Console fixed weapons needs to be fixed.

There needs to be something implemented into the game like a sensitivity setting or something to compensate for console players Bc the difference in difficulty using fixed weapons with a regular Xbox controller compared to pc is ridiculous. Fixed weapons on pc is unbelievably easier and console is way harder, obviously mnk is better then controller but that’s why there needs to be something to compensate for console players Bc it’s a whole different experience and it’s annoying.
 
I thought consoles had a HOTAS or KB/M option? Correct me if I'm wrong, I have a friend who played the Battlefield games on Playstation and he said that the KB/M option was akin to cheating compared to most players who were on controllers.
 
I thought consoles had a HOTAS or KB/M option? Correct me if I'm wrong, I have a friend who played the Battlefield games on Playstation and he said that the KB/M option was akin to cheating compared to most players who were on controllers.
Yes there is one version of Hotas on Xbox, I’m just using a regular Xbox controller right now tho which is way harder then mnk. Also mnk can be used for some games on console mostly FPS games and Minecraft and stuff and it basically is cheating when it comes to FPS games Bc mnk is just so much better and easier to use so it’s a huge advantage over controller players, but I don’t think mnk is compatible on elite dangerous Xbox.
 
Practice makes perfect cmdr. When I was new I had differing opinions than now. Now I wouldn't change a thing. Soon enough you'll be doing laps around the inside of the framework of the outside of coriolis stations. Just stick with it. I have a hotas but honestly use the controller way more often.

o7
 
Sensitivity settings would be cool, but the real issue here is that console games like FPSs rely on sophisticated and subtle autoaim to compensate for the poor accuracy of this sticks. So, sensitivity may help, but the problem of poor control is due to controllers offering poor control in the first place. It's not noticeable on console games because the games were made with the limited control inputs in mind.

I have an Xbox controller I use to play ED sometimes when away from home, but can only stomach doing basic tasks like mining and engineering with it. Would honestly rather throw rocks at a fence than do ED combat with a controller. Get yourself a stick.
 
Practice makes perfect cmdr. When I was new I had differing opinions than now. Now I wouldn't change a thing. Soon enough you'll be doing laps around the inside of the framework of the outside of coriolis stations. Just stick with it. I have a hotas but honestly use the controller way more often.

o7
Yeah I know how to fly with fa off and do combat but the issue is that there is nothing to compensate for console players, fa off with fixed weapons is way harder on controller. Console players shouldn’t have to practice and do things 100x harder then pc players just to get the same results
 
Also
Practice makes perfect cmdr. When I was new I had differing opinions than now. Now I wouldn't change a thing. Soon enough you'll be doing laps around the inside of the framework of the outside of coriolis stations. Just stick with it. I have a hotas but honestly use the controller way more often.

o7
[/QUOTE
Also it’s not so much the flying and more the control over fixed aiming Bc fa off on console is way more sensitive then pc
 
Does Hotas or elite controller make a difference when it comes to combat?

Joystick will be an enormous difference.

Elite controller will let you control all 6 axis simultaneously, but isn't going to solve the thumb joysticks or lack of buttons.

Console players shouldn’t have to practice and do things 100x harder then pc players just to get the same results

Console players chose to use consoles, and all the limitations they come with. There is literally nothing FD could do to give console controller users a fraction the control a HOTAS or kbm setup gives.
 
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Does Hotas or elite controller make a difference when it comes to combat?

Buying a Hotas One for my Xbox was an absolute game changer for me.

Played for about a year just using a standard pad and mostly default controller set up.
Always found manually docking with the pad to be really difficult even after multiple attempts to get my head round it.
And the limited buttons made combat quite restrictive in some ways.

Literally within half an hour of getting my Hotas and setting up the controls how I wanted I binned the Docking Computers from all my ships and never looked back.

Being able to pitch, roll, yaw and use the Lat/Vert Thrusters all at once made a shockingly big difference in combat.
Now I dread the thought of ever using a control pad for ED again (except for Odyssey’s FPS stuff when we get it).

Also having a physical Thuster Stick means I can very precisely control my speed as needed.

Then I went a step further a fixed it to an Ikea armchair so I have proper pilots seat in my living room now 👍
 
Since there is no cross-platform play aren’t you all in the same boat and it’s fair because it’s equally difficult for everyone?
Everything is more difficult on console, not just pvp since everyone is in the same boat unless one has Hotas, I’m doing ax tho and that is way more difficult as well. The issue is that console players have to work way harder and practice way more to get the same results as pc players since there is nothing to compensate.
 
Joystick will be an enormous difference.

Elite controller will let you control all 6 axis simultaneously, but isn't going to solve the thumb joysticks or lack of buttons.



Console players chose to use consoles, and all the limitations they come with. There is literally nothing FD could do to give console controller users a fraction the control a HOTAS or kbm setup gives.
There is a lot FD could do to improve gameplay on consoles they just don’t. At the very least add a sensitivity setting
 
People keep spamming "gamepad impossibru", I keep spamming WalkingDead who is top tier in PvP on PC and uses a regular Xbox controller.


It really is a matter of practice more than anything else.

