Game Discussions Microsoft Flight Simulator

Well, that clears up the numbers, thanks. I was looking at the wrong ones. Also the the overspeed marking on the speed tape. I've been going faster than I thought. :)

As I said, I've never managed to get the throttle lever into the right hand track other than to cut the engine. I do not have a separate control for feathering the prop, and in other planes that have that I do it manually with the mouse. Never really had any need for reverse thrust on any of the planes that I fly, so removed the button that I used on the throttle for that.

I also got the cabin pressure warning at 28,000 ft. Looked around, but did not see anything that would adjust that, presumably there's something as the plane is rated to 31,000 ft.

From what I read, the maximum speed is 330 KTAS at 28,000 ft and drops to 226 KTAS at 31,000 ft and can get above 290 KTAS in the high teens.


And yes, it's a really easy plane to fly (also very easy and intuitive to program the FMS manually if you are into that kind of thing), very sedate approach speed, much quicker response when changing throttle and steering on approach than the jets, even the Citation CJ4. I like it a lot for journeys that would take too long in the 172.
 
I had trouble again with gaining altitude, this time in a Beechcraft Bonanza at a paltry 11,000 feet. Even though the ice setting ingame is set to "visual only" it still ignores the setting and brings me down like a rock as soon as I start crusting over.

Also, this sim greatly benefits from an economic add-on to help give it context and sort of game-ify it. Can't recommend OnAir highly enough; utterly transforms the sim.
 
I had trouble again with gaining altitude, this time in a Beechcraft Bonanza at a paltry 11,000 feet. Even though the ice setting ingame is set to "visual only" it still ignores the setting and brings me down like a rock as soon as I start crusting over.

Also, this sim greatly benefits from an economic add-on to help give it context and sort of game-ify it. Can't recommend OnAir highly enough; utterly transforms the sim.

The Longitude still oscillates and I had trouble steering the Dreamliner on ground - I think Flight Sim is as close as I'll ever get to a Star Citizen experience. :)

I'm still enjoying doing odd flights especially now in combo of 3080 and Reverb G2, but at one point I will add something like that.

Oddly, I still prefer IFR high altitude flying than bush flights, even though on paper the latter one is more exciting. I guess it is an evolution as much as the romance of memories... often I even get sleepy with the constant and soothing jet humming in the background. :)
Plus, the flexing wings are a sight to behold too.
 
Oh yeh, Valve moving to NZ, or bits of it ;-)
https://www.tvnz.co.nz/one-news/new...uld-held-in-nz-says-gaming-tycoon-gabe-newell :)
Give me job ;-) please !
"I've successfully not spoken about those things for a long time and I hope to continue to not talk about them until they are moot questions. Then we'll move on to a new set of questions," he said.
"The nice thing is, by not answering those questions, I avoid the community coming up with new, equally-difficult-to-answer questions."
Sound familiar? :(
 
And some more ?
The sixth video in my series on checking out the insides of planes in VR using Microsoft Flight Simulator 2020.

This time the Diamond DA62, a smallish twin turbo prop.

Subscribe to see more videos in VR for Microsoft Flight Simulator 2020 plus lots more !

Check it out at -
Source: https://youtu.be/s57sDuGGjAI
 
Just got my TrackIR set up. Haven't been brave enough to mess with custom curves yet but even with a default profile it's game-changing. Man, I'm so glad I got this simulation.

True, I can no longer play any cockpit based game without head tracking. Even in driving games like American Truck Simulator it makes a huge difference, but it's particularly fantastic in flying games.
 
Virpil just ran my card for my new VPC MongoosT-50CM3 Throttle & VPC Constellation ALPHA grip. That's got to be some kind of record for that company since I only put the order in four weeks ago and people usually wait 2+ months without a murmur on their orders. I'm pretty darn excited!

Oh how I envy you, I've been drowning in lust for that set for ages, but I'm only going to buy it when my current X56 set dies. Let me know how it goes when you get it!
 
I see that they have delayed the next update (with the UK enhancements) to Feb 9 - 11 (ish) - best bit of news in that announcement for me is the inclusion of Barra airport*. Unfortunately the photo-thingie cities are all in engerland so no swept-up Edinburgh which is a bit of a shame as that would have been a great showpiece.



* Hopefully Aerosoft's Twin Otter will be released soon to complete this experience.
 
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I see that they have delayed the next update (with the UK enhancements) to Feb 9 - 11 (ish) - best bit of news in that announcement for me is the inclusion of Barra airport*. Unfortunately the photo-thingie cities are all in engerland so no swept-up Edinburgh which is a bit of a shame as that would have been a great showpiece.



* Hopefully Aerosoft's Twin Otter will be released soon to complete this experience.
How much will the Twin Otter run do you reckon in the price department?
 
