Don't go there, you don't want to see what is pulled from the rear.Can you show me a receipt or invoice/bill of sale where this transaction you describe is executed?
Don't go there, you don't want to see what is pulled from the rear.Can you show me a receipt or invoice/bill of sale where this transaction you describe is executed?
The number of servers have nothing to do to solve this. The problem is the number of entities in one instance. They are at max in number of entities because the whole Stanton is in one and unique instance. They can't divide Stanton to 2, 3 or more instances to lighten the server charge without a server meshing tech. As they don't have this tech yet, the only way to test new stuff with a lot of entities now is to remove a lot of entities elsewhere...I suppose removing content is cheaper than renting more servers, right?![]()
Perhaps getting servers with more power would help? You know there really are really powerfull machines capable of lots of load.The number of servers have nothing to do to solve this. The problem is the number of entities in one instance. They are at max in number of entities because the whole Stanton is in one and unique instance. They can't divide Stanton to 2, 3 or more instances to lighten the server charge without a server meshing tech. As they don't have this tech yet, the only way to test new stuff with a lot of entities now is to remove a lot of entities elsewhere...
They've had more than enough money freely 'donated' to resolve all you suggest and more...they instead continue to lie, distract, obfuscate issues with meaningless technical sounding mumbo-jumbo and remove current content instead of simply using the immense privilege and financial capital they've been freely gifted to do it. There's no way...even given the will and means to do so...could I possible defend that type of mismanagement and deceit. It's crass, dishonest to the core and more than a little irritating.The number of servers have nothing to do to solve this. The problem is the number of entities in one instance. They are at max in number of entities because the whole Stanton is in one and unique instance. They can't divide Stanton to 2, 3 or more instances to lighten the server charge without a server meshing tech. As they don't have this tech yet, the only way to test new stuff with a lot of entities now is to remove a lot of entities elsewhere...
Ha ... I have used that very statement a couple of times this week myself.Which is why their technical architecture is wholly inadequate and unfit for purpose.
1. As many as there are with fluids on the surface - do CiG have an algorithm to determine, which of their planets should have fluids on the surface?You dont' know if it's good or not if you don't have reponses to this 4 questions :
How many planets will have rivers ?
How many rivers do you need on a planet ?
How much time it takes to create a full river ?
How many people will you assign to this task ?
At what point do you start asking "why are the tools not finished?"It's not an excuse, it's the reality. The tools are not finished.
Chris RobertsAt what point do you start asking "why are the tools not finished?"
The answer surely can't be "because they don't have the funding", so what other reasons are there?
It's pretty amazing how the jumps in funding are always reflected in the amount of chins displayed by the Roberts brothersI don't see what the worry is, the Server Meshing tech is coming along wonderfully
![]()
![]()
![]()
Aren't you bit of cynical, perhaps a hater evenIt's pretty amazing how the jumps in funding are always reflected in the amount of chins displayed by the Roberts brothers![]()
Let's just say the Brothers Grimm will never be on my Xmas card listAren't you bit of cynical, perhaps a hater evenOr lets say suppressive person....
I think that's what we call Root Cause Analysis (RCA)Chris Roberts![]()
Hey there! We're holding off submitting for a few more weeks (if you've paid any attention to US politics lately, you probably understand why). We're going to continue to search out additional backers to support our letter, but it's harder than you might think because:Btw, any news about The Agent's pitch. Sounded like an effort specifically around undelivered pre-purchase of digital content.
Also I would have thought two other questions worth asking are "How long will it take to develop?" and "How much will that cost?", but those questions always seem to be lacking in Star Citizen's development don't they?
Chris Roberts
The question I ask all new backers I meet is.. "Where do you imagine your funding has been spent...Star Citizen?... Or simply vacuumed up through buying the Hollywood A listers some expensive coffee during the MOCAP sessions for the idiot Roberts' magnum opus of Sqn 42?"
Gameranx: "...as of June 2020 SC raised over $300M+ for ongoing development...."
You just see it in the ISC. They want to add rivers to planet (and perhaps other things). The tool for the 4th wheel is not finished.
The number of servers have nothing to do to solve this. The problem is the number of entities in one instance. They are at max in number of entities because the whole Stanton is in one and unique instance. They can't divide Stanton to 2, 3 or more instances to lighten the server charge without a server meshing tech. As they don't have this tech yet, the only way to test new stuff with a lot of entities now is to remove a lot of entities elsewhere...