billion in the previous combat CG. Last year I was happy if I earnt 100 million during a CG.
In 6 years of playing I have amassed 3.5 billion in credits AND assets...a Fleet Carrier would take me years to afford, it wasn't even something I considered aiming for.
During the last couple of CGs I've earnt more credits than I have in 6 years!
Stacking kill pirate missions then dropping in on mission POI results in many reasonably tough ships made up of FDL, Pythons, Chiefs and Vultures....but dropping into a Haz/High Res results in lots of squishy eagles, sidewinders and vipers to kill. Destroying 30 ships that completes 5+ stacked missions doesn't take very long at all. Doing this in a High Res means there is almost zero risk. I earnt credits faster than I did during the void opal rush...and I do all my combat in a Vulture.

I now own a fleet carrier...but I don't really feel like I earn it.
Similar thing with the Federation rank reward CG that bumped me to the top rank.

I think the pay outs should be reduced across the board.
Yesterday, I earned 5B in 5 hr doing trade missions. IMO, combat is far from over buffed.
 
btw how do you stack missions? just because i accepted now 2x the same mission, same type same title same opponents same system and they dont complete with the targets im shooting while both needs me to kill the same pirates...
 
btw how do you stack missions? just because i accepted now 2x the same mission, same type same title same opponents same system and they dont complete with the targets im shooting while both needs me to kill the same pirates...
They need to be issued by different factions.

e.g
Two missions to kill 30 pirates, both issued by Faction A means you have to kill 60 pirates to complete both.
Two missions to kill 30 pirates, one issued by Faction A, the other issued by Faction B, means you only need to kill 30 to complete both.
 
They need to be issued by different factions.

e.g
Two missions to kill 30 pirates, both issued by Faction A means you have to kill 60 pirates to complete both.
Two missions to kill 30 pirates, one issued by Faction A, the other issued by Faction B, means you only need to kill 30 to complete both.

good to know, thanks, nice exploit :D
 
good to know, thanks, nice exploit :D
Not an exploit, intentional design.

Originally, stacked massacres from the same faction worked, and FD said this was by design.

Eventually FD removed stacking for most things, but took player input on how massacres should work. The final decision was to not allow stacking of missions from the same faction, but to let stacking of missions from different factions work. Where massacres are stacked from the same faction, the kill attributes to the mission with the least time remaining. Also note Massacres paid about 1/4 of what they currently do, and required more targets back then.

It's a little factoid most players and even FD seemed to forget with this rebalance, just like the impact of goods value on delivery rewards[1], lack of a commensurate reward for Threat 5&6 pirate activity engineered targets and broken research limpets were all forgotten about.

[1] Secondary delivery fix is an utter shambles. All they did was nuke the impact of goods value on the reward offered by deliveries, and not rebalance the reward to favour tonnage/distance... so where 180t of biowaste would ship for 2m, and 180t of gold would ship for 40m for the same distance... we got 180t of bio for a couple 100k, and 180t of gold for 4-5m... where instead both 180t of bio and 180t of gold should have around the same reward (which I'd argue should sit around the 8-10m mark, for a normal distance, up to ~20-30m for a long distance run of a 200k Ls +)
 
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Not an exploit, intentional design.

Originally, stacked massacres from the same faction worked, and FD said this was by design.

Eventually FD removed stacking for most things, but took player input on how massacres should work. The final decision was to not allow stacking of missions from the same faction, but to let stacking of missions from different factions work. Where massacres are stacked from the same faction, the kill attributes to the mission with the least time remaining. Also note Massacres paid about 1/4 of what they currently do, and required more targets back then.

It's a little factoid most players and even FD seemed to forget with this rebalance, just like the impact of goods value on delivery rewards[1], lack of a commensurate reward for Threat 5&6 pirate activity engineered targets and broken research limpets were all forgotten about.