I know that USA and Japan have received massive updates and the UK is next, but how does the "rest" of the world look in comparison? So far I've only flown in the continental US but I've been thinking of expanding my OnAir shipping business in South America.
 
Two observations: grass fields currently suck and ice effects are bugged as all hell.

A question: how does fuel mixture work in a turbo prop? I jumped into a Cessna 208 and all I managed to do by fiddling with the fuel mix lever was kill the engine. Help!
 
Two observations: grass fields currently suck and ice effects are bugged as all hell.

A question: how does fuel mixture work in a turbo prop? I jumped into a Cessna 208 and all I managed to do by fiddling with the fuel mix lever was kill the engine. Help!

TPs have a "condition" lever which act as low and high idle and fuel cut-off controls - no "mixture" as the engine has a fuel control system.

I gave a link to the FAAs (free download) Airplane Flying Handbook in post #2726 above but here is a link direct to its turboprop section:

 
So, now that you folks have had time to enjoy the game experience, what are your longer term thoughts? What's the good, bad and indifferent?

I've still not picked it up (had some health issues), but I'm slowly starting to feel well enough to give it a go, so I'm very interested to hear your thoughts.

Thanks!
 
So, now that you folks have had time to enjoy the game experience, what are your longer term thoughts? What's the good, bad and indifferent?

I've still not picked it up (had some health issues), but I'm slowly starting to feel well enough to give it a go, so I'm very interested to hear your thoughts.

Thanks!

Personally, I'm enjoying it a lot (got the standard edition and still don't use all the planes). I like the fact that I can aim to get better at what would be real life skills, and learning - if that's the correct word - how to do things realistically. I play in VR which is really very immersive (hate to use the term :p), and am looking forward to my new PC arriving with an RTX 3080, it's been delayed delivery due to multiple feet of snow clogging everything up, but will hopefully arrive tomorrow and it will hugely improve my VR experience in terms of graphics.

I think as a 'sim', much moreso than ED, what you get out of it will depend. I set my own goals, whether they be flight abilities or navigational understanding, whatever, for example I find it 'fun' to manually program routes into an FMS rather than use the built in world map planner, and will often just pick a start point using the world map then bushwhack using third party sites such as Skyvector and Simbrief to navigate my way from place to place.

There are other third party sites that can give you goals if that's what you are after, but I've not yet felt the need for that.

Although to start with I used weather presets, I've been using live weather (and time) for a while now and have no issues with it, and have had some really enjoyable flights starting off in daylight and landing either at night or as night falls with some great weather on the way, breaking through 100% cloud cover into a clear blue sky once you climb high enough, and more than a handful of landings where the runway wasn't visible until a couple of miles out.

Nothing really bad so far, obviously there are occasional bugs and from time to time I'll get a CTD, but I suspect much of that is that my current system is probably pushing its limits with the game in VR. I am indifferent to the built in ATC. It's rather noisy and irritating IMHO, and I rarely use it at the moment, but I recognize that it can add a lot of realism, so will likely go back to using it at some point.

I've no doubt that I'll be 'playing' it, enjoying flying in VR for quite a while yet.
 
So, now that you folks have had time to enjoy the game experience, what are your longer term thoughts? What's the good, bad and indifferent?

I've still not picked it up (had some health issues), but I'm slowly starting to feel well enough to give it a go, so I'm very interested to hear your thoughts.

Thanks!
I'm still enjoying it.

UK Update due in tomorrow.

In the meantime, one of the first military fighters has been released by DC Designs - F15! I just bought it and it is pretty damn good. Quick taster video I just uploaded to YT...

 
So, now that you folks have had time to enjoy the game experience, what are your longer term thoughts? What's the good, bad and indifferent?

I've still not picked it up (had some health issues), but I'm slowly starting to feel well enough to give it a go, so I'm very interested to hear your thoughts.

Thanks!
This a tool that is really user expectation dependent when it comes to predicting individual enjoyment. I think that it's definitely worth the 60 bucks for anyone even remotely interested in "non-arcade" flight. With that said it has almost zero progression, achievement, advancement or sense of ownership right out of the box, much less so then any other game I've played; you just start out having access to whichever planes you bought and have no purpose whatsoever to fly them or go anywhere outside of your curiosity to see new scenery or check out a new flight model. I'd say that if your interest goes beyond 20-40 hours of casual play just noodling around then you absolutely need a handful of third party apps to sort of bring it together.

With all that out of the way I absolutely adore it. I'm probably a bit old to bother getting a pilot's license in the real world but this sim is definitely making me give it serious consideration. I love the sense that I'm actually getting a real, useful education in avionics. I can see myself playing it for thousands of hours.
 
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