cg bounties

hello,

I would like to contribute to the cg but it's hard for me to find any wanted ships. There are no res sides in the system and I don't know, what other systems are viable.
 
Yep, seems to be a typical thing recently, and I cannot fathom why. Nearly every station can have trading, so why not have the CG in a system with RES sites or at very least a Nav Beacon. It personally makes me just want to turn it off.
 
600 Million credits of bounty vouchers have been handed in. So in general, it is possible, but how? The fraktion is also present in 3 other systems, but not the leading fraktion. In the other 3 systems are some rings but no ress site, nav beacons can be found.
 
Have a read through this, plenty of help and advice. (y)
 
Use a FSI and pull the pirates out of supercruise or find them at the nav beacon if there is one. 600 mil is not a lot for day 1 of a CG, so I'd guess that nobody has found a source of pirates better than what I sugeested. 600 mil could be as low as 1000 to 2000 bounties when normally each participant would be getting 40 an hour, so that would only be 40 man hours of RES farming or 2000 participants are gettin 1 per hour each.
 
There are res sites in the system now. Makes it easier to rake in those bounties. I also have a question which I haven't been able to find. Which res site is the most "danderous?" High or hazardous? In my experience high res seem to be the most "hardcore." But I'm not sure and am curious.
 
There are res sites in the system now. Makes it easier to rake in those bounties. I also have a question which I haven't been able to find. Which res site is the most "danderous?" High or hazardous? In my experience high res seem to be the most "hardcore." But I'm not sure and am curious.
Haz. No cops = more bad guys. No guarantees, rng still applies.
 
Yep, seems to be a typical thing recently, and I cannot fathom why. Nearly every station can have trading, so why not have the CG in a system with RES sites or at very least a Nav Beacon. It personally makes me just want to turn it off.

Every populated system has a nav beacon...
 
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