[1] Secondary delivery fix is an utter shambles. All they did was nuke the impact of goods value on the reward offered by deliveries, and not rebalance the reward to favour tonnage/distance... so where 180t of biowaste would ship for 2m, and 180t of gold would ship for 40m for the same distance... we got 180t of bio for a couple 100k, and 180t of gold for 4-5m... where instead both 180t of bio and 180t of gold should have around the same reward (which I'd argue should sit around the 8-10m mark, for a normal distance, up to ~20-30m for a long distance run of a 200k Ls +)

well then, its a poorly design exploit. the missions are so fkd up anyway. i have a couple of allied factions by now but 100% only getting wing missions. there is nothing solo other than some data delivery for 1-200k credits and material delivery, but thats fkd too. while awing delivery mission pays 10 mill/pilot a solo mission pays 500k. really? if you are getting better with them, wing missions pay 25-30 mill, solo mission 2 mill? for the same job? fd did not really put much thoughts into these but they expect people to shed out the money
 
well then, its a poorly design exploit. the missions are so fkd up anyway. i have a couple of allied factions by now but 100% only getting wing missions. there is nothing solo other than some data delivery for 1-200k credits and material delivery, but thats fkd too. while awing delivery mission pays 10 mill/pilot a solo mission pays 500k. really? if you are getting better with them, wing missions pay 25-30 mill, solo mission 2 mill? for the same job? fd did not really put much thoughts into these but they expect people to shed out the money
Wing massacres didn't get a buff in the recent pass, so ignore them.
Also remember rank of the mission matters (as does rep), so if you're low combat rank, you'll be getting low-paid missions.
If you're getting too many other missions, sounds like you're in a bad system, or states aren't quite right.
Lastly, mission board generation is blobby. If you get a mission of one type, you get a lot of that one type.
Failing all that, grab assassinations, and if you have rep to spare (particularly for independent factions, or factions you have low superpower rep with), take and abandon other missions like couriers/salvage/others which won't get a fine, in order to churn the boards more.
 
Wing massacres didn't get a buff in the recent pass, so ignore them.
Also remember rank of the mission matters (as does rep), so if you're low combat rank, you'll be getting low-paid missions.
If you're getting too many other missions, sounds like you're in a bad system, or states aren't quite right.
Lastly, mission board generation is blobby. If you get a mission of one type, you get a lot of that one type.
Failing all that, grab assassinations, and if you have rep to spare (particularly for independent factions, or factions you have low superpower rep with), take and abandon other missions like couriers/salvage/others which won't get a fine, in order to churn the boards more.

well, they might have not got a buff but still they are paying the best other than the gold runs, i just have to blitz them. i havent found anything else doable with ok payout
 
well, they might have not got a buff but still they are paying the best other than the gold runs, i just have to blitz them. i havent found anything else doable with ok payout
Wing mission's aren't paying anywhere near solo missions, if you're doing these solo. Wing missions by default are higher rank, so it sounds like you're either low combat rank, or low rep with the target faction.

Solo mission (Elite Rank, Allied rep) is about 40m for 30 kills =~ 1.2m per kill
Wing mission (Elite Rank, Allied rep) is about 26m for 54 kills =~ 500k per kill

If you're wing-stacking with mates, yeah, collectively you'll get a lot more.
 
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Wing mission's aren't paying anywhere near solo missions, if you're doing these solo. Wing missions by default are higher rank, so it sounds like you're either low combat rank, or low rep with the target faction.

Solo mission (Elite Rank, Allied rep) is about 40m for 30 kills =~ 1.2m per kill
Wing mission (Elite Rank, Allied rep) is about 26m for 54 kills =~ 500k per kill

If you're wing-stacking with mates, yeah, collectively you'll get a lot more.

I dont know where these numbers are coming as ive NEVER EVER seen such payout solo missions. i get around 20-25 mill for 30-40 kills on wing missions but the most i've ever got for a solo massacre was 5 mil... and even that is nonexistent, ive only seen it once, again, in solo there are only some deliveries and data missions, each for less than a mill... there are a few eliminate the terrorist missions for higher pay but they need me to go to a planet and become wanted (scanning the hub terminal) and i just hate them...
 
