2 more months until Odyssey?

In the recent Galnet report Core Dynamics Purchases Lakon Spaceways, it is mentioned that "the transfer of ownership will take another two months to formalise...". Perhaps this is an indirect hint at Odyssey's release date. It makes sense since we expect it to be released later in the first quarter.
 
I work in software development and I can assure you that WFH has had an effect on project schedules and team productivity.
Same with us in the beginning but we started telework last March so at this point a lot of things have been ironed out. I will admit there are still issues here and there. Project schedules have been for the most part ok as far as being affected. Software Dev, Pharm industry.
 
But they have been working from home for almost a year now. Any impact is already factored in.
Thats totally possible. My comment was in reply to the claim that dev work shouldn’t be a problem to do from home, not that the latest ETA is wrong.
 
In the recent Galnet report Core Dynamics Purchases Lakon Spaceways, it is mentioned that "the transfer of ownership will take another two months to formalise...". Perhaps this is an indirect hint at Odyssey's release date. It makes sense since we expect it to be released later in the first quarter.

First rule of Galnet is to ignore anything that remotely hints at real life events.
 
If Frontier needs a couple or three months to get things right, more power to them! I do hope they have a beta though!

GalNet and RL:
Seriously, the last thing I want is for GalNet to imitate anything in real life or make any kind of political or RL driven agenda statement whatsoever! Let's hold up Disney as a prime example of why that's bad!
 
Yeah absolutely affected. As much as I like to work at home, presenting your code, what you would like to do next, argue about the direction ... etc is much much easier in person than talking through zoom.
Weird. I prefer all to be written, like in chat. Because what u/he said u cant re-read later. Also if you cannot write down your thought short then you have nothing to say yet.
 
Can we please... Please... Stop using Cyberpunk 2077 as the go-to cautionary tale for elite development cycles?

I know it's sort of still topical even in a world where last week's news is old but cyberpunk's development has absolutely zero similarities with elite, fdev have their own track record of releasing a product that, despite the histrionics here, has never nearly reached the dramatics of the console releases of cyberpunk and this is an expansion to an established game, not an 8 year cycle to release a multiplatform AAA title that was supposed to both push new hardware (it did this perfectly) and run on rubbish old consoles too (it did this poorly).

Odyssey will likely only require a month or maybe two in beta. It'll launch fine, it'll have first day issues, it'll have bugs, like all previous Elite releases (and like most games full stop)... But it'll never be Cyberpunk 2077 in terms of the demands of the development cycle.

Just please stop using it. It's irrelevant.

Oh and I seriously doubt Galnet just announced the release date. But knock yourselves out with that one.
 
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OP right now:
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But they have been working from home for almost a year now. Any impact is already factored in.

There are other shifting impacts as well though. For example, the change to a deeper lockdown means schools in England will now be closed for like six weeks (I think?), so a chunk of the devs will now likely be juggling work and childcare.

Might not affect the vast majority of them, but it I certainly know a few people with large families who pretty much lost their minds first time around and could get barely any work done. It only takes a few people here and there to be affected to have a ripple effect on everyone's work.

I wouldn't be surprised if we saw another delay, tbh. Hopefully not, but it's a possibility.
 
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