I'm trying to figure out a good Anaconda build for mining.
I know there are lots of combinations, I started from Northpin "Universal Miner", then I started removing what I deemed not necessary, to get a build the could satisfy those points below:
1) Single, laden jump range at least 25LY, over 30 would be better. Unladen, the longer the better.
2) Decent shield - not to fight, but to have time to run away boosting untile I can jump away
3) Fuel Scoop - i HATE to stop at gas station when loaded: too many intercepts.
I'm working on two different builds right now. all with 320 tons of cargo.
Main difference is that in one build there are 10 refinery bins against 6 at the price of less collectors (6 vs 9)
Shielding is similar (even though in one build I have a 5A but not Heavy Duty boosters to save mass, while on the other there is a 4A with HD boosters)
Again, I'm not interested in weaponry and I don't plan to do core mining. Just don't like it, so I'll stick to laser mining, I know it can be boring.
However, here are the two builds:
A-Haul
A-Haul 2
Here is a comparison between the two builds:
s.orbis.zone
I'd like to know your opinions on those builds, as long as receive suggestions, keeping in mind that the 3 points above are a must. I can tradeoff on other thing, but not on those 3, otherwise I could stick with my actual Py-Haul (guess, it's a Python
).
I know there are lots of combinations, I started from Northpin "Universal Miner", then I started removing what I deemed not necessary, to get a build the could satisfy those points below:
1) Single, laden jump range at least 25LY, over 30 would be better. Unladen, the longer the better.
2) Decent shield - not to fight, but to have time to run away boosting untile I can jump away
3) Fuel Scoop - i HATE to stop at gas station when loaded: too many intercepts.
I'm working on two different builds right now. all with 320 tons of cargo.
Main difference is that in one build there are 10 refinery bins against 6 at the price of less collectors (6 vs 9)
Shielding is similar (even though in one build I have a 5A but not Heavy Duty boosters to save mass, while on the other there is a 4A with HD boosters)
Again, I'm not interested in weaponry and I don't plan to do core mining. Just don't like it, so I'll stick to laser mining, I know it can be boring.
However, here are the two builds:
A-Haul
A-Haul 2
Here is a comparison between the two builds:
Coriolis EDCD Edition
A ship builder, outfitting and comparison tool for Elite Dangerous

I'd like to know your opinions on those builds, as long as receive suggestions, keeping in mind that the 3 points above are a must. I can tradeoff on other thing, but not on those 3, otherwise I could stick with my actual Py-Haul (guess, it's a Python