I recently got this game, really wanting to give it a try and right now, im in a love-hate relation with it. I think the learning curve of this game is insane... as a starter, the game sends you to a few protected system to get use to the basic flying controls and most fundamental mechanics, taking off and landing, jumping to other stars, that stuff... I imagine the payments are low for activities like (and predominantly) Bounty Hunting because is pretty straigh foward, in those systems (Matet, Dromi, etc.). Once outside those systems, it gets crazy, few examples:
1. Bounty Hunting in the small ships you get at the beginning cant deal with a lot of NPC enemies, having to either run or get destroyed, with the third option of waiting for "police" ships to weaken them, that might take time, a LOT of time... people in social media is kind enough to point a few easy systems for farming credits for newbies, but shouldnt the game have some assistance with the matter? I killed 15-20 small pirates for 2.5M credits, that took me 3 hours, maybe Im getting the wrong, but gameplays dont appear to be so slooowwww paced...
2. Speaking of assistance, what a complete unnecesary, confusing and at the end, not informative bunch of crap is the in game guide, the one you get when you press 4, and the tutorial scenarios, damn! I picked up more info from Youtube, Facebook, Discord, Reddit. But that is time consuming and frustrating, the game shouldnt be so dependent on the player looking for basics online, investing a lot of time reading other players questions hoping i get the info i need, just ONE example: mining! the guide makes it so "easy", I ended up looking at a 1-hour youtube video, explaining the modules, the mechanics, where to look, how to F*ing scan, using that confusing screen of power distribution (and I still dont get it), the ship screen with the storage and so many other stuff (very cool to look at, sucks not to know what to do with it), what limpets are and how to use them, and still cant dominate the mechanics, not getting any real profits from that... just Bounty Hunting and Mining I tried, dont understand the other jobs, yet...
3. Other experienced players just kill you without notice in two shots... I lost 2 ships already, having to go back to the Sidewinder again and again, someone told me that Im doing it wrong, but ¿how am I suppose to know? the game doesnt tell you what to do, where to go, how can anything be profitable, not the differences in weapondry, or how to get to a group and the benefits it offers (also had to check that online), and many other things... how is a new player supposed to know that their are actually progressing in a normal time pace, if the game give no point of reference.
4. The Key mapping in Options is horrible, separated into subtitles that look pretty similar and its a pain to navigate, ending up asking, again, in my web browser. The panel to assign primary and secondary, or combat and analysis, whatever it is called, doesnt say how to use some scanners... I end up using the "honking" scanner and guns only, no idea what the others are for, and weirdly enough, Reddit (again) do pretty vague mentions sometimes, not very informative. In this matter, there is always that know-it-all dude, that says you are an idiot for not knowing, but you literally dont have a notion or concept of what some things are, ED has a lot of that :V also not helpful, just commenting...
My point is, Elite Dangerous is not noob friendly game, it looks beautiful and inmersing, but getting to know the mechanics, all the menus, all the UI that has no instructions, like Port services, availability of modules and ships, factions and conditions met for missions with each, rescue missions that require specific equipment to be done, etc. comes with a ton of reading on social media and help from other players, like an insane amount of it, you get bullied by other players, and getting credits is very slow, even an understandable visual Key map is available on Reddit... ¿cant the game show its own Key Mapping without having to resort to Social Media? there is a big difference on you telling us ty newbs "the possibilities" of the game, instead of the "this is what have to do now and how...".
1. Bounty Hunting in the small ships you get at the beginning cant deal with a lot of NPC enemies, having to either run or get destroyed, with the third option of waiting for "police" ships to weaken them, that might take time, a LOT of time... people in social media is kind enough to point a few easy systems for farming credits for newbies, but shouldnt the game have some assistance with the matter? I killed 15-20 small pirates for 2.5M credits, that took me 3 hours, maybe Im getting the wrong, but gameplays dont appear to be so slooowwww paced...
2. Speaking of assistance, what a complete unnecesary, confusing and at the end, not informative bunch of crap is the in game guide, the one you get when you press 4, and the tutorial scenarios, damn! I picked up more info from Youtube, Facebook, Discord, Reddit. But that is time consuming and frustrating, the game shouldnt be so dependent on the player looking for basics online, investing a lot of time reading other players questions hoping i get the info i need, just ONE example: mining! the guide makes it so "easy", I ended up looking at a 1-hour youtube video, explaining the modules, the mechanics, where to look, how to F*ing scan, using that confusing screen of power distribution (and I still dont get it), the ship screen with the storage and so many other stuff (very cool to look at, sucks not to know what to do with it), what limpets are and how to use them, and still cant dominate the mechanics, not getting any real profits from that... just Bounty Hunting and Mining I tried, dont understand the other jobs, yet...
3. Other experienced players just kill you without notice in two shots... I lost 2 ships already, having to go back to the Sidewinder again and again, someone told me that Im doing it wrong, but ¿how am I suppose to know? the game doesnt tell you what to do, where to go, how can anything be profitable, not the differences in weapondry, or how to get to a group and the benefits it offers (also had to check that online), and many other things... how is a new player supposed to know that their are actually progressing in a normal time pace, if the game give no point of reference.
4. The Key mapping in Options is horrible, separated into subtitles that look pretty similar and its a pain to navigate, ending up asking, again, in my web browser. The panel to assign primary and secondary, or combat and analysis, whatever it is called, doesnt say how to use some scanners... I end up using the "honking" scanner and guns only, no idea what the others are for, and weirdly enough, Reddit (again) do pretty vague mentions sometimes, not very informative. In this matter, there is always that know-it-all dude, that says you are an idiot for not knowing, but you literally dont have a notion or concept of what some things are, ED has a lot of that :V also not helpful, just commenting...
My point is, Elite Dangerous is not noob friendly game, it looks beautiful and inmersing, but getting to know the mechanics, all the menus, all the UI that has no instructions, like Port services, availability of modules and ships, factions and conditions met for missions with each, rescue missions that require specific equipment to be done, etc. comes with a ton of reading on social media and help from other players, like an insane amount of it, you get bullied by other players, and getting credits is very slow, even an understandable visual Key map is available on Reddit... ¿cant the game show its own Key Mapping without having to resort to Social Media? there is a big difference on you telling us ty newbs "the possibilities" of the game, instead of the "this is what have to do now and how...".