I would advise against the TM HOTAS.4 even if it's the only option on consoles, simply because of its poor quality. Personally I also think the layout is better suited for airplanes but YMMV. I've had one for as long as they have been available, but I just prefer DS4 with its two analog sticks.

Being able to pitch, roll, yaw and use the Lat/Vert Thrusters all at once made a shockingly big difference in combat.

That is correct but full 6DOF controls are available on a gamepad just the same.

Console HOTAS has no numbers advantage over a gamepad because it's using the same I/O interface as a gamepad -- it can only do the four analog axes, four face buttons, the D-pad, and the triggers & bumpers. In fact DS4 provides also the four corners of the touchpad (and of course the analog touchpad itself, but this is rather underutilized in ED) which you don't get on the HOTAS.

The gamepad is fine if you commit to it. Still doesn't justify not having KBAM support on consoles though since it's all on the devs (the console platforms aren't the limiting factor here). Some console games already do support KBAM, some even simultaneously with a gamepad. Not providing the optionality, especially in a game such as ED, is just poor UX.
 
I solved it by learning to use flight stick with left hand, while mouse with right hand. Had some crazy times blowing up spaceships, Thargoids.
 
There is a lot FD could do to improve gameplay on consoles they just don’t. At the very least add a sensitivity setting

Sensitivity settings would do little. You'll want low sensitivity one moment to aim your Railgun, and then high sensitivity to turn the next moment. This is why joystick users employ curves. FD can't do that, because everyone who isn't into combat would find it very irritating.

And there's nothing they can do with the fact that a controller has a very small number of buttons. They can't save you from having to press multiple buttons in order to do one thing. Only a good stick or keyboard can.

You're complaining about the limitations of using a console controller. It has nothing to do with ED. The only way to make a flight game accessible for console controllers without being a PITA is for it to be a very stripped down arcade game like Ace Combat. Nothing approaching sim levels is gonn have decent control on a console controller.

You need to break through the denial and reach acceptance. Either get the HOTAS available to you, or move to PC. Console controllers will never compare, they aren't intended to. Controllers require autoaim to function on slow shooters like Halo for crying out loud. I'm not ragging on it, it just is what it is.
 
People keep spamming "gamepad impossibru", I keep spamming WalkingDead who is top tier in PvP on PC and uses a regular Xbox controller.


It really is a matter of practice more than anything else.

I would advise against the TM HOTAS.4 even if it's the only option on consoles, simply because of its poor quality. Personally I also think the layout is better suited for airplanes but YMMV. I've had one for as long as they have been available, but I just prefer DS4 with its two analog sticks.



That is correct but full 6DOF controls are available on a gamepad just the same.

Console HOTAS has no numbers advantage over a gamepad because it's using the same I/O interface as a gamepad -- it can only do the four analog axes, four face buttons, the D-pad, and the triggers & bumpers. In fact DS4 provides also the four corners of the touchpad (and of course the analog touchpad itself, but this is rather underutilized in ED) which you don't get on the HOTAS.

The gamepad is fine if you commit to it. Still doesn't justify not having KBAM support on consoles though since it's all on the devs (the console platforms aren't the limiting factor here). Some console games already do support KBAM, some even simultaneously with a gamepad. Not providing the optionality, especially in a game such as ED, is just poor UX.
People keep spamming "gamepad impossibru", I keep spamming WalkingDead who is top tier in PvP on PC and uses a regular Xbox controller.


It really is a matter of practice more than anything else.

I would advise against the TM HOTAS.4 even if it's the only option on consoles, simply because of its poor quality. Personally I also think the layout is better suited for airplanes but YMMV. I've had one for as long as they have been available, but I just prefer DS4 with its two analog sticks.



That is correct but full 6DOF controls are available on a gamepad just the same.

Console HOTAS has no numbers advantage over a gamepad because it's using the same I/O interface as a gamepad -- it can only do the four analog axes, four face buttons, the D-pad, and the triggers & bumpers. In fact DS4 provides also the four corners of the touchpad (and of course the analog touchpad itself, but this is rather underutilized in ED) which you don't get on the HOTAS.

The gamepad is fine if you commit to it. Still doesn't justify not having KBAM support on consoles though since it's all on the devs (the console platforms aren't the limiting factor here). Some console games already do support KBAM, some even simultaneously with a gamepad. Not providing the optionality, especially in a game such as ED, is just poor UX.
Yeah, that’s why Fd could do more to improve gameplay on consoles. It’s obvious gamepad is still the hardest to use and requires way more practice then anything else.
 
People keep spamming "gamepad impossibru", I keep spamming WalkingDead who is top tier in PvP on PC and uses a regular Xbox controller.

Exceptions mean squat. Plenty of people win the lottery, so I'm sure you make sure to buy lottery tickets with every paycheck, right?

No one says controllers make it impossible, you just have a lot less control. Which is undeniable. Whether one finds it acceptable or not is another story.

Still doesn't justify not having KBAM support on consoles though since it's all on the devs

That does suck. I can't imagine adding KBM support for console users would take much, but that can be said for a lotnof stuff with ED that FD ignores.
 
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