Its amazing. My biggest find so far. Most Helium in one spot. Should be worth a few credits.
Might be here for awhile LOL.
Can there be another system with more then this, I wonder.
Probably Helium-rich Gas Giants.But what do you mean with 'helium'
Yes, big and small, lolProbably Helium-rich Gas Giants.
Will do after I hand in the data. Till then happy cruising.Mind if you post us the name and location? I like to visit it if it is not too too far from the Bubble. Need somewhere new and interesting to explore.
You got a typo there. It's Nyeajaae SM-S b50-9Rohini was only 26 jumps for me so headed thereto unload data and take a rest. As promised here is the location, HYEAJAAE SM-S B50-9.
OOPS! Fixed and thanks for the heads up on that.You got a typo there. It's Nyeajaae SM-S b50-9
Do you know if there is a limit to the number of Stars in a system ? I'm pretty sure I passed through one with 6 on my way to the Coalsack nebula a while back.
Depends if we are talking primary or in orbit, because you can get a whole lot in orbits, but I believe around 8 or 10 is the record for primary stars (A, B C etc. not A 1, A 2).
Primary I believe, I had a bit of fun trying to get out of the gravity well of two as I jumped in so I checked the system map and they were lined up on the left, top to bottom, but in fairness I didn't pay much attention to the designations so can't be too sure. I should look a bit more closely next time !
Ok, I personally know of a good 8 or 10 with 8 primary stellar bodies, but there are systems with like 20+ in orbits around other stars. If there are that many with 8 primary stellar bodies there are probably systems around with more, I suspect it's a gradual progression with systems with more primaries being rarer than systems with fewer primary stellar bodies, but what's the upper limit? Don't know for sure, I doubt anyone does except FDEV.
That would assume fdev know the functional limits of the Stella Forge...
That may, or may not, be true.
If true, they could tell us the min max values for a whole bunch of parameters (like smallest moon), but I doubt it works that way.
It does, btw the smallest possible moon is 137km radius. The galaxy is created procedurally, within that procedural seed will be limits of what the stellar forge can do, they can't have it without limits of any kind. There is a limit to the max number of stellar objects per system, the smallest and largest gaseous will be determined by the limits of physics, the max number of primary stars per system will be determined by the total allowed mass of the system, which is determined by the stellar forge according to parameters contained in the procedural seed that is used to create the galaxy.
The reason they don't tell us these limits is because they are leaving us to find them ourselves. Some are easy to work out, like the smallest possible moon, some are more difficult, like the largest possible lithic body, but in the end that will be determined by physics so we already have a rough idea due to modern physics. Some things are restricted by game factors, for instance any body smaller than 137km radius and larger than a regular asteroid are hand built and placed, like the asteroid bases scattered around the galaxy. The limitation on this small size is due to the way planets surfaces are generated using a surface mesh, in theory there should be quite a few bodies smaller than radius 137km, but there are none, by examing the peculiarities of the shape of bodies as they get smaller we can see a distinct break where they stop following classic physics to determine shape, and that tells us where the game limits are.
So some limitations are determined by physics, some are determined by the capabilities of the system used to generate them.