I dont know where these numbers are coming as ive NEVER EVER seen such payout solo missions. i get around 20-25 mill for 30-40 kills on wing missions but the most i've ever got for a solo massacre was 5 mil... and even that is nonexistent, ive only seen it once, again, in solo there are only some deliveries and data missions, each for less than a mill... there are a few eliminate the terrorist missions for higher pay but they need me to go to a planet and become wanted (scanning the hub terminal) and i just hate them...
What's your combat rank? What's your rep? What's the rank of the mission? These are all factors.

For example, here's a solo mission offered to me just now. 26 mil for 24 kills
1608526041395.png

Contrast against this wing mission, offered by the same faction. 26 mil for 72 kills
1608526102829.png
 
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What's your combat rank? What's your rep? What's the rank of the mission? These are all factors.

For example, here's a solo mission offered to me just now. 26 mil for 24 kills

lol, you are not even that very far from me :D

look, i don know how it works as i have found no logic.

i play this game for about 3 weeks, here and there, im not spending too much time with it. i have 3-4 factions im allied with as im doing missions mostly for them. there are some militarist defense factions and some democratic/kommi parties that are giving mostly deliveries or expansion missions

at the moment im competent BUT
since about day4 im doing wing massacre missions, these are the only one i have found during my travels that pay other than the gold/silver delivery missions (i was doing these in my first 4 days until i got my conda)

i have these wing massacre missions all the time, nothing change other than the enemies i get became much tougher, i mean impossible to kill tougher, but the payouts and the required kills are all the same now as it was when i was just harmless in combat rank. i have just finished 2 wing massacres, got 50 mill, had to kill 75 enemies altogether, now going for the 10 mill bounty

on my level, the top payout is some pirate kill missions that are around 2-3 mill but the 3 mill one is already nearly impossible.
 
So question, and sorry, didn't read all these comments, but do I understand it right that all the Massacre missions below stack in a way that you only need to fulfill the MOST kills to collect on ALL of the missions. So, if I grab all these Perez Massacre missions, and the highest kill one requires that I kill 85 ships, then if I kill those 85 ships, that covers all the other, lesser kill missions? They are all the same, just differ in amount of ships to kill. Some are 15 ships, some are 30, some are 56, and the highest kill requirement is 85. Just kill 85 ships and ALL of these missions are covered? Do I understand that right? Or do I need to kill the sum total of ALL the missions ships? Sorry, I don't really do these missions, so if I can take them all and just kill the highest amount mission and therefore get that one AND all the others... well, that's not a bad deal at all!

missions.jpg
 
... at the moment im competent ...
That's your problem right there.

Wing variants only come in certain-rank sizes, so they get offered to you as-is. But solo missions scale to rank.

And yes, wing assassinations will be virtually impossible without a murderboat... but they're simply not worth doing generally.
 
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So question, and sorry, didn't read all these comments, but do I understand it right that all the Massacre missions below stack in a way that you only need to fulfill the MOST kills to collect on ALL of the missions. So, if I grab all these Perez Massacre missions, and the highest kill one requires that I kill 85 ships, then if I kill those 85 ships, that covers all the other, lesser kill missions? They are all the same, just differ in amount of ships to kill. Some are 15 ships, some are 30, some are 56, and the highest kill requirement is 85. Just kill 85 ships and ALL of these missions are covered? Do I understand that right? Or do I need to kill the sum total of ALL the missions ships? Sorry, I don't really do these missions, so if I can take them all and just kill the highest amount mission and therefore get that one AND all the others... well, that's not a bad deal at all!

View attachment 200751
They need to be issued by different factions.

e.g
Two missions to kill 30 pirates, both issued by Faction A means you have to kill 60 pirates to complete both.
Two missions to kill 30 pirates, one issued by Faction A, the other issued by Faction B, means you only need to kill 30 to complete both.
^^

In short... no, you can't stack all those, because they're offered by the same faction. Wartime missions basically can't be cross-stacked, except by wing-stacking.
 
^^

In short... no, you can't stack all those, because they're offered by the same faction. Wartime missions basically can't be cross-stacked, except by wing-stacking.
Ah, gotcha. Thanks! That's too bad, these are all the same Faction (Alioth Independents), would have been a few hundred million right there at the conflict zone. Thanks!
